inventaire propre

This commit is contained in:
happy44300
2018-08-12 14:35:11 +02:00
parent 2b3e6cec2f
commit 1d4fe9cf3e
5 changed files with 922 additions and 153 deletions
+251 -7
View File
@@ -11,6 +11,23 @@ Prefab:
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1472403156812664}
m_IsPrefabAsset: 1
--- !u!1 &1250843009806876
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224405574451710300}
- component: {fileID: 222267076862842428}
- component: {fileID: 114871785482466448}
m_Layer: 5
m_Name: MagnifiqueImage (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1298629106624868
GameObject:
m_ObjectHideFlags: 0
@@ -23,7 +40,7 @@ GameObject:
- component: {fileID: 114335858491737490}
- component: {fileID: 114262927923472642}
m_Layer: 5
m_Name: Image
m_Name: Icone
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -47,27 +64,76 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1474524234404692
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224616563003566820}
- component: {fileID: 222858595432391990}
- component: {fileID: 114294682183501826}
m_Layer: 5
m_Name: MagnifiqueImage (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1503940045979674
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224971200909602892}
m_Layer: 5
m_Name: ImageHolder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1923969459598354
GameObject:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 224200790522925482}
- component: {fileID: 222712479648324198}
- component: {fileID: 114605593146894144}
m_Layer: 5
m_Name: MagnifiqueImage
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &114075990726184668
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1472403156812664}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.6886792, g: 0.37323403, b: 0.2891153, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: c53595deb27a74c48879fda35df27a86, type: 3}
m_Type: 0
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -85,6 +151,33 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 97c89267fef02974da25dd369a95cc93, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &114294682183501826
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1474524234404692}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.34117648, g: 0.21960786, b: 0.18431373, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114335858491737490
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -131,6 +224,67 @@ MonoBehaviour:
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &114605593146894144
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1923969459598354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.46274513, g: 0.3019608, b: 0.24705884, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!114 &114871785482466448
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1250843009806876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.6901961, g: 0.37254903, b: 0.2901961, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
--- !u!222 &222267076862842428
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1250843009806876}
m_CullTransparentMesh: 0
--- !u!222 &222309942133442714
CanvasRenderer:
m_ObjectHideFlags: 1
@@ -138,6 +292,13 @@ CanvasRenderer:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1298629106624868}
m_CullTransparentMesh: 0
--- !u!222 &222712479648324198
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1923969459598354}
m_CullTransparentMesh: 0
--- !u!222 &222770785543349892
CanvasRenderer:
m_ObjectHideFlags: 1
@@ -145,6 +306,13 @@ CanvasRenderer:
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1472403156812664}
m_CullTransparentMesh: 0
--- !u!222 &222858595432391990
CanvasRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1474524234404692}
m_CullTransparentMesh: 0
--- !u!224 &224033869162317232
RectTransform:
m_ObjectHideFlags: 1
@@ -155,15 +323,70 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 1.55}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
m_Children:
- {fileID: 224971200909602892}
- {fileID: 224943580182468242}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 85, y: -110}
m_AnchoredPosition: {x: 53, y: -58}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224200790522925482
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1923969459598354}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -1.55}
m_LocalScale: {x: 1.4285712, y: 1.4285712, z: 1}
m_Children: []
m_Father: {fileID: 224971200909602892}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000003124, y: -0.0000013113}
m_SizeDelta: {x: 63.84, y: 66.78}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224405574451710300
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1250843009806876}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -1.55}
m_LocalScale: {x: 1.4285827, y: 1.4285827, z: 1.0000079}
m_Children: []
m_Father: {fileID: 224971200909602892}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.0000014305, y: 0.000011921}
m_SizeDelta: {x: 72.3, y: 74.03}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224616563003566820
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1474524234404692}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -1.55}
m_LocalScale: {x: 1.4285827, y: 1.4285827, z: 1.0000079}
m_Children: []
m_Father: {fileID: 224971200909602892}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.000001952, y: -4}
m_SizeDelta: {x: 70, y: 70}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224943580182468242
RectTransform:
m_ObjectHideFlags: 1
@@ -175,10 +398,31 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224033869162317232}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!224 &224971200909602892
RectTransform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1503940045979674}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224616563003566820}
- {fileID: 224405574451710300}
- {fileID: 224200790522925482}
m_Father: {fileID: 224033869162317232}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}