diff --git a/Assets/Script/InventoryManager.cs b/Assets/Script/InventoryManager.cs index 6769b5c..7915b92 100644 --- a/Assets/Script/InventoryManager.cs +++ b/Assets/Script/InventoryManager.cs @@ -60,6 +60,12 @@ public class InventoryManager : MonoBehaviour } draggedPosition = -1; } + if (Input.GetKeyDown(KeyCode.R)) + { + ClearBoard(); + GetComponent().GenerateMission(); + GetComponent().UpdateMissionText(); + } } private bool CanPlantAt(Vector3 position, TreeItem item) diff --git a/Assets/Script/Mission.cs b/Assets/Script/Mission.cs index 86a40c5..3ec0f5d 100644 --- a/Assets/Script/Mission.cs +++ b/Assets/Script/Mission.cs @@ -27,7 +27,8 @@ public class Mission : MonoBehaviour { } } - private void GenerateMission() + + public void GenerateMission() { for (int i = 0; i < difficulte; i++) {