Implementing a draw brush

This commit is contained in:
AnonymusRaccoon
2020-03-11 15:18:28 +01:00
parent b9d780e90b
commit 30cc01b9ea
12 changed files with 235 additions and 35 deletions
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/*
** EPITECH PROJECT, 2020
** Gamacon
** File description:
** map_interactions
*/
#ifndef MY3D_MAP_INTERACTIONS_H
#define MY3D_MAP_INTERACTIONS_H
#include "engine.h"
#include "vertex_component.h"
#include "keybindings.h"
bool tile_interact(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
enum gc_mousekeys key);
#endif //MY3D_MAP_INTERACTIONS_H