Updating the game with small subsets of entities and not everyone at the same time

This commit is contained in:
AnonymusRaccoon
2019-12-10 17:35:49 +01:00
parent 05232ad744
commit da6af772ee
16 changed files with 174 additions and 79 deletions
+3 -1
View File
@@ -13,4 +13,6 @@ struct gc_list
{
void *data;
gc_list *next;
};
};
gc_list *list_add(gc_list *list, void *obj);