From b9d780e90bdd336ff42136abb50428374ecfdb53 Mon Sep 17 00:00:00 2001 From: AnonymusRaccoon Date: Wed, 11 Mar 2020 11:35:34 +0100 Subject: [PATCH] Implementing the reset in the toolbar --- assets/ui/{reset_icon.png => reset.png} | Bin include/setup.h | 1 + prefabs/game.gcprefab | 4 +++- src/game_loader.c | 1 + src/toolbar.c | 13 +++++++++++++ 5 files changed, 18 insertions(+), 1 deletion(-) rename assets/ui/{reset_icon.png => reset.png} (100%) diff --git a/assets/ui/reset_icon.png b/assets/ui/reset.png similarity index 100% rename from assets/ui/reset_icon.png rename to assets/ui/reset.png diff --git a/include/setup.h b/include/setup.h index 7883dad..bed6d75 100644 --- a/include/setup.h +++ b/include/setup.h @@ -29,4 +29,5 @@ bool resolution_up(gc_engine *engine, gc_entity *entity, gc_vector2 _); bool tile_select(gc_engine *engine, gc_entity *entity, gc_vector2 _); bool vertex_select(gc_engine *engine, gc_entity *entity, gc_vector2 _); bool up_down(gc_engine *engine, gc_entity *entity, gc_vector2 _); +bool reset(gc_engine *engine, gc_entity *entity, gc_vector2 _); bool rotate(gc_engine *engine, gc_entity *entity, gc_vector2 _); \ No newline at end of file diff --git a/prefabs/game.gcprefab b/prefabs/game.gcprefab index 8ced595..89ec06e 100644 --- a/prefabs/game.gcprefab +++ b/prefabs/game.gcprefab @@ -10,6 +10,7 @@ + @@ -51,7 +52,8 @@