// // Created by anonymus-raccoon on 3/10/20. // #ifndef _MAP_MANAGER_COMPONENT_H_ #define _MAP_MANAGER_COMPONENT_H_ #include "component.h" enum brush { MOVE, RESET, ROTATE, TEXTURE }; struct map_manager_component { gc_component base; bool tile_mode; enum brush brush; void *selected_texture; }; const struct map_manager_component map_manager_component; #endif //_MAP_MANAGER_COMPONENT_H_