From 9d4cfec973d0209505d8e429ee318556946e5bb8 Mon Sep 17 00:00:00 2001
From: AnonymusRaccoon
Date: Thu, 12 Mar 2020 18:31:36 +0100
Subject: [PATCH] Coding style
---
.gitmodules | 12 +-
Makefile | 42 +--
include/components/game_display.h | 10 +-
include/components/game_manager.h | 6 +-
.../isometry/map_manager_component.h | 16 +-
include/components/teams_component.h | 12 +-
include/map_interactions.h | 12 +-
lib/gamacon | 2 +-
lib/my/Makefile | 48 +--
lib/my/my/my_getnbr.c | 2 +-
lib/my/my/my_str_replace.c | 29 +-
lib/my/my/my_strdup.c | 2 +-
lib/my/my/tostr.c | 2 +-
lib/my/tests/test_printf.c | 176 ----------
lib/xmlparser | 2 +-
prefabs/game.gcprefab | 66 ++--
prefabs/go/happiness.gcprefab | 8 +-
prefabs/go/stupidity.gcprefab | 10 +-
prefabs/mainmenu.gcprefab | 12 +-
prefabs/options.gcprefab | 48 +--
prefabs/pause.gcprefab | 10 +-
prefabs/teams/absent.gcprefab | 8 +-
prefabs/teams/forgot_register.gcprefab | 8 +-
prefabs/tilemap.gcmap | 312 +++++++++---------
src/components/game_display.c | 70 ++--
src/components/game_manager.c | 46 +--
src/components/isometry/map_interactions.c | 72 ++--
.../isometry/map_manager_component.c | 57 ++--
src/components/teams_component.c | 72 ++--
src/framerate.c | 84 ++---
src/game_loader.c | 66 ++--
src/main_menu.c | 79 ++---
src/options.c | 143 ++++----
src/selectors.c | 41 +--
src/systems/game_display_system.c | 66 ++--
src/systems/game_manager_system.c | 95 +++---
src/systems/teams_system.c | 100 +++---
src/teams/absent.c | 41 +--
src/teams/forgot.c | 41 +--
src/toolbar.c | 101 +++---
40 files changed, 941 insertions(+), 1088 deletions(-)
delete mode 100644 lib/my/tests/test_printf.c
diff --git a/.gitmodules b/.gitmodules
index 8a7227c..eef59d4 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -1,9 +1,9 @@
[submodule "Gamacon"]
- path = lib/gamacon
- url = https://github.com/AnonymusRaccoon/Gamacon
+ path = lib/gamacon
+ url = https://github.com/AnonymusRaccoon/Gamacon
[submodule "lib/xmlparser"]
- path = lib/xmlparser
- url = https://github.com/AnonymusRaccoon/xmlParser
+ path = lib/xmlparser
+ url = https://github.com/AnonymusRaccoon/xmlParser
[submodule "lib/quadtree"]
- path = lib/quadtree
- url = https://github.com/AnonymusRaccoon/quadtree
+ path = lib/quadtree
+ url = https://github.com/AnonymusRaccoon/quadtree
diff --git a/Makefile b/Makefile
index 9169fd3..6ab3edf 100644
--- a/Makefile
+++ b/Makefile
@@ -6,7 +6,7 @@
##
SRC = src/main.c \
- src/game_loader.c
+ src/game_loader.c
OBJ = $(SRC:%.c=%.o)
@@ -24,36 +24,36 @@ CC = gcc
all: build
build: $(OBJ)
- $(MAKE) -C lib/gamacon
- $(MAKE) -C lib/my
- $(MAKE) -C lib/xmlparser
- $(MAKE) -C lib/quadtree
- $(CC) -o $(NAME) $(OBJ) $(LDFLAGS)
+ $(MAKE) -C lib/gamacon
+ $(MAKE) -C lib/my
+ $(MAKE) -C lib/xmlparser
+ $(MAKE) -C lib/quadtree
+ $(CC) -o $(NAME) $(OBJ) $(LDFLAGS)
clean:
- $(MAKE) -C lib/gamacon clean
- $(MAKE) -C lib/my clean
- $(MAKE) -C lib/xmlparser clean
- $(MAKE) -C lib/quadtree clean
- $(RM) $(OBJ)
+ $(MAKE) -C lib/gamacon clean
+ $(MAKE) -C lib/my clean
+ $(MAKE) -C lib/xmlparser clean
+ $(MAKE) -C lib/quadtree clean
+ $(RM) $(OBJ)
fclean: clean
- $(RM) $(NAME)
+ $(RM) $(NAME)
ffclean: fclean
- $(MAKE) -C lib/my fclean
- $(MAKE) -C lib/gamacon fclean
- $(MAKE) -C lib/xmlparser fclean
- $(MAKE) -C lib/quadtree fclean
+ $(MAKE) -C lib/my fclean
+ $(MAKE) -C lib/gamacon fclean
+ $(MAKE) -C lib/xmlparser fclean
+ $(MAKE) -C lib/quadtree fclean
re: fclean all
dbg: CFLAGS += -g
dbg: clean $(OBJ)
- $(MAKE) -C lib/gamacon dbg
- $(MAKE) -C lib/my
- $(MAKE) -C lib/xmlparser dbg
- $(MAKE) -C lib/quadtree dbg
- $(CC) -o $(NAME) $(OBJ) $(LDFLAGS)
+ $(MAKE) -C lib/gamacon dbg
+ $(MAKE) -C lib/my
+ $(MAKE) -C lib/xmlparser dbg
+ $(MAKE) -C lib/quadtree dbg
+ $(CC) -o $(NAME) $(OBJ) $(LDFLAGS)
.PHONY: all build clean fclean ffclean
\ No newline at end of file
diff --git a/include/components/game_display.h b/include/components/game_display.h
index 15bbad2..8514f62 100644
--- a/include/components/game_display.h
+++ b/include/components/game_display.h
@@ -9,15 +9,15 @@
typedef enum display_type
{
- HAPPINESS_DISPLAY,
- STUPIDITY_DISPLAY,
- SELECT_TILE_DISPLAY
+ HAPPINESS_DISPLAY,
+ STUPIDITY_DISPLAY,
+ SELECT_TILE_DISPLAY
} display_type;
struct game_display
{
- gc_component base;
- display_type type;
+ gc_component base;
+ display_type type;
};
const struct game_display game_display;
diff --git a/include/components/game_manager.h b/include/components/game_manager.h
index 189e21c..61f35be 100644
--- a/include/components/game_manager.h
+++ b/include/components/game_manager.h
@@ -9,9 +9,9 @@
struct game_manager
{
- gc_component base;
- int happiness;
- int stupidity;
+ gc_component base;
+ int happiness;
+ int stupidity;
};
const struct game_manager game_manager;
diff --git a/include/components/isometry/map_manager_component.h b/include/components/isometry/map_manager_component.h
index c6ffec0..aa18548 100644
--- a/include/components/isometry/map_manager_component.h
+++ b/include/components/isometry/map_manager_component.h
@@ -9,18 +9,18 @@
enum brush
{
- MOVE,
- RESET,
- ROTATE,
- TEXTURE
+ MOVE,
+ RESET,
+ ROTATE,
+ TEXTURE
};
struct map_manager_component
{
- gc_component base;
- bool tile_mode;
- enum brush brush;
- void *selected_texture;
+ gc_component base;
+ bool tile_mode;
+ enum brush brush;
+ void *selected_texture;
};
const struct map_manager_component map_manager_component;
diff --git a/include/components/teams_component.h b/include/components/teams_component.h
index 28becf8..c2224ca 100644
--- a/include/components/teams_component.h
+++ b/include/components/teams_component.h
@@ -9,12 +9,12 @@
struct teams_component
{
- gc_component base;
- float next_teams;
- float delay;
- char **prefabs;
- int *prefabs_size;
- int prefab_count;
+ gc_component base;
+ float next_teams;
+ float delay;
+ char **prefabs;
+ int *prefabs_size;
+ int prefab_count;
};
const struct teams_component teams_component;
diff --git a/include/map_interactions.h b/include/map_interactions.h
index f981b81..1dbc092 100644
--- a/include/map_interactions.h
+++ b/include/map_interactions.h
@@ -14,12 +14,12 @@
#include "keybindings.h"
enum modes_on_tile {
- VERTEX_0 = 2,
- VERTEX_1 = 4,
- VERTEX_2 = 8,
- VERTEX_3 = 16,
- ALL_VERTICES = 30,
- INVERT_ADD_VALUE = 1
+ VERTEX_0 = 2,
+ VERTEX_1 = 4,
+ VERTEX_2 = 8,
+ VERTEX_3 = 16,
+ ALL_VERTICES = 30,
+ INVERT_ADD_VALUE = 1
};
bool tile_interact(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
diff --git a/lib/gamacon b/lib/gamacon
index 576221a..0062aa9 160000
--- a/lib/gamacon
+++ b/lib/gamacon
@@ -1 +1 @@
-Subproject commit 576221a8e21565a89495871c64d011ce4b1c70c0
+Subproject commit 0062aa990e97276d8e59eee3bd484b9c83758408
diff --git a/lib/my/Makefile b/lib/my/Makefile
index 9301443..e3d41dd 100644
--- a/lib/my/Makefile
+++ b/lib/my/Makefile
@@ -6,22 +6,22 @@
##
SRC = src/printf.c \
- src/printf_utility.c \
- src/my_putlonglong_base.c \
- src/formaters/string_formater.c \
- src/formaters/string_nonprintable_formater.c \
- src/formaters/char_formater.c \
- src/formaters/int_formater.c \
- src/formaters/uint_formater.c \
- src/formaters/ptr_formater.c \
- src/formaters/ubinary_formater.c \
- src/formaters/octal_formater.c \
- src/formaters/hexa_formater.c \
- src/formaters/big_hexa_formater.c \
- src/formaters/float_formater.c \
- src/formaters/no_format.c \
- src/get_nbr_size.c \
- my/*.c
+ src/printf_utility.c \
+ src/my_putlonglong_base.c \
+ src/formaters/string_formater.c \
+ src/formaters/string_nonprintable_formater.c \
+ src/formaters/char_formater.c \
+ src/formaters/int_formater.c \
+ src/formaters/uint_formater.c \
+ src/formaters/ptr_formater.c \
+ src/formaters/ubinary_formater.c \
+ src/formaters/octal_formater.c \
+ src/formaters/hexa_formater.c \
+ src/formaters/big_hexa_formater.c \
+ src/formaters/float_formater.c \
+ src/formaters/no_format.c \
+ src/get_nbr_size.c \
+ my/*.c
OBJ = *.o
@@ -42,20 +42,20 @@ UT = ut
all: $(NAME)
$(NAME):
- $(CC) -c $(SRC) $(INCLUDE) $(CFLAGS)
- ar rc $(NAME) $(OBJ)
+ $(CC) -c $(SRC) $(INCLUDE) $(CFLAGS)
+ ar rc $(NAME) $(OBJ)
tests_run:
- $(CC) -o $(UT) $(SRC) $(TESTS) $(INCLUDE) $(COVERAGE) $(CFLAGS)
- ./$(UT)
+ $(CC) -o $(UT) $(SRC) $(TESTS) $(INCLUDE) $(COVERAGE) $(CFLAGS)
+ ./$(UT)
clean:
- rm -rf $(OBJ)
- rm -rf *.gc*
+ rm -rf $(OBJ)
+ rm -rf *.gc*
fclean: clean
- rm -rf $(NAME)
- rm -rf $(UT)
+ rm -rf $(NAME)
+ rm -rf $(UT)
re: fclean all
diff --git a/lib/my/my/my_getnbr.c b/lib/my/my/my_getnbr.c
index 6a837c1..dcbac57 100755
--- a/lib/my/my/my_getnbr.c
+++ b/lib/my/my/my_getnbr.c
@@ -66,6 +66,6 @@ int my_getnbr(const char *str)
break;
}
if (count <= 0)
- return (0);
+ return (0);
return init_print(str, count, start_index);
}
diff --git a/lib/my/my/my_str_replace.c b/lib/my/my/my_str_replace.c
index 546c803..fd850f6 100644
--- a/lib/my/my/my_str_replace.c
+++ b/lib/my/my/my_str_replace.c
@@ -1,20 +1,23 @@
-//
-// Created by anonymus-raccoon on 2/27/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** my_str_replace
+*/
#include "my.h"
char *my_str_replace(char *str, const char *to_replace, char c)
{
- char *p;
- int len = my_strlen(to_replace);
+ char *p;
+ int len = my_strlen(to_replace);
- while ((p = my_strstr(str, to_replace))) {
- *p = c;
- p++;
- for (char *ptr = p + len - 1; *ptr; ptr++, p++)
- *p = *ptr;
- *p = '\0';
- }
- return (str);
+ while ((p = my_strstr(str, to_replace))) {
+ *p = c;
+ p++;
+ for (char *ptr = p + len - 1; *ptr; ptr++, p++)
+ *p = *ptr;
+ *p = '\0';
+ }
+ return (str);
}
\ No newline at end of file
diff --git a/lib/my/my/my_strdup.c b/lib/my/my/my_strdup.c
index e95701b..bc85464 100644
--- a/lib/my/my/my_strdup.c
+++ b/lib/my/my/my_strdup.c
@@ -15,7 +15,7 @@ char *my_strdup(const char *src)
char *ret = malloc(sizeof(char) * (length + 1));
if (!ret)
- return (NULL);
+ return (NULL);
for (int i = 0; i < length; i++)
ret[i] = src[i];
ret[length] = '\0';
diff --git a/lib/my/my/tostr.c b/lib/my/my/tostr.c
index 025415c..20e31a3 100644
--- a/lib/my/my/tostr.c
+++ b/lib/my/my/tostr.c
@@ -55,7 +55,7 @@ char *tostr(int n)
char *ret = malloc(sizeof(char) * (count + 1));
if (!ret)
- return (NULL);
+ return (NULL);
putnbr_in(n, base, ret, count);
ret[count] = '\0';
diff --git a/lib/my/tests/test_printf.c b/lib/my/tests/test_printf.c
deleted file mode 100644
index 3f944e9..0000000
--- a/lib/my/tests/test_printf.c
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
-** EPITECH PROJECT, 2019
-** Tests
-** File description:
-** test_disp_stdarg
-*/
-
-#include
-#include
-#include "my.h"
-
-Test(disp, first, .init = cr_redirect_stdout)
-{
- my_printf("Insane %s, %c, %d, %s\n", "Yes", '8', 15, "Nope");
- cr_assert_stdout_eq_str("Insane Yes, 8, 15, Nope\n");
-}
-
-Test(disp, faketag, .init = cr_redirect_stdout)
-{
- my_printf("Insane %Y, %c, %d, %s\n", '8', 15, "Nope");
- cr_assert_stdout_eq_str("Insane %Y, 8, 15, Nope\n");
-}
-
-Test(disp, str, .init = cr_redirect_stdout)
-{
- my_printf("Insane %s\n", "156615");
- cr_assert_stdout_eq_str("Insane 156615\n");
-}
-
-Test(disp, uints, .init = cr_redirect_stdout)
-{
- my_printf("Insane %u\n", 156615);
- cr_assert_stdout_eq_str("Insane 156615\n");
-}
-
-Test(disp, characters, .init = cr_redirect_stdout)
-{
- my_printf("Insane %c\n", '^');
- cr_assert_stdout_eq_str("Insane ^\n");
-}
-
-Test(disp, ints, .init = cr_redirect_stdout)
-{
- my_printf("Insane %d, %i\n", 15, -15);
- cr_assert_stdout_eq_str("Insane 15, -15\n");
-}
-
-Test(disp, ptr, .init = cr_redirect_stdout)
-{
- int ptr = 15;
- char *str = malloc(sizeof(char) * 25);
-
- my_printf("Insane %p\n", &ptr);
- sprintf(str, "Insane %p\n", &ptr);
- cr_assert_stdout_eq_str(str);
-}
-
-Test(disp, nonprintable, .init = cr_redirect_stdout)
-{
- my_printf("Insane %S\n", "\aYes\a");
- cr_assert_stdout_eq_str("Insane \\007Yes\\007\n");
-}
-
-Test(disp, binary, .init = cr_redirect_stdout)
-{
- my_printf("%b\n", 153152);
- cr_assert_stdout_eq_str("100101011001000000\n");
-}
-
-Test(disp, octal, .init = cr_redirect_stdout)
-{
- my_printf("%o\n", 153152);
- cr_assert_stdout_eq_str("453100\n");
-}
-
-Test(disp, hexa, .init = cr_redirect_stdout)
-{
- my_printf("%x\n", 1561356523);
- cr_assert_stdout_eq_str("5d1068eb\n");
-}
-
-Test(disp, bighexa, .init = cr_redirect_stdout)
-{
- my_printf("%X\n", 1561356523);
- cr_assert_stdout_eq_str("5D1068EB\n");
-}
-
-Test(disp, uintneg, .init = cr_redirect_stdout)
-{
- my_printf("%u\n", -500);
- cr_assert_stdout_eq_str("4294966796\n");
-}
-
-Test(disp, noformat, .init = cr_redirect_stdout)
-{
- my_printf("%%\n");
- cr_assert_stdout_eq_str("%\n");
-}
-
-Test(disp, floats, .init = cr_redirect_stdout)
-{
- my_printf("%f\n", 13.684);
- cr_assert_stdout_eq_str("13.684\n");
-}
-
-Test(disp, morefloat, .init = cr_redirect_stdout)
-{
- my_printf("%f\n", 18.138613);
- cr_assert_stdout_eq_str("18.138613\n");
-}
-
-Test(my_printf, mouliS, .init = cr_redirect_stdout)
-{
- my_printf("%S", "mouline\atte\n");
- cr_assert_stdout_eq_str("mouline\\007tte\\012");
-}
-
-Test(my_printf, simplePtr, .init = cr_redirect_stdout)
-{
- my_printf("%p", 3456789);
- cr_assert_stdout_eq_str("0x34bf15");
-}
-
-Test(my_printf, intLength, .init = cr_redirect_stdout)
-{
- my_printf("%05i", 15);
- cr_assert_stdout_eq_str("00015");
-}
-
-Test(my_printf, intPlusSize, .init = cr_redirect_stdout)
-{
- my_printf("%0+5i", 15);
- cr_assert_stdout_eq_str("+0015");
-}
-
-Test(my_printf, intLengthSpace, .init = cr_redirect_stdout)
-{
- my_printf("% 05i", 15);
- cr_assert_stdout_eq_str(" 0015");
-}
-
-Test(my_printf, intLengthSpacePlus, .init = cr_redirect_stdout)
-{
- my_printf("% 0+5i", -15);
- cr_assert_stdout_eq_str("-0015");
-}
-
-Test(my_printf, xLength, .init = cr_redirect_stdout)
-{
- my_printf("%05X", 15);
- cr_assert_stdout_eq_str("0000F");
-}
-
-Test(my_printf, xPlusSize, .init = cr_redirect_stdout)
-{
- my_printf("%0+5X", 15);
- cr_assert_stdout_eq_str("0000F");
-}
-
-Test(my_printf, xLengthSpace, .init = cr_redirect_stdout)
-{
- my_printf("%#X", -15);
- cr_assert_stdout_eq_str("0XFFFFFFF1");
-}
-
-Test(my_printf, xLengthSpacePlus, .init = cr_redirect_stdout)
-{
- my_printf("%# +X", -15);
- cr_assert_stdout_eq_str("0XFFFFFFF1");
-}
-
-Test(my_printf, stringWithMax, .init = cr_redirect_stdout)
-{
- my_printf("%# +03s", "ABCDEFG");
- cr_assert_stdout_eq_str("ABC");
-}
\ No newline at end of file
diff --git a/lib/xmlparser b/lib/xmlparser
index 91f3604..edee81e 160000
--- a/lib/xmlparser
+++ b/lib/xmlparser
@@ -1 +1 @@
-Subproject commit 91f3604772158a2ff8c17fb74459088004e4fe15
+Subproject commit edee81e3ae97aca57d513b0ce239c79b9d29c969
diff --git a/prefabs/game.gcprefab b/prefabs/game.gcprefab
index 2dc4779..0d9904c 100644
--- a/prefabs/game.gcprefab
+++ b/prefabs/game.gcprefab
@@ -4,7 +4,7 @@
-
+
@@ -17,11 +17,11 @@
-
+
-
+
@@ -33,7 +33,7 @@
-
+
@@ -47,38 +47,38 @@
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
-
-
-
-
-
-
+
+
+
+
+
+
+
-
-
+
+
-
-
+
+
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/go/happiness.gcprefab b/prefabs/go/happiness.gcprefab
index 9447199..217f04b 100644
--- a/prefabs/go/happiness.gcprefab
+++ b/prefabs/go/happiness.gcprefab
@@ -5,9 +5,9 @@
-
-
-
-
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/go/stupidity.gcprefab b/prefabs/go/stupidity.gcprefab
index 3bc4466..0ce5401 100644
--- a/prefabs/go/stupidity.gcprefab
+++ b/prefabs/go/stupidity.gcprefab
@@ -6,10 +6,10 @@
-
-
-
-
-
+
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/mainmenu.gcprefab b/prefabs/mainmenu.gcprefab
index 9e76355..b430f52 100644
--- a/prefabs/mainmenu.gcprefab
+++ b/prefabs/mainmenu.gcprefab
@@ -5,11 +5,11 @@
-
-
-
-
-
-
+
+
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/options.gcprefab b/prefabs/options.gcprefab
index 72b21bc..e0a6505 100644
--- a/prefabs/options.gcprefab
+++ b/prefabs/options.gcprefab
@@ -1,26 +1,26 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/pause.gcprefab b/prefabs/pause.gcprefab
index 33de293..c113209 100644
--- a/prefabs/pause.gcprefab
+++ b/prefabs/pause.gcprefab
@@ -1,7 +1,7 @@
-
-
-
-
-
+
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/teams/absent.gcprefab b/prefabs/teams/absent.gcprefab
index 5ca1062..31a0534 100644
--- a/prefabs/teams/absent.gcprefab
+++ b/prefabs/teams/absent.gcprefab
@@ -1,6 +1,6 @@
-
-
-
-
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/teams/forgot_register.gcprefab b/prefabs/teams/forgot_register.gcprefab
index d6e3571..43bdec5 100644
--- a/prefabs/teams/forgot_register.gcprefab
+++ b/prefabs/teams/forgot_register.gcprefab
@@ -1,6 +1,6 @@
-
-
-
-
+
+
+
+
\ No newline at end of file
diff --git a/prefabs/tilemap.gcmap b/prefabs/tilemap.gcmap
index d963954..a88eb59 100644
--- a/prefabs/tilemap.gcmap
+++ b/prefabs/tilemap.gcmap
@@ -1,160 +1,160 @@
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diff --git a/src/components/game_display.c b/src/components/game_display.c
index 742f6eb..1dacbcc 100644
--- a/src/components/game_display.c
+++ b/src/components/game_display.c
@@ -16,56 +16,56 @@
static void ctr(void *component, va_list args)
{
- struct game_display *cmp = (struct game_display *)component;
+ struct game_display *cmp = (struct game_display *)component;
- cmp->type = va_arg(args, display_type);
+ cmp->type = va_arg(args, display_type);
}
static void fdctr(gc_entity *entity, gc_scene *scene, void *component, node *n)
{
- struct game_display *cmp = (struct game_display *)component;
- struct renderer *rend = GETCMP(entity, renderer);
- char *display_type = xml_gettempprop(n, "stats");
+ struct game_display *cmp = (struct game_display *)component;
+ struct renderer *rend = GETCMP(entity, renderer);
+ char *display_type = xml_gettempprop(n, "stats");
- if (!my_strcmp(display_type, "selected_tile")) {
- cmp->type = SELECT_TILE_DISPLAY;
- return;
- }
- if (!my_strcmp(display_type, "happiness"))
- cmp->type = HAPPINESS_DISPLAY;
- else
- cmp->type = STUPIDITY_DISPLAY;
- if (!rend || rend->type != GC_TXTREND) {
- my_printf("Using a game display without a text renderer.\n");
- return;
- }
- ((gc_text *)rend->data)->text = malloc(sizeof(char) * 10);
- if (((gc_text *)rend->data)->text)
- ((gc_text *)rend->data)->text[0] = '\0';
+ if (!my_strcmp(display_type, "selected_tile")) {
+ cmp->type = SELECT_TILE_DISPLAY;
+ return;
+ }
+ if (!my_strcmp(display_type, "happiness"))
+ cmp->type = HAPPINESS_DISPLAY;
+ else
+ cmp->type = STUPIDITY_DISPLAY;
+ if (!rend || rend->type != GC_TXTREND) {
+ my_printf("Using a game display without a text renderer.\n");
+ return;
+ }
+ ((gc_text *)rend->data)->text = malloc(sizeof(char) * 10);
+ if (((gc_text *)rend->data)->text)
+ ((gc_text *)rend->data)->text[0] = '\0';
}
static void dtr(void *component)
{
- (void)component;
+ (void)component;
}
static char *serialize(void *component)
{
- (void)component;
- return (NULL);
+ (void)component;
+ return (NULL);
}
const struct game_display game_display = {
- base: {
- name: "game_display",
- size: sizeof(struct game_display),
- dependencies: (char *[]) {
- NULL
- },
- ctr: &ctr,
- fdctr: &fdctr,
- dtr: &dtr,
- serialize: &serialize,
- destroy: &component_destroy
- }
+ base: {
+ name: "game_display",
+ size: sizeof(struct game_display),
+ dependencies: (char *[]) {
+ NULL
+ },
+ ctr: &ctr,
+ fdctr: &fdctr,
+ dtr: &dtr,
+ serialize: &serialize,
+ destroy: &component_destroy
+ }
};
\ No newline at end of file
diff --git a/src/components/game_manager.c b/src/components/game_manager.c
index e604542..130b418 100644
--- a/src/components/game_manager.c
+++ b/src/components/game_manager.c
@@ -13,44 +13,44 @@
static void ctr(void *component, va_list args)
{
- struct game_manager *cmp = (struct game_manager *)component;
+ struct game_manager *cmp = (struct game_manager *)component;
- cmp->happiness = va_arg(args, int);
- cmp->stupidity = va_arg(args, int);
+ cmp->happiness = va_arg(args, int);
+ cmp->stupidity = va_arg(args, int);
}
static void fdctr(gc_entity *entity, gc_scene *scene, void *component, node *n)
{
- struct game_manager *cmp = (struct game_manager *)component;
+ struct game_manager *cmp = (struct game_manager *)component;
- cmp->happiness = xml_getintprop(n, "happiness");
- cmp->stupidity = xml_getintprop(n, "stupidity");
- if (scene->get_entity_by_cmp(scene, "game_manager"))
- my_printf(MULTIPLE_GAME_MGR_ERROR);
+ cmp->happiness = xml_getintprop(n, "happiness");
+ cmp->stupidity = xml_getintprop(n, "stupidity");
+ if (scene->get_entity_by_cmp(scene, "game_manager"))
+ my_printf(MULTIPLE_GAME_MGR_ERROR);
}
static void dtr(void *component)
{
- (void)component;
+ (void)component;
}
static char *serialize(void *component)
{
- (void)component;
- return (NULL);
+ (void)component;
+ return (NULL);
}
const struct game_manager game_manager = {
- base: {
- name: "game_manager",
- size: sizeof(struct game_manager),
- dependencies: (char *[]) {
- NULL
- },
- ctr: &ctr,
- fdctr: &fdctr,
- dtr: &dtr,
- serialize: &serialize,
- destroy: &component_destroy
- }
+ base: {
+ name: "game_manager",
+ size: sizeof(struct game_manager),
+ dependencies: (char *[]) {
+ NULL
+ },
+ ctr: &ctr,
+ fdctr: &fdctr,
+ dtr: &dtr,
+ serialize: &serialize,
+ destroy: &component_destroy
+ }
};
\ No newline at end of file
diff --git a/src/components/isometry/map_interactions.c b/src/components/isometry/map_interactions.c
index f2a646e..656358b 100644
--- a/src/components/isometry/map_interactions.c
+++ b/src/components/isometry/map_interactions.c
@@ -18,52 +18,52 @@
void click_tile(gc_engine *engine, struct map_manager_component *manager, \
struct tile *ret, bool is_left)
{
- bool r = manager->brush == RESET;
+ bool r = manager->brush == RESET;
- switch (manager->brush) {
- case ROTATE:
- ret->data = (ret->data + (is_left ? 1 : -1U)) % 4;
- break;
- case TEXTURE:
- ret->texture = manager->selected_texture;
- break;
- case MOVE:
- case RESET:
- move_tile(engine, ret, ALL_VERTICES | is_left, r);
- break;
- }
+ switch (manager->brush) {
+ case ROTATE:
+ ret->data = (ret->data + (is_left ? 1 : -1U)) % 4;
+ break;
+ case TEXTURE:
+ ret->texture = manager->selected_texture;
+ break;
+ case MOVE:
+ case RESET:
+ move_tile(engine, ret, ALL_VERTICES | is_left, r);
+ break;
+ }
}
bool tile_interact(gc_engine *engine, gc_entity *entity, gc_vector2 pos, \
enum gc_mousekeys key)
{
- struct vertex_component *map = GETCMP(entity, vertex_component);
- struct map_manager_component *manager = GETCMP(entity, map_manager_component);
- struct tile *ret = get_tile_from_pos(map, pos);
- bool r = manager->brush == RESET;
- int ind;
+ struct vertex_component *map = GETCMP(entity, vertex_component);
+ struct map_manager_component *manager = GETCMP(entity, map_manager_component);
+ struct tile *ret = get_tile_from_pos(map, pos);
+ bool r = manager->brush == RESET;
+ int ind;
- if (!map || !manager) {
- my_printf("map not found\n");
- return (false);
- }
- if (!ret)
- return (false);
- if (manager->tile_mode)
- click_tile(engine, manager, ret, key == GC_LEFT);
- else {
- ind = get_index_nearest_vertex(ret, pos);
- move_tile(engine, ret, ((int) pow(2, ind + 1)) | (key == GC_LEFT), r);
- }
- return (false);
+ if (!map || !manager) {
+ my_printf("map not found\n");
+ return (false);
+ }
+ if (!ret)
+ return (false);
+ if (manager->tile_mode)
+ click_tile(engine, manager, ret, key == GC_LEFT);
+ else {
+ ind = get_index_nearest_vertex(ret, pos);
+ move_tile(engine, ret, ((int) pow(2, ind + 1)) | (key == GC_LEFT), r);
+ }
+ return (false);
}
void move_tile(gc_engine *engine, struct tile *ret, char mode, bool r)
{
- int val = (mode & INVERT_ADD_VALUE) ? ADD_VALUE : -ADD_VALUE;
+ int val = (mode & INVERT_ADD_VALUE) ? ADD_VALUE : -ADD_VALUE;
- for (int i = 0; i < 4; i++) {
- if (mode & (int)pow(2, i + 1))
- ret->corners[i]->z += (r) ? -ret->corners[i]->z : val;
- }
+ for (int i = 0; i < 4; i++) {
+ if (mode & (int)pow(2, i + 1))
+ ret->corners[i]->z += (r) ? -ret->corners[i]->z : val;
+ }
}
\ No newline at end of file
diff --git a/src/components/isometry/map_manager_component.c b/src/components/isometry/map_manager_component.c
index e3aff98..bf10dc5 100644
--- a/src/components/isometry/map_manager_component.c
+++ b/src/components/isometry/map_manager_component.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/10/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** map_manager_component
+*/
#include
#include "engine.h"
@@ -11,45 +14,45 @@
static void ctr(void *comp, va_list args)
{
- struct map_manager_component *cmp = (struct map_manager_component *)comp;
+ struct map_manager_component *cmp = (struct map_manager_component *)comp;
- cmp->tile_mode = true;
- cmp->brush = MOVE;
+ cmp->tile_mode = true;
+ cmp->brush = MOVE;
}
static void fdctr(gc_entity *entity, gc_scene *scene, void *comp, node *n)
{
- struct map_manager_component *cmp = (struct map_manager_component *)comp;
- void **data = scene->get_data(scene, "tiles", NULL);
+ struct map_manager_component *cmp = (struct map_manager_component *)comp;
+ void **data = scene->get_data(scene, "tiles", NULL);
- cmp->tile_mode = true;
- cmp->brush = MOVE;
- if (data)
- cmp->selected_texture = data[0];
+ cmp->tile_mode = true;
+ cmp->brush = MOVE;
+ if (data)
+ cmp->selected_texture = data[0];
}
static void dtr(void *component)
{
- (void)component;
+ (void)component;
}
static char *serialize(void *component)
{
- (void)component;
- return (NULL);
+ (void)component;
+ return (NULL);
}
const struct map_manager_component map_manager_component = {
- base: {
- name: "map_manager_component",
- size: sizeof(struct map_manager_component),
- dependencies: (char *[]){
- NULL
- },
- ctr: &ctr,
- fdctr: &fdctr,
- dtr: &dtr,
- serialize: &serialize,
- destroy: &component_destroy
- }
+ base: {
+ name: "map_manager_component",
+ size: sizeof(struct map_manager_component),
+ dependencies: (char *[]){
+ NULL
+ },
+ ctr: &ctr,
+ fdctr: &fdctr,
+ dtr: &dtr,
+ serialize: &serialize,
+ destroy: &component_destroy
+ }
};
\ No newline at end of file
diff --git a/src/components/teams_component.c b/src/components/teams_component.c
index 3f414cc..c25e659 100644
--- a/src/components/teams_component.c
+++ b/src/components/teams_component.c
@@ -13,57 +13,57 @@
static void ctr(void *component, va_list args)
{
- struct teams_component *cmp = (struct teams_component *)component;
+ struct teams_component *cmp = (struct teams_component *)component;
- cmp->delay = va_arg(args, double);
- cmp->next_teams = cmp->delay;
+ cmp->delay = va_arg(args, double);
+ cmp->next_teams = cmp->delay;
}
static void fdctr(gc_entity *entity, gc_scene *scene, void *component, node *n)
{
- struct teams_component *cmp = (struct teams_component *)component;
+ struct teams_component *cmp = (struct teams_component *)component;
- cmp->delay = xml_getfloatprop(n, "delay");
- cmp->next_teams = cmp->delay;
- cmp->prefab_count = xml_getchildcount_filtered(n, "prefab");
- cmp->prefabs = malloc(sizeof(char *) * cmp->prefab_count);
- cmp->prefabs_size = malloc(sizeof(int) * cmp->prefab_count);
- n = n->child;
- if (!cmp->prefabs || !cmp->prefab_count) {
- cmp->prefabs = NULL;
- cmp->prefabs_size = NULL;
- cmp->prefab_count = 0;
- return;
- }
- for (int i = 0; i < cmp->prefab_count; i++) {
- cmp->prefabs[i] = xml_getproperty(n, "src");
- cmp->prefabs_size[i] = xml_getintprop(n, "height");
- n = n->next;
- }
+ cmp->delay = xml_getfloatprop(n, "delay");
+ cmp->next_teams = cmp->delay;
+ cmp->prefab_count = xml_getchildcount_filtered(n, "prefab");
+ cmp->prefabs = malloc(sizeof(char *) * cmp->prefab_count);
+ cmp->prefabs_size = malloc(sizeof(int) * cmp->prefab_count);
+ n = n->child;
+ if (!cmp->prefabs || !cmp->prefab_count) {
+ cmp->prefabs = NULL;
+ cmp->prefabs_size = NULL;
+ cmp->prefab_count = 0;
+ return;
+ }
+ for (int i = 0; i < cmp->prefab_count; i++) {
+ cmp->prefabs[i] = xml_getproperty(n, "src");
+ cmp->prefabs_size[i] = xml_getintprop(n, "height");
+ n = n->next;
+ }
}
static void dtr(void *component)
{
- (void)component;
+ (void)component;
}
static char *serialize(void *component)
{
- (void)component;
- return (NULL);
+ (void)component;
+ return (NULL);
}
const struct teams_component teams_component = {
- base: {
- name: "teams_component",
- size: sizeof(struct teams_component),
- dependencies: (char *[]) {
- NULL
- },
- ctr: &ctr,
- fdctr: &fdctr,
- dtr: &dtr,
- serialize: &serialize,
- destroy: &component_destroy
- }
+ base: {
+ name: "teams_component",
+ size: sizeof(struct teams_component),
+ dependencies: (char *[]) {
+ NULL
+ },
+ ctr: &ctr,
+ fdctr: &fdctr,
+ dtr: &dtr,
+ serialize: &serialize,
+ destroy: &component_destroy
+ }
};
\ No newline at end of file
diff --git a/src/framerate.c b/src/framerate.c
index 157d38b..cb6829a 100644
--- a/src/framerate.c
+++ b/src/framerate.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/11/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** framerate
+*/
#include "entity.h"
#include "engine.h"
@@ -11,57 +14,56 @@
#include "limits.h"
static const int framerates[] = {
- 30,
- 60,
- 120,
- INT_MAX
+ 30,
+ 60,
+ 120,
+ INT_MAX
};
void framerate_set_text(gc_entity *entity, gc_engine *engine)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- struct renderer *renderer;
- char *framerate;
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ struct renderer *renderer;
+ char *framerate;
- if (!entity)
- return;
- renderer = GETCMP(entity, renderer);
- if (!rend || !renderer || renderer->type != GC_TXTREND)
- return;
- framerate = tostr(rend->framerate);
- free(((gc_text *)renderer->data)->text);
- ((gc_text *)renderer->data)->text = framerate;
+ if (!entity)
+ return;
+ renderer = GETCMP(entity, renderer);
+ if (!rend || !renderer || renderer->type != GC_TXTREND)
+ return;
+ framerate = tostr(rend->framerate);
+ free(((gc_text *)renderer->data)->text);
+ ((gc_text *)renderer->data)->text = framerate;
}
-
bool framerate_down(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- int i = 2;
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ int i = 2;
- if (!rend || rend->is_fullscreen)
- return (false);
- while (i > 0 && framerates[i] >= rend->framerate)
- i--;
- sfRenderWindow_setFramerateLimit(rend->window, framerates[i]);
- rend->framerate = framerates[i];
- framerate_set_text(engine->scene->get_entity(engine->scene, 52), engine);
- return (true);
+ if (!rend || rend->is_fullscreen)
+ return (false);
+ while (i > 0 && framerates[i] >= rend->framerate)
+ i--;
+ sfRenderWindow_setFramerateLimit(rend->window, framerates[i]);
+ rend->framerate = framerates[i];
+ framerate_set_text(engine->scene->get_entity(engine->scene, 52), engine);
+ return (true);
}
bool framerate_up(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- int i = 0;
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ int i = 0;
- if (!rend || rend->is_fullscreen)
- return (false);
- while (framerates[i] <= rend->framerate)
- i++;
- if (framerates[i] == INT_MAX)
- return (true);
- sfRenderWindow_setFramerateLimit(rend->window, framerates[i]);
- rend->framerate = framerates[i];
- framerate_set_text(engine->scene->get_entity(engine->scene, 52), engine);
- return (true);
+ if (!rend || rend->is_fullscreen)
+ return (false);
+ while (framerates[i] <= rend->framerate)
+ i++;
+ if (framerates[i] == INT_MAX)
+ return (true);
+ sfRenderWindow_setFramerateLimit(rend->window, framerates[i]);
+ rend->framerate = framerates[i];
+ framerate_set_text(engine->scene->get_entity(engine->scene, 52), engine);
+ return (true);
}
\ No newline at end of file
diff --git a/src/game_loader.c b/src/game_loader.c
index 9d094ef..44606b0 100644
--- a/src/game_loader.c
+++ b/src/game_loader.c
@@ -19,44 +19,44 @@
#include "map_interactions.h"
const struct callback callbacks[] = {
- {"start_button", &start_button},
- {"options", &options},
- {"goto_main_menu", &goto_main_menu},
- {"quit", &quit},
- {"fullscreen", &fullscreen},
- {"map_manage_click", &tile_interact},
- {"resolution_down", &resolution_down},
- {"resolution_up", &resolution_up},
- {"framerate_up", &framerate_up},
- {"framerate_down", &framerate_down},
- {"absent_check", &absent_check},
- {"absent_cross", &absent_cross},
- {"forgot_lmfao", &forgot_lmfao},
- {"forgot_ok", &forgot_ok},
- {"catch", &catch},
- {"toggle_pause", &toggle_pause},
- {"toggle_pause", &toggle_pause},
- {"tile_select", &tile_select},
- {"vertex_select", &vertex_select},
- {"up_down", &up_down},
- {"reset", &reset},
- {"rotate", &rotate},
- {"texture", &texture},
- {"switch_texture", &switch_texture},
- {NULL, NULL}
+ {"start_button", &start_button},
+ {"options", &options},
+ {"goto_main_menu", &goto_main_menu},
+ {"quit", &quit},
+ {"fullscreen", &fullscreen},
+ {"map_manage_click", &tile_interact},
+ {"resolution_down", &resolution_down},
+ {"resolution_up", &resolution_up},
+ {"framerate_up", &framerate_up},
+ {"framerate_down", &framerate_down},
+ {"absent_check", &absent_check},
+ {"absent_cross", &absent_cross},
+ {"forgot_lmfao", &forgot_lmfao},
+ {"forgot_ok", &forgot_ok},
+ {"catch", &catch},
+ {"toggle_pause", &toggle_pause},
+ {"toggle_pause", &toggle_pause},
+ {"tile_select", &tile_select},
+ {"vertex_select", &vertex_select},
+ {"up_down", &up_down},
+ {"reset", &reset},
+ {"rotate", &rotate},
+ {"texture", &texture},
+ {"switch_texture", &switch_texture},
+ {NULL, NULL}
};
int register_customcmps(gc_engine *engine)
{
- engine->add_component(engine, &game_manager);
- engine->add_system(engine, new_system(&game_manager_system, engine));
- engine->add_component(engine, &game_display);
- engine->add_system(engine, &game_display_system);
- engine->add_component(engine, &teams_component);
- engine->add_system(engine, &teams_system);
+ engine->add_component(engine, &game_manager);
+ engine->add_system(engine, new_system(&game_manager_system, engine));
+ engine->add_component(engine, &game_display);
+ engine->add_system(engine, &game_display_system);
+ engine->add_component(engine, &teams_component);
+ engine->add_system(engine, &teams_system);
engine->finish_physics(engine);
for (int i = 0; callbacks[i].func; i++)
- engine->add_callback(engine, callbacks[i].name, callbacks[i].func);
+ engine->add_callback(engine, callbacks[i].name, callbacks[i].func);
return (0);
}
@@ -72,7 +72,7 @@ int create_game_scene(gc_engine *engine)
return (0);
}
-int start_game()
+int start_game(void)
{
gc_engine *engine = engine_create();
sfClock *clock = sfClock_create();
diff --git a/src/main_menu.c b/src/main_menu.c
index e517b09..09cd80f 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 2/24/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** main_menu
+*/
#include
#include "engine.h"
@@ -10,56 +13,56 @@
bool start_button(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = scene_create(engine, "prefabs/game.gcprefab");
- if (!scene) {
- engine->should_close = true;
- my_printf("The game scene couldn't be loaded.\n");
- return (true);
- }
- engine->change_scene(engine, scene);
- return (true);
+ gc_scene *scene = scene_create(engine, "prefabs/game.gcprefab");
+ if (!scene) {
+ engine->should_close = true;
+ my_printf("The game scene couldn't be loaded.\n");
+ return (true);
+ }
+ engine->change_scene(engine, scene);
+ return (true);
}
bool options(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = scene_create(engine, "prefabs/options.gcprefab");
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ gc_scene *scene = scene_create(engine, "prefabs/options.gcprefab");
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- if (!scene) {
- engine->should_close = true;
- my_printf("The option scene couldn't be loaded.\n");
- return (true);
- }
- engine->change_scene(engine, scene);
- entity = engine->scene->get_entity(engine->scene, 50);
- if (rend)
- checkbox_update(engine->scene, entity, rend->is_fullscreen);
- entity = engine->scene->get_entity(engine->scene, 51);
- resolution_set_text(entity, engine);
- entity = engine->scene->get_entity(engine->scene, 52);
- framerate_set_text(entity, engine);
- return (true);
+ if (!scene) {
+ engine->should_close = true;
+ my_printf("The option scene couldn't be loaded.\n");
+ return (true);
+ }
+ engine->change_scene(engine, scene);
+ entity = engine->scene->get_entity(engine->scene, 50);
+ if (rend)
+ checkbox_update(engine->scene, entity, rend->is_fullscreen);
+ entity = engine->scene->get_entity(engine->scene, 51);
+ resolution_set_text(entity, engine);
+ entity = engine->scene->get_entity(engine->scene, 52);
+ framerate_set_text(entity, engine);
+ return (true);
}
bool goto_main_menu(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = scene_create(engine, "prefabs/mainmenu.gcprefab");
- if (!scene) {
- engine->should_close = true;
- my_printf("The option scene couldn't be loaded.\n");
- return (true);
- }
- engine->change_scene(engine, scene);
- return (true);
+ gc_scene *scene = scene_create(engine, "prefabs/mainmenu.gcprefab");
+ if (!scene) {
+ engine->should_close = true;
+ my_printf("The option scene couldn't be loaded.\n");
+ return (true);
+ }
+ engine->change_scene(engine, scene);
+ return (true);
}
bool quit(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- engine->should_close = true;
- return (true);
+ engine->should_close = true;
+ return (true);
}
bool catch(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- return (true);
+ return (true);
}
\ No newline at end of file
diff --git a/src/options.c b/src/options.c
index 7d5ad1e..14373ae 100644
--- a/src/options.c
+++ b/src/options.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/2/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** options
+*/
#include "engine.h"
#include "setup.h"
@@ -14,99 +17,99 @@
#include
static const gc_vector2i resolutions[] = {
- {800, 600},
- {1280, 720},
- {1920, 1080},
- {INT_MAX, INT_MAX}
+ {800, 600},
+ {1280, 720},
+ {1920, 1080},
+ {INT_MAX, INT_MAX}
};
int checkbox_update(gc_scene *s, gc_entity *entity, bool checked)
{
- struct renderer *renderer;
- char *sprite = checked ? "check" : "cross";
+ struct renderer *renderer;
+ char *sprite = checked ? "check" : "cross";
- if (!entity)
- return (-1);
- renderer = GETCMP(entity, renderer);
- if (!renderer || renderer->type != GC_TEXTUREREND)
- return (-1);
+ if (!entity)
+ return (-1);
+ renderer = GETCMP(entity, renderer);
+ if (!renderer || renderer->type != GC_TEXTUREREND)
+ return (-1);
- ((gc_sprite *)renderer->data)->texture = s->get_data(s, "sprite", sprite);
- return (0);
+ ((gc_sprite *)renderer->data)->texture = s->get_data(s, "sprite", sprite);
+ return (0);
}
void resolution_set_text(gc_entity *entity, gc_engine *engine)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- struct renderer *renderer;
- char *resolution = malloc(sizeof(char) * 10);
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ struct renderer *renderer;
+ char *resolution = malloc(sizeof(char) * 10);
- if (!entity)
- return;
- renderer = GETCMP(entity, renderer);
- if (!rend || !renderer || renderer->type != GC_TXTREND)
- return;
- snprintf(resolution, 10, "%ix%i", rend->resolution.x, rend->resolution.y);
- if (rend->is_fullscreen)
- my_strcpy(resolution, "auto");
- free(((gc_text *)renderer->data)->text);
- ((gc_text *)renderer->data)->text = resolution;
+ if (!entity)
+ return;
+ renderer = GETCMP(entity, renderer);
+ if (!rend || !renderer || renderer->type != GC_TXTREND)
+ return;
+ snprintf(resolution, 10, "%ix%i", rend->resolution.x, rend->resolution.y);
+ if (rend->is_fullscreen)
+ my_strcpy(resolution, "auto");
+ free(((gc_text *)renderer->data)->text);
+ ((gc_text *)renderer->data)->text = resolution;
}
bool fullscreen(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- if (!rend)
- return (false);
- rend->is_fullscreen = !rend->is_fullscreen;
- if (checkbox_update(engine->scene, entity, rend->is_fullscreen) < 0)
- return (false);
- sfRenderWindow_destroy(rend->window);
- if (rend->is_fullscreen)
- rend->window = sfRenderWindow_create(sfVideoMode_getDesktopMode(), \
+ if (!rend)
+ return (false);
+ rend->is_fullscreen = !rend->is_fullscreen;
+ if (checkbox_update(engine->scene, entity, rend->is_fullscreen) < 0)
+ return (false);
+ sfRenderWindow_destroy(rend->window);
+ if (rend->is_fullscreen)
+ rend->window = sfRenderWindow_create(sfVideoMode_getDesktopMode(), \
"My3D", sfFullscreen | sfClose, NULL);
- else
- rend->window = sfRenderWindow_create((sfVideoMode){rend->resolution.x, \
+ else
+ rend->window = sfRenderWindow_create((sfVideoMode){rend->resolution.x, \
rend->resolution.y, 32}, "My3D", sfDefaultStyle, NULL);
- resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
- return (true);
+ resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
+ return (true);
}
bool resolution_down(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- int i = 2;
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ int i = 2;
- if (!rend || rend->is_fullscreen)
- return (false);
- while (i > 0 && resolutions[i].x >= rend->resolution.x)
- i--;
- sfRenderWindow_setSize(rend->window, (sfVector2u){
- resolutions[i].x,
- resolutions[i].y
- });
- rend->resolution = resolutions[i];
- resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
- return (true);
+ if (!rend || rend->is_fullscreen)
+ return (false);
+ while (i > 0 && resolutions[i].x >= rend->resolution.x)
+ i--;
+ sfRenderWindow_setSize(rend->window, (sfVector2u){
+ resolutions[i].x,
+ resolutions[i].y
+ });
+ rend->resolution = resolutions[i];
+ resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
+ return (true);
}
bool resolution_up(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- int i = 0;
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ int i = 0;
- if (!rend || rend->is_fullscreen)
- return (false);
- while (resolutions[i].x <= rend->resolution.x)
- i++;
- if (resolutions[i].x == INT_MAX)
- return (true);
- sfRenderWindow_setSize(rend->window, (sfVector2u){
- resolutions[i].x,
- resolutions[i].y
- });
- rend->resolution = resolutions[i];
- resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
- return (true);
+ if (!rend || rend->is_fullscreen)
+ return (false);
+ while (resolutions[i].x <= rend->resolution.x)
+ i++;
+ if (resolutions[i].x == INT_MAX)
+ return (true);
+ sfRenderWindow_setSize(rend->window, (sfVector2u){
+ resolutions[i].x,
+ resolutions[i].y
+ });
+ rend->resolution = resolutions[i];
+ resolution_set_text(engine->scene->get_entity(engine->scene, 51), engine);
+ return (true);
}
\ No newline at end of file
diff --git a/src/selectors.c b/src/selectors.c
index 8d11502..7db211d 100644
--- a/src/selectors.c
+++ b/src/selectors.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/11/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** selectors
+*/
#include
#include
@@ -9,26 +12,26 @@
bool tile_select(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->tile_mode = true;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->tile_mode = true;
+ return (true);
}
bool vertex_select(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->tile_mode = false;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->tile_mode = false;
+ return (true);
}
\ No newline at end of file
diff --git a/src/systems/game_display_system.c b/src/systems/game_display_system.c
index 9948989..08d5657 100644
--- a/src/systems/game_display_system.c
+++ b/src/systems/game_display_system.c
@@ -18,52 +18,52 @@
void display_current_texture(gc_scene *scene, struct renderer *rend)
{
- gc_list *li = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *map;
+ gc_list *li = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *map;
- if (!li)
- return;
- map = GETCMP(li->data, map_manager_component);
- ((gc_sprite *)rend->data)->texture = map->selected_texture;
+ if (!li)
+ return;
+ map = GETCMP(li->data, map_manager_component);
+ ((gc_sprite *)rend->data)->texture = map->selected_texture;
}
static void update_entity(gc_engine *engine, void *system, gc_entity *entity, \
float dtime)
{
- struct game_display *disp = GETCMP(entity, game_display);
- struct renderer *rend = GETCMP(entity, renderer);
- struct game_manager *manager;
- gc_scene *scene = engine->scene;
- gc_list *entities = scene->get_entity_by_cmp(scene, "game_manager");
+ struct game_display *disp = GETCMP(entity, game_display);
+ struct renderer *rend = GETCMP(entity, renderer);
+ struct game_manager *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *entities = scene->get_entity_by_cmp(scene, "game_manager");
- if (!entities)
- return;
- manager = GETCMP(entities->data, game_manager);
- if (disp->type == SELECT_TILE_DISPLAY && rend->type == GC_TEXTUREREND){
- display_current_texture(scene, rend);
- return;
- }
- if (rend->type != GC_TXTREND)
- return;
- if (disp->type == HAPPINESS_DISPLAY)
- sprintf(((gc_text *)rend->data)->text, "%d%%", manager->happiness);
- else
- sprintf(((gc_text *)rend->data)->text, "%d%%", manager->stupidity);
+ if (!entities)
+ return;
+ manager = GETCMP(entities->data, game_manager);
+ if (disp->type == SELECT_TILE_DISPLAY && rend->type == GC_TEXTUREREND){
+ display_current_texture(scene, rend);
+ return;
+ }
+ if (rend->type != GC_TXTREND)
+ return;
+ if (disp->type == HAPPINESS_DISPLAY)
+ sprintf(((gc_text *)rend->data)->text, "%d%%", manager->happiness);
+ else
+ sprintf(((gc_text *)rend->data)->text, "%d%%", manager->stupidity);
}
static void destroy(void *system)
{
- (void)system;
+ (void)system;
}
const gc_system game_display_system = {
- name: "game_display_system",
- component_name: "game_display",
- size: sizeof(gc_system),
- ctr: NULL,
- dtr: NULL,
- check_dependencies: &system_check_dependencies,
- update_entity: &update_entity,
- destroy: &destroy
+ name: "game_display_system",
+ component_name: "game_display",
+ size: sizeof(gc_system),
+ ctr: NULL,
+ dtr: NULL,
+ check_dependencies: &system_check_dependencies,
+ update_entity: &update_entity,
+ destroy: &destroy
};
\ No newline at end of file
diff --git a/src/systems/game_manager_system.c b/src/systems/game_manager_system.c
index fa4f256..adb1907 100644
--- a/src/systems/game_manager_system.c
+++ b/src/systems/game_manager_system.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/9/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** game_manager_system
+*/
#include
#include
@@ -12,68 +15,68 @@
bool toggle_pause(gc_engine *engine)
{
- gc_scene *scene = engine->scene;
- gc_list *list;
+ gc_scene *scene = engine->scene;
+ gc_list *list;
- scene->is_paused = !scene->is_paused;
- if (scene->is_paused) {
- prefab_load(engine, "prefabs/pause.gcprefab");
- return (true);
- }
- list = scene->get_entity_by_cmp(scene, "tag_component");
- for (gc_list *li = list; li; li = li->next ) {
- if (!my_strcmp(GETCMP(li->data, tag_component)->tag, "pause"))
- ((gc_entity *)li->data)->destroy(li->data, scene);
- }
- return (true);
+ scene->is_paused = !scene->is_paused;
+ if (scene->is_paused) {
+ prefab_load(engine, "prefabs/pause.gcprefab");
+ return (true);
+ }
+ list = scene->get_entity_by_cmp(scene, "tag_component");
+ for (gc_list *li = list; li; li = li->next) {
+ if (!my_strcmp(GETCMP(li->data, tag_component)->tag, "pause"))
+ ((gc_entity *)li->data)->destroy(li->data, scene);
+ }
+ return (true);
}
static void key_pressed(gc_engine *engine, va_list args)
{
- gc_keybindings key = va_arg(args, gc_keybindings);
+ gc_keybindings key = va_arg(args, gc_keybindings);
- if (key == ESCAPE)
- toggle_pause(engine);
+ if (key == ESCAPE)
+ toggle_pause(engine);
}
static void update_entity(gc_engine *engine, void *system, gc_entity *entity, \
float dtime)
{
- struct game_manager *manager = GETCMP(entity, game_manager);
- struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
- gc_scene *gameover_scene = NULL;
+ struct game_manager *manager = GETCMP(entity, game_manager);
+ struct sfml_renderer_system *rend = GETSYS(engine, sfml_renderer_system);
+ gc_scene *gameover_scene = NULL;
- if (manager->happiness <= 0)
- gameover_scene = scene_create(engine, "prefabs/go/happiness.gcprefab");
- if (manager->stupidity >= 100)
- gameover_scene = scene_create(engine, "prefabs/go/stupidity.gcprefab");
+ if (manager->happiness <= 0)
+ gameover_scene = scene_create(engine, "prefabs/go/happiness.gcprefab");
+ if (manager->stupidity >= 100)
+ gameover_scene = scene_create(engine, "prefabs/go/stupidity.gcprefab");
- if (gameover_scene)
- engine->change_scene(engine, gameover_scene);
- if (engine->is_keypressed(sfKeyLeft))
- sfView_move(rend->view, (sfVector2f){-10, 0});
- if (engine->is_keypressed(sfKeyRight))
- sfView_move(rend->view, (sfVector2f){10, 0});
- if (engine->is_keypressed(sfKeyDown))
- sfView_move(rend->view, (sfVector2f){0, 10});
- if (engine->is_keypressed(sfKeyUp))
- sfView_move(rend->view, (sfVector2f){0, -10});
+ if (gameover_scene)
+ engine->change_scene(engine, gameover_scene);
+ if (engine->is_keypressed(sfKeyLeft))
+ sfView_move(rend->view, (sfVector2f){-10, 0});
+ if (engine->is_keypressed(sfKeyRight))
+ sfView_move(rend->view, (sfVector2f){10, 0});
+ if (engine->is_keypressed(sfKeyDown))
+ sfView_move(rend->view, (sfVector2f){0, 10});
+ if (engine->is_keypressed(sfKeyUp))
+ sfView_move(rend->view, (sfVector2f){0, -10});
}
static void ctr(void *system, va_list list)
{
- gc_engine *engine = va_arg(list, gc_engine *);
+ gc_engine *engine = va_arg(list, gc_engine *);
- engine->add_event_listener(engine, "key_pressed", &key_pressed);
+ engine->add_event_listener(engine, "key_pressed", &key_pressed);
}
const gc_system game_manager_system = {
- name: "game_cycle",
- component_name: "game_manager",
- size: sizeof(gc_system),
- ctr: ctr,
- dtr: NULL,
- check_dependencies: &system_check_dependencies,
- update_entity: &update_entity,
- destroy: &system_destroy
+ name: "game_cycle",
+ component_name: "game_manager",
+ size: sizeof(gc_system),
+ ctr: ctr,
+ dtr: NULL,
+ check_dependencies: &system_check_dependencies,
+ update_entity: &update_entity,
+ destroy: &system_destroy
};
\ No newline at end of file
diff --git a/src/systems/teams_system.c b/src/systems/teams_system.c
index 409b577..708ea2d 100644
--- a/src/systems/teams_system.c
+++ b/src/systems/teams_system.c
@@ -18,77 +18,77 @@
void pm_destroy(gc_scene *scene, int prefab_id)
{
- for (gc_list *ent = scene->entities; ent; ent = ent->next)
- if (((gc_entity *)ent->data)->prefab_id == prefab_id)
- ((gc_entity *)ent->data)->destroy(ent->data, scene);
+ for (gc_list *ent = scene->entities; ent; ent = ent->next)
+ if (((gc_entity *)ent->data)->prefab_id == prefab_id)
+ ((gc_entity *)ent->data)->destroy(ent->data, scene);
}
void pm_clicked(gc_engine *engine, gc_entity *entity)
{
- float y_pos = GETCMP(entity, fixed_to_cam)->pos.y;
+ float y_pos = GETCMP(entity, fixed_to_cam)->pos.y;
- pm_destroy(engine->scene, entity->prefab_id);
- teams_move_up(engine->scene, -15, y_pos);
+ pm_destroy(engine->scene, entity->prefab_id);
+ teams_move_up(engine->scene, -15, y_pos);
}
bool teams_move_up(gc_scene *scene, float amount, float y_level)
{
- gc_list *list = scene->get_entity_by_cmp(scene, "tag_component");
- struct fixed_to_cam *fc;
- struct tag_component *tc;
- int pm_to_destroy = -1;
+ gc_list *list = scene->get_entity_by_cmp(scene, "tag_component");
+ struct fixed_to_cam *fc;
+ struct tag_component *tc;
+ int pm_to_destroy = -1;
- for (; list; list = list->next) {
- tc = GETCMP(list->data, tag_component);
- if (my_strcmp(tc->tag, "teams"))
- continue;
- fc = GETCMP(list->data, fixed_to_cam);
- if (!fc || fc->pos.y > y_level)
- continue;
- fc->pos.y -= amount;
- if (fc->pos.y < 15)
- pm_to_destroy = ((gc_entity *)list->data)->prefab_id;
- }
- if (pm_to_destroy != -1)
- pm_destroy(scene, pm_to_destroy);
- return (pm_to_destroy != -1);
+ for (; list; list = list->next) {
+ tc = GETCMP(list->data, tag_component);
+ if (my_strcmp(tc->tag, "teams"))
+ continue;
+ fc = GETCMP(list->data, fixed_to_cam);
+ if (!fc || fc->pos.y > y_level)
+ continue;
+ fc->pos.y -= amount;
+ if (fc->pos.y < 15)
+ pm_to_destroy = ((gc_entity *)list->data)->prefab_id;
+ }
+ if (pm_to_destroy != -1)
+ pm_destroy(scene, pm_to_destroy);
+ return (pm_to_destroy != -1);
}
static void update_entity(gc_engine *engine, void *system, gc_entity *entity, \
float dtime)
{
- struct teams_component *team = GETCMP(entity, teams_component);
- struct game_manager *manager = GETCMP(entity, game_manager);
- int index;
+ struct teams_component *team = GETCMP(entity, teams_component);
+ struct game_manager *manager = GETCMP(entity, game_manager);
+ int index;
- if (!manager) {
- my_printf("No game manager found. Teams is disabled.\n");
- return;
- }
- if (engine->scene->is_paused)
- return;
- team->next_teams -= dtime;
- if (team->next_teams < 0 && team->prefab_count) {
- index = random() % team->prefab_count;
- team->next_teams = team->delay;
- if (teams_move_up(engine->scene, team->prefabs_size[index], 1000))
- manager->happiness -= 10;
- prefab_load(engine, team->prefabs[index]);
- }
+ if (!manager) {
+ my_printf("No game manager found. Teams is disabled.\n");
+ return;
+ }
+ if (engine->scene->is_paused)
+ return;
+ team->next_teams -= dtime;
+ if (team->next_teams < 0 && team->prefab_count) {
+ index = random() % team->prefab_count;
+ team->next_teams = team->delay;
+ if (teams_move_up(engine->scene, team->prefabs_size[index], 1000))
+ manager->happiness -= 10;
+ prefab_load(engine, team->prefabs[index]);
+ }
}
static void destroy(void *system)
{
- (void)system;
+ (void)system;
}
const gc_system teams_system = {
- name: "teams_system",
- component_name: "teams_component",
- size: sizeof(gc_system),
- ctr: NULL,
- dtr: NULL,
- check_dependencies: &system_check_dependencies,
- update_entity: &update_entity,
- destroy: &destroy
+ name: "teams_system",
+ component_name: "teams_component",
+ size: sizeof(gc_system),
+ ctr: NULL,
+ dtr: NULL,
+ check_dependencies: &system_check_dependencies,
+ update_entity: &update_entity,
+ destroy: &destroy
};
\ No newline at end of file
diff --git a/src/teams/absent.c b/src/teams/absent.c
index 2d1ecc8..328d307 100644
--- a/src/teams/absent.c
+++ b/src/teams/absent.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/6/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** absent
+*/
#include
#include "components/game_manager.h"
@@ -10,26 +13,26 @@
bool absent_check(gc_engine *engine, gc_entity *entity)
{
- gc_scene *scene = engine->scene;
- gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
+ gc_scene *scene = engine->scene;
+ gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
- if (!li)
- return (false);
- GETCMP(li->data, game_manager)->happiness += 3;
- GETCMP(li->data, game_manager)->stupidity += random() % 5;
- pm_clicked(engine, entity);
- return (true);
+ if (!li)
+ return (false);
+ GETCMP(li->data, game_manager)->happiness += 3;
+ GETCMP(li->data, game_manager)->stupidity += random() % 5;
+ pm_clicked(engine, entity);
+ return (true);
}
bool absent_cross(gc_engine *engine, gc_entity *entity)
{
- gc_scene *scene = engine->scene;
- gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
+ gc_scene *scene = engine->scene;
+ gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
- if (!li)
- return (false);
- GETCMP(li->data, game_manager)->happiness -= 3;
- GETCMP(li->data, game_manager)->stupidity -= random() % 5;
- pm_clicked(engine, entity);
- return (true);
+ if (!li)
+ return (false);
+ GETCMP(li->data, game_manager)->happiness -= 3;
+ GETCMP(li->data, game_manager)->stupidity -= random() % 5;
+ pm_clicked(engine, entity);
+ return (true);
}
\ No newline at end of file
diff --git a/src/teams/forgot.c b/src/teams/forgot.c
index f33501b..f9397de 100644
--- a/src/teams/forgot.c
+++ b/src/teams/forgot.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/6/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** forgot
+*/
#include
#include "components/game_manager.h"
@@ -9,26 +12,26 @@
bool forgot_lmfao(gc_engine *engine, gc_entity *entity)
{
- gc_scene *scene = engine->scene;
- gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
+ gc_scene *scene = engine->scene;
+ gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
- if (!li)
- return (false);
- GETCMP(li->data, game_manager)->happiness -= 5;
- GETCMP(li->data, game_manager)->stupidity -= 5;
- pm_clicked(engine, entity);
- return (true);
+ if (!li)
+ return (false);
+ GETCMP(li->data, game_manager)->happiness -= 5;
+ GETCMP(li->data, game_manager)->stupidity -= 5;
+ pm_clicked(engine, entity);
+ return (true);
}
bool forgot_ok(gc_engine *engine, gc_entity *entity)
{
- gc_scene *scene = engine->scene;
- gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
+ gc_scene *scene = engine->scene;
+ gc_list *li = scene->get_entity_by_cmp(scene, "game_manager");
- if (!li)
- return (false);
- GETCMP(li->data, game_manager)->happiness += 2;
- GETCMP(li->data, game_manager)->stupidity += 6;
- pm_clicked(engine, entity);
- return (true);
+ if (!li)
+ return (false);
+ GETCMP(li->data, game_manager)->happiness += 2;
+ GETCMP(li->data, game_manager)->stupidity += 6;
+ pm_clicked(engine, entity);
+ return (true);
}
\ No newline at end of file
diff --git a/src/toolbar.c b/src/toolbar.c
index 737ce4f..dadf82d 100644
--- a/src/toolbar.c
+++ b/src/toolbar.c
@@ -1,6 +1,9 @@
-//
-// Created by anonymus-raccoon on 3/11/20.
-//
+/*
+** EPITECH PROJECT, 2020
+** My3D
+** File description:
+** toolbar
+*/
#include
#include
@@ -10,71 +13,71 @@
bool up_down(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->brush = MOVE;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->brush = MOVE;
+ return (true);
}
bool reset(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->brush = RESET;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->brush = RESET;
+ return (true);
}
bool rotate(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->brush = ROTATE;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->brush = ROTATE;
+ return (true);
}
bool texture(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- manager->brush = TEXTURE;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ manager->brush = TEXTURE;
+ return (true);
}
bool switch_texture(gc_engine *engine, gc_entity *entity, gc_vector2 _)
{
- gc_scene *scene = engine->scene;
- gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
- struct map_manager_component *manager;
- void **data = scene->get_data(scene, "tiles", NULL);
- static int index = 0;
- void *next = NULL;
+ gc_scene *scene = engine->scene;
+ gc_list *list = scene->get_entity_by_cmp(scene, "map_manager_component");
+ struct map_manager_component *manager;
+ void **data = scene->get_data(scene, "tiles", NULL);
+ static int index = 0;
+ void *next = NULL;
- if (!list)
- return (false);
- manager = GETCMP(list->data, map_manager_component);
- index++;
- if (data)
- next = data[index % (arraylen(data) - 1)];
- manager->selected_texture = next;
- return (true);
+ if (!list)
+ return (false);
+ manager = GETCMP(list->data, map_manager_component);
+ index++;
+ if (data)
+ next = data[index % (arraylen(data) - 1)];
+ manager->selected_texture = next;
+ return (true);
}
\ No newline at end of file