From 808e7084f7f5dd989c3d91857c24cd2169c92c7e Mon Sep 17 00:00:00 2001 From: Anonymous Raccoon <32224410+AnonymusRaccoon@users.noreply.github.com> Date: Sun, 4 Mar 2018 18:36:34 +0100 Subject: [PATCH] Adding wall --- .../Wall-Material.physicMaterial | 6 +- Assets/Test.unity | 91 ++++++++++++++++++- ProjectSettings/TagManager.asset | 2 +- 3 files changed, 93 insertions(+), 6 deletions(-) diff --git a/Assets/Physics Materials/Wall-Material.physicMaterial b/Assets/Physics Materials/Wall-Material.physicMaterial index 756550a..086f495 100644 --- a/Assets/Physics Materials/Wall-Material.physicMaterial +++ b/Assets/Physics Materials/Wall-Material.physicMaterial @@ -6,8 +6,8 @@ PhysicMaterial: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Wall-Material - dynamicFriction: 0.6 - staticFriction: 0.6 + dynamicFriction: 0 + staticFriction: 0 bounciness: 0 - frictionCombine: 0 + frictionCombine: 1 bounceCombine: 0 diff --git a/Assets/Test.unity b/Assets/Test.unity index 0edc187..ce6f453 100644 --- a/Assets/Test.unity +++ b/Assets/Test.unity @@ -194,6 +194,90 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &33115646 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 5 + m_Component: + - component: {fileID: 33115650} + - component: {fileID: 33115649} + - component: {fileID: 33115648} + - component: {fileID: 33115647} + m_Layer: 9 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &33115647 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33115646} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!65 &33115648 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33115646} + m_Material: {fileID: 13400000, guid: 3f67cbc34e2adef4e808c3445e69a63d, type: 2} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &33115649 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33115646} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &33115650 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 33115646} + m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} + m_LocalPosition: {x: 5.9, y: -0, z: 0} + m_LocalScale: {x: 30, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1001 &353878745 Prefab: m_ObjectHideFlags: 0 @@ -287,7 +371,7 @@ Prefab: m_Modifications: - target: {fileID: 4928226377463138, guid: bebad6dbaee6f9440afb6cfabba013d3, type: 2} propertyPath: m_LocalPosition.x - value: -4.623 + value: -4.61 objectReference: {fileID: 0} - target: {fileID: 4928226377463138, guid: bebad6dbaee6f9440afb6cfabba013d3, type: 2} propertyPath: m_LocalPosition.y @@ -419,7 +503,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 6 + m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1180913642 MonoBehaviour: @@ -440,6 +524,9 @@ MonoBehaviour: groundMask: serializedVersion: 2 m_Bits: 256 + wallMask: + serializedVersion: 2 + m_Bits: 0 --- !u!1 &1699708122 GameObject: m_ObjectHideFlags: 0 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 0c7c8f5..e87b2c2 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -14,7 +14,7 @@ TagManager: - - - Ground - - + - Wall - - -