From d56caf25ce5e1eca041cdeaf403a195b1686dc13 Mon Sep 17 00:00:00 2001
From: Tristan Roux
Date: Sun, 2 Dec 2018 18:43:19 +0100
Subject: [PATCH] Finishing the game.
---
Assets/Scenes/SampleScene.unity | 21 ++++-----------------
Assets/Script/PlayerMovement.cs | 1 +
2 files changed, 5 insertions(+), 17 deletions(-)
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index f706736..df4d743 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -579,11 +579,10 @@ GameObject:
m_Component:
- component: {fileID: 38587289}
- component: {fileID: 38587292}
- - component: {fileID: 38587291}
- component: {fileID: 38587290}
m_Layer: 8
m_Name: SacrificeEnd
- m_TagString: Teleporter
+ m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -626,18 +625,6 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 2, y: 2}
m_EdgeRadius: 0
---- !u!114 &38587291
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_GameObject: {fileID: 38587288}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 00a9d1cbc15b952478f37829f27ce0db, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- destination: {fileID: 3538599}
--- !u!212 &38587292
SpriteRenderer:
m_ObjectHideFlags: 0
@@ -2599,8 +2586,8 @@ Transform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 361573701}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 3.5, z: 10}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalPosition: {x: 0, y: 0.17, z: 10}
+ m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
m_Children:
- {fileID: 848359767}
- {fileID: 1317735112}
@@ -14909,7 +14896,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
index: -1
dialog:
- - GG you just finished the first level good luck for other
+ - GG you just finished the first level. See you at the game release.
--- !u!61 &2047637162
BoxCollider2D:
m_ObjectHideFlags: 0
diff --git a/Assets/Script/PlayerMovement.cs b/Assets/Script/PlayerMovement.cs
index 4077668..400406c 100644
--- a/Assets/Script/PlayerMovement.cs
+++ b/Assets/Script/PlayerMovement.cs
@@ -102,6 +102,7 @@ public class PlayerMovement : MonoBehaviour
rb = GetComponent();
collider = GetComponentInChildren();
checkPoint = transform.position;
+ sacrified.Add(Personalty.Parry);
}
private bool IsGrounded