functions for creating vertex array now respects norm and xml can store the texture for each tile of the map

This commit is contained in:
Clément Le Bihan
2020-03-12 15:29:40 +01:00
parent 1ec9846a7d
commit e8b8b3b121
6 changed files with 58 additions and 57 deletions
+49 -55
View File
@@ -13,8 +13,6 @@
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
@@ -29,22 +27,6 @@
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
@@ -58,18 +40,6 @@
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
@@ -80,14 +50,6 @@
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
@@ -106,6 +68,7 @@
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
@@ -119,6 +82,49 @@
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
@@ -149,24 +155,12 @@
<row height="0" />
<row height="0" />
</line>
<line>
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
<row height="0" />
</line>
</vertex_data>
<tiles_data>
<texture x="0" y="0" name="cobblestone">
<texture x="4" y="4" name="cobblestone">
<texture x="4" y="5" name="comparator_on">
<texture x="0" y="0" name="cobblestone" />
<texture x="4" y="4" name="cobblestone" />
<texture x="4" y="5" name="comparator_on" />
<texture x="1" y="1" name="grass_top" />
<texture x="0" y="1" name="grass_side" />
</tiles_data>
</gc_map>