From 469981cbae55dd8f416021b6b40d601c8348f5a0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Le=20Bihan?= Date: Thu, 12 Mar 2020 19:46:08 +0100 Subject: [PATCH] premerge --- include/components/vertex_component.h | 2 ++ src/sfml_renderer/sfml_vertex.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/include/components/vertex_component.h b/include/components/vertex_component.h index 63148c5..a3e8e85 100644 --- a/include/components/vertex_component.h +++ b/include/components/vertex_component.h @@ -10,6 +10,8 @@ #include "component.h" #include +#define ROTATION_INFO 3 + struct vertex { int x; diff --git a/src/sfml_renderer/sfml_vertex.c b/src/sfml_renderer/sfml_vertex.c index 9302ef1..4024a95 100644 --- a/src/sfml_renderer/sfml_vertex.c +++ b/src/sfml_renderer/sfml_vertex.c @@ -27,7 +27,7 @@ sfVector2f sfvector2f(gc_vector2 vector) static void tile_rotate(struct tile *tile, int **vertex_order) { - for (int j = 0; j < (tile->data & 3); j++) { + for (int j = 0; j < (tile->data & ROTATION_INFO); j++) { int tmp = vertex_order[0]; for (int i = 0; i < 3; i++) vertex_order[i] = vertex_order[i + 1];