From 74882716d61433be5a417be7806483705f8af9d6 Mon Sep 17 00:00:00 2001 From: Tristan Roux Date: Sat, 1 Dec 2018 20:59:47 +0100 Subject: [PATCH] Adding heal point indicator and parallax. --- Assets/Blur.mat | 2 +- Assets/Drawables/Coeur.png | Bin 0 -> 135 bytes Assets/Drawables/Coeur.png.meta | 110 ++ Assets/Prefabs/HealPoint.prefab | 93 ++ Assets/Prefabs/HealPoint.prefab.meta | 8 + Assets/Scenes/SampleScene.unity | 1074 ++++++++++++++++- Assets/Script/Camera.cs | 16 + Assets/Script/Camera.cs.meta | 11 + Assets/Script/Paralax.cs | 19 + Assets/Script/Paralax.cs.meta | 11 + Assets/Script/PlayerMovement.cs | 12 +- .../Sprite/Layers/BlendVertexColorWithUV.mat | 76 ++ .../Layers/BlendVertexColorWithUV.mat.meta | 8 + .../Layers/BlendVertexColorWithUV.shader | 82 ++ .../Layers/BlendVertexColorWithUV.shader.meta | 9 + Assets/Sprite/Layers/Layers1.png.meta | 28 +- Assets/Sprite/Layers/Layers2.png.meta | 28 +- Assets/Sprite/Layers/Layers3.png.meta | 28 +- Assets/Sprite/Layers/Layers4.png.meta | 28 +- 19 files changed, 1625 insertions(+), 18 deletions(-) create mode 100644 Assets/Drawables/Coeur.png create mode 100644 Assets/Drawables/Coeur.png.meta create mode 100644 Assets/Prefabs/HealPoint.prefab create mode 100644 Assets/Prefabs/HealPoint.prefab.meta create mode 100644 Assets/Script/Camera.cs create mode 100644 Assets/Script/Camera.cs.meta create mode 100644 Assets/Script/Paralax.cs create mode 100644 Assets/Script/Paralax.cs.meta create mode 100644 Assets/Sprite/Layers/BlendVertexColorWithUV.mat create mode 100644 Assets/Sprite/Layers/BlendVertexColorWithUV.mat.meta create mode 100644 Assets/Sprite/Layers/BlendVertexColorWithUV.shader create mode 100644 Assets/Sprite/Layers/BlendVertexColorWithUV.shader.meta diff --git a/Assets/Blur.mat b/Assets/Blur.mat index 3e9e961..6ca1d4e 100644 --- a/Assets/Blur.mat +++ b/Assets/Blur.mat @@ -8,7 +8,7 @@ Material: m_PrefabInternal: {fileID: 0} m_Name: Blur m_Shader: {fileID: 4800000, guid: 6e01bf9e372eeb540b156644d44918c8, type: 3} - m_ShaderKeywords: + m_ShaderKeywords: ETC1_EXTERNAL_ALPHA m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 diff --git a/Assets/Drawables/Coeur.png b/Assets/Drawables/Coeur.png new file mode 100644 index 0000000000000000000000000000000000000000..cf63c5749c3eded41c99adedb193f1627193856f GIT binary patch literal 135 zcmeAS@N?(olHy`uVBq!ia0vp^+(695!3HFgJ}hYlQhuH;jv*3LlWVjWA7WtrztBXP znQ1|X;X+QO&4x#2Twu9q3gjgU9^uSbJ!9emEslhinLZxO%FIB(y^Dc4%VU8=)7i5< gH$;pK3=9|;<}-0S-}qh<3N)F))78&qol`;+0AG(MFaQ7m literal 0 HcmV?d00001 diff --git a/Assets/Drawables/Coeur.png.meta b/Assets/Drawables/Coeur.png.meta new file mode 100644 index 0000000..a5bba89 --- /dev/null +++ b/Assets/Drawables/Coeur.png.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: a33ec40f03d9ae24a9c8b6edb119695d +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 7 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 9a5082e895285cb4099bee48ce84ff3e + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/HealPoint.prefab b/Assets/Prefabs/HealPoint.prefab new file mode 100644 index 0000000..53dddee --- /dev/null +++ b/Assets/Prefabs/HealPoint.prefab @@ -0,0 +1,93 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 0} + m_RootGameObject: {fileID: 1351872662185478} + m_IsPrefabAsset: 1 +--- !u!1 &1351872662185478 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 6 + m_Component: + - component: {fileID: 224779656502996830} + - component: {fileID: 212243839519132172} + m_Layer: 8 + m_Name: HealPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &212243839519132172 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1351872662185478} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: a33ec40f03d9ae24a9c8b6edb119695d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.54, y: 1.75} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!224 &224779656502996830 +RectTransform: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1351872662185478} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0.14, y: 0.14} + m_Pivot: {x: 0.5, y: 0.5} diff --git a/Assets/Prefabs/HealPoint.prefab.meta b/Assets/Prefabs/HealPoint.prefab.meta new file mode 100644 index 0000000..670498a --- /dev/null +++ b/Assets/Prefabs/HealPoint.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aadca36d1adf45f4298d970bddab3e45 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index b376228..77a404b 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -250,7 +250,7 @@ MonoBehaviour: runnerSpeed: 1.5 distanceJoint: {fileID: 183430351} hookDistance: 5 - swingSpeed: 3 + swingSpeed: 4 hookRenderer: {fileID: 1872833097} hooked: 0 SlowProjectile: {fileID: 1008542846873596, guid: e53919f45383d454198636c119ecbffa, @@ -339,7 +339,8 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3.441709, y: 0.7713694, z: -0.077470385} m_LocalScale: {x: 5.7385, y: 5.7385, z: 5.7385} - m_Children: [] + m_Children: + - {fileID: 1289509438} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -429,6 +430,115 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 191759086} m_CullTransparentMesh: 0 +--- !u!1001 &282778760 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1289509438} + m_Modifications: + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_RootOrder + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.x + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.y + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_Name + value: HealPoint (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + m_IsPrefabAsset: 0 +--- !u!224 &282778761 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + m_PrefabInternal: {fileID: 282778760} --- !u!1 &344399158 GameObject: m_ObjectHideFlags: 0 @@ -497,6 +607,38 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 344399158} m_CullTransparentMesh: 0 +--- !u!1 &361573701 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 361573702} + m_Layer: 0 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &361573702 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 361573701} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -1.98, z: 20} + m_LocalScale: {x: 0.5470887, y: 0.5470887, z: 0.5470887} + m_Children: + - {fileID: 848359767} + - {fileID: 1317735112} + - {fileID: 1885084949} + - {fileID: 2131179777} + m_Father: {fileID: 519420032} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -507,6 +649,7 @@ GameObject: - component: {fileID: 519420032} - component: {fileID: 519420031} - component: {fileID: 519420029} + - component: {fileID: 519420030} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -521,6 +664,17 @@ AudioListener: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 519420028} m_Enabled: 1 +--- !u!114 &519420030 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 519420028} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aae91ffbc5dec0f4382994c3745ff317, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!20 &519420031 Camera: m_ObjectHideFlags: 0 @@ -570,7 +724,8 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 361573702} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -743,6 +898,222 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 778760761} m_CullTransparentMesh: 0 +--- !u!1 &848359766 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 848359767} + - component: {fileID: 848359768} + - component: {fileID: 848359769} + m_Layer: 0 + m_Name: Layer 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &848359767 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 848359766} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -2} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 361573702} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &848359768 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 848359766} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 2100000, guid: dda0c4e617b51b94086635a47a17647b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 1d6345c42f1a0794b821ac2aed8f42d5, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 2 + m_Size: {x: 38.399998, y: 21.599998} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &848359769 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 848359766} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7e6716d08f60a341926bd3fa92c69eb, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 0.3 +--- !u!1001 &906210342 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1289509438} + m_Modifications: + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.x + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.y + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_Name + value: HealPoint (5) + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + m_IsPrefabAsset: 0 +--- !u!224 &906210343 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + m_PrefabInternal: {fileID: 906210342} --- !u!1 &978235599 GameObject: m_ObjectHideFlags: 0 @@ -811,6 +1182,254 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 978235599} m_CullTransparentMesh: 0 +--- !u!1001 &999503168 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1289509438} + m_Modifications: + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.x + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.y + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_Name + value: HealPoint (2) + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + m_IsPrefabAsset: 0 +--- !u!224 &999503169 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + m_PrefabInternal: {fileID: 999503168} +--- !u!1001 &1006425890 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1289509438} + m_Modifications: + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.x + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.y + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_Name + value: HealPoint (3) + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + m_IsPrefabAsset: 0 +--- !u!224 &1006425891 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + m_PrefabInternal: {fileID: 1006425890} --- !u!1 &1128696812 GameObject: m_ObjectHideFlags: 0 @@ -1042,6 +1661,67 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1289509437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1289509438} + - component: {fileID: 1289509439} + m_Layer: 8 + m_Name: HealPoints + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1289509438 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1289509437} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 282778761} + - {fileID: 999503169} + - {fileID: 1006425891} + - {fileID: 1420840394} + - {fileID: 906210343} + m_Father: {fileID: 183430350} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0.13} + m_SizeDelta: {x: 0.6856, y: 0.1197} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1289509439 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1289509437} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 4 + m_Spacing: -0.35 + m_ChildForceExpandWidth: 1 + m_ChildForceExpandHeight: 1 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 --- !u!1 &1305308387 GameObject: m_ObjectHideFlags: 0 @@ -1143,6 +1823,94 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 0.16, y: 0.16} m_EdgeRadius: 0 +--- !u!1 &1317735111 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1317735112} + - component: {fileID: 1317735113} + - component: {fileID: 1317735114} + m_Layer: 0 + m_Name: Layer 2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1317735112 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1317735111} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 361573702} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1317735113 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1317735111} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 2100000, guid: dda0c4e617b51b94086635a47a17647b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: c09a41a723a0bab42aad317968e4a4d0, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 2 + m_Size: {x: 38.399998, y: 21.599998} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &1317735114 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1317735111} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7e6716d08f60a341926bd3fa92c69eb, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 0.1 --- !u!1 &1359745262 GameObject: m_ObjectHideFlags: 0 @@ -1212,6 +1980,130 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1359745262} m_CullTransparentMesh: 0 +--- !u!1001 &1420840393 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1289509438} + m_Modifications: + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.x + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_SizeDelta.y + value: 0.14 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_Pivot.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 1351872662185478, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + propertyPath: m_Name + value: HealPoint (4) + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: aadca36d1adf45f4298d970bddab3e45, type: 2} + m_IsPrefabAsset: 0 +--- !u!224 &1420840394 stripped +RectTransform: + m_CorrespondingSourceObject: {fileID: 224779656502996830, guid: aadca36d1adf45f4298d970bddab3e45, + type: 2} + m_PrefabInternal: {fileID: 1420840393} --- !u!1 &1550129822 GameObject: m_ObjectHideFlags: 0 @@ -1531,6 +2423,94 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1877761478} m_CullTransparentMesh: 0 +--- !u!1 &1885084948 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1885084949} + - component: {fileID: 1885084950} + - component: {fileID: 1885084951} + m_Layer: 0 + m_Name: Layer 3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1885084949 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1885084948} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 361573702} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1885084950 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1885084948} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 2100000, guid: dda0c4e617b51b94086635a47a17647b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: ffd6a976901f41c43b67eaf0a42d974d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 2 + m_Size: {x: 38.399998, y: 21.599998} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &1885084951 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1885084948} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7e6716d08f60a341926bd3fa92c69eb, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 0.05 --- !u!1 &1948124829 GameObject: m_ObjectHideFlags: 0 @@ -1599,3 +2579,91 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1948124829} m_CullTransparentMesh: 0 +--- !u!1 &2131179776 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2131179777} + - component: {fileID: 2131179778} + - component: {fileID: 2131179779} + m_Layer: 0 + m_Name: Layer 4 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2131179777 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2131179776} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 37, z: 1} + m_LocalScale: {x: 0.25963008, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 361573702} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2131179778 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2131179776} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 2100000, guid: dda0c4e617b51b94086635a47a17647b, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0953d699218becb49bf120733d7c1bf9, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 1 + m_Size: {x: 147.90274, y: 90} + m_AdaptiveModeThreshold: 1 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!114 &2131179779 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2131179776} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b7e6716d08f60a341926bd3fa92c69eb, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 0.01 diff --git a/Assets/Script/Camera.cs b/Assets/Script/Camera.cs new file mode 100644 index 0000000..3fd31a9 --- /dev/null +++ b/Assets/Script/Camera.cs @@ -0,0 +1,16 @@ +using UnityEngine; + +public class Camera : MonoBehaviour +{ + private GameObject player; + + void Start () + { + player = GameObject.Find("Player"); + } + + void Update () + { + transform.position = new Vector3(player.transform.position.x, (Mathf.Abs(transform.position.y - player.transform.position.y) > 3 ? Mathf.Lerp(transform.position.y, player.transform.position.y, 0.2f) : transform.position.y), transform.position.z); + } +} diff --git a/Assets/Script/Camera.cs.meta b/Assets/Script/Camera.cs.meta new file mode 100644 index 0000000..08d8939 --- /dev/null +++ b/Assets/Script/Camera.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: aae91ffbc5dec0f4382994c3745ff317 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Paralax.cs b/Assets/Script/Paralax.cs new file mode 100644 index 0000000..fbc4022 --- /dev/null +++ b/Assets/Script/Paralax.cs @@ -0,0 +1,19 @@ +using UnityEngine; + +public class Paralax : MonoBehaviour +{ + public float speed = 1; + private GameObject player; + private new SpriteRenderer renderer; + + private void Start() + { + renderer = GetComponent(); + player = GameObject.Find("Player"); + } + + private void Update() + { + renderer.material.mainTextureOffset = new Vector2(speed * player.transform.position.x * 0.1f, 0); + } +} diff --git a/Assets/Script/Paralax.cs.meta b/Assets/Script/Paralax.cs.meta new file mode 100644 index 0000000..157f8c3 --- /dev/null +++ b/Assets/Script/Paralax.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b7e6716d08f60a341926bd3fa92c69eb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/PlayerMovement.cs b/Assets/Script/PlayerMovement.cs index 545bf64..23653a7 100644 --- a/Assets/Script/PlayerMovement.cs +++ b/Assets/Script/PlayerMovement.cs @@ -83,7 +83,7 @@ public class PlayerMovement : MonoBehaviour return false; } - void Update () + private void Update () { //Basic movements and runner if(Mathf.Abs(Input.GetAxis("Horizontal")) > 0.2f) @@ -309,7 +309,12 @@ public class PlayerMovement : MonoBehaviour { await Task.Delay(3000); if(personalty == Personalty.Heal) - HealPoint += 2; + { + HealPoint++; + GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(true); + HealPoint++; + GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(true); + } } private void OnCollisionEnter2D(Collision2D collision) @@ -318,7 +323,10 @@ public class PlayerMovement : MonoBehaviour hasDoubleJump = true; if (collision.gameObject.tag == "Enemy") + { + GameObject.Find("HealPoint (" + HealPoint + ")").SetActive(false); HealPoint--; + } if (HealPoint <= 0) Death(); } diff --git a/Assets/Sprite/Layers/BlendVertexColorWithUV.mat b/Assets/Sprite/Layers/BlendVertexColorWithUV.mat new file mode 100644 index 0000000..efca06a --- /dev/null +++ b/Assets/Sprite/Layers/BlendVertexColorWithUV.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: BlendVertexColorWithUV + m_Shader: {fileID: 4800000, guid: 24b12888c014be24e8edd5b00519c6d4, type: 3} + m_ShaderKeywords: ETC1_EXTERNAL_ALPHA + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/Assets/Sprite/Layers/BlendVertexColorWithUV.mat.meta b/Assets/Sprite/Layers/BlendVertexColorWithUV.mat.meta new file mode 100644 index 0000000..72bc3b4 --- /dev/null +++ b/Assets/Sprite/Layers/BlendVertexColorWithUV.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dda0c4e617b51b94086635a47a17647b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprite/Layers/BlendVertexColorWithUV.shader b/Assets/Sprite/Layers/BlendVertexColorWithUV.shader new file mode 100644 index 0000000..17f28f8 --- /dev/null +++ b/Assets/Sprite/Layers/BlendVertexColorWithUV.shader @@ -0,0 +1,82 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + +// unlit, vertex color, alpha blended, offset uv's + // cull off + + Shader "BlendVertexColorWithUV" + { + Properties + { + _MainTex ("Base (RGB) Trans (A)", 2D) = "white" {} + } + + SubShader + { + Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} + ZWrite Off Lighting Off Cull Off Fog { Mode Off } Blend SrcAlpha OneMinusSrcAlpha + LOD 110 + + Pass + { + CGPROGRAM + #pragma vertex vert_vct + #pragma fragment frag_mult + #pragma fragmentoption ARB_precision_hint_fastest + #include "UnityCG.cginc" + + sampler2D _MainTex; + float4 _MainTex_ST; + + struct vin_vct + { + float4 vertex : POSITION; + float4 color : COLOR; + float2 texcoord : TEXCOORD0; + }; + + struct v2f_vct + { + float4 vertex : POSITION; + fixed4 color : COLOR; + float2 texcoord : TEXCOORD0; + }; + + v2f_vct vert_vct(vin_vct v) + { + v2f_vct o; + o.vertex = UnityObjectToClipPos(v.vertex); + o.color = v.color; + o.texcoord = TRANSFORM_TEX (v.texcoord, _MainTex);; + return o; + } + + fixed4 frag_mult(v2f_vct i) : COLOR + { + fixed4 col = tex2D(_MainTex, i.texcoord) * i.color; + return col; + } + + ENDCG + } + } + + SubShader + { + Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} + ZWrite Off Blend SrcAlpha OneMinusSrcAlpha Cull Off Fog { Mode Off } + LOD 100 + + BindChannels + { + Bind "Vertex", vertex + Bind "TexCoord", texcoord + Bind "Color", color + } + + Pass + { + Lighting Off + SetTexture [_MainTex] { combine texture * primary } + } + } + } \ No newline at end of file diff --git a/Assets/Sprite/Layers/BlendVertexColorWithUV.shader.meta b/Assets/Sprite/Layers/BlendVertexColorWithUV.shader.meta new file mode 100644 index 0000000..d70e163 --- /dev/null +++ b/Assets/Sprite/Layers/BlendVertexColorWithUV.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 24b12888c014be24e8edd5b00519c6d4 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprite/Layers/Layers1.png.meta b/Assets/Sprite/Layers/Layers1.png.meta index 1119a52..23f971e 100644 --- a/Assets/Sprite/Layers/Layers1.png.meta +++ b/Assets/Sprite/Layers/Layers1.png.meta @@ -34,9 +34,9 @@ TextureImporter: filterMode: -1 aniso: -1 mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 + wrapU: 0 + wrapV: 0 + wrapW: 0 nPOTScale: 0 lightmap: 0 compressionQuality: 50 @@ -69,6 +69,28 @@ TextureImporter: allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprite/Layers/Layers2.png.meta b/Assets/Sprite/Layers/Layers2.png.meta index 6e93502..df19f70 100644 --- a/Assets/Sprite/Layers/Layers2.png.meta +++ b/Assets/Sprite/Layers/Layers2.png.meta @@ -34,9 +34,9 @@ TextureImporter: filterMode: -1 aniso: -1 mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 + wrapU: 0 + wrapV: 0 + wrapW: 0 nPOTScale: 0 lightmap: 0 compressionQuality: 50 @@ -69,6 +69,28 @@ TextureImporter: allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprite/Layers/Layers3.png.meta b/Assets/Sprite/Layers/Layers3.png.meta index 51458b5..b04ff01 100644 --- a/Assets/Sprite/Layers/Layers3.png.meta +++ b/Assets/Sprite/Layers/Layers3.png.meta @@ -34,9 +34,9 @@ TextureImporter: filterMode: -1 aniso: -1 mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 + wrapU: 0 + wrapV: 0 + wrapW: 0 nPOTScale: 0 lightmap: 0 compressionQuality: 50 @@ -69,6 +69,28 @@ TextureImporter: allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] diff --git a/Assets/Sprite/Layers/Layers4.png.meta b/Assets/Sprite/Layers/Layers4.png.meta index 29c4b9c..f1ef137 100644 --- a/Assets/Sprite/Layers/Layers4.png.meta +++ b/Assets/Sprite/Layers/Layers4.png.meta @@ -34,9 +34,9 @@ TextureImporter: filterMode: -1 aniso: -1 mipBias: -100 - wrapU: 1 - wrapV: 1 - wrapW: 1 + wrapU: 0 + wrapV: 0 + wrapW: 0 nPOTScale: 0 lightmap: 0 compressionQuality: 50 @@ -69,6 +69,28 @@ TextureImporter: allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: []