Files
Twac/prefabs/game.gcprefab
2020-01-12 00:10:37 +01:00

185 lines
6.7 KiB
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<gc_scene>
<data>
<sprite src="assets/sprites/bck_layer1.png" />
<sprite src="assets/sprites/bck_layer2.png" />
<sprite src="assets/sprites/bck_layer3.png" />
<sprite src="assets/sprites/bck_layer4.png" />
<sprite src="assets/sprites/grass.png" />
<sprite src="assets/sprites/player_sheet.png" />
<music src="assets/musics/music.ogg"/>
<font src="assets/fonts/roboto.ttf" />
</data>
<gc_entities>
<gc_entity>
<transform_component>
<Position x="0" y="600" />
<Size x="800" y="600" />
</transform_component>
<renderer src="assets/sprites/bck_layer4.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<parallax_component speed="0.1" />
<fixed_to_cam />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="600" />
<Size x="800" y="600" />
</transform_component>
<renderer src="assets/sprites/bck_layer3.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<parallax_component speed="0.15" />
<fixed_to_cam />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="600" />
<Size x="800" y="600" />
</transform_component>
<renderer src="assets/sprites/bck_layer2.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<parallax_component speed="0.17" />
<fixed_to_cam />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="600" />
<Size x="800" y="600" />
</transform_component>
<renderer src="assets/sprites/bck_layer1.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<parallax_component speed="0.2" />
<fixed_to_cam />
</gc_entity>
<gc_entity id="50">
<transform_component />
<renderer text="" />
<fixed_to_cam />
<timer_component time="10"/>
</gc_entity>
<gc_entity>
<transform_component>
<Position x="-500" y="-200" />
<Size x="1000000" y="10" />
</transform_component>
<collision_component layer="11000000" />
<kill_component />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="200" y="100" />
<Size x="400" y="50" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="100" y="400" />
<Size x="100" y="300" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="700" y="300" />
<Size x="100" y="300" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="800" y="100" />
<Size x="50" y="150" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="900" y="-100" />
<Size x="10" y="100" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="1000" y="-100" />
<Size x="10" y="100" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="1300" y="-100" />
<Size x="300" y="100" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="1700" y="100" />
<Size x="100" y="500" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="2050" y="225" />
<Size x="1000" y="100" />
</transform_component>
<renderer src="assets/sprites/grass.png">
<Rect height="auto" width="auto" top="0" left="0" />
</renderer>
<collision_component layer="11000000" />
<friction_giver value=".7" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="2300" y="700" />
<Size x="1" y="1000" />
</transform_component>
<collision_component layer="11000000" />
<win_component />
</gc_entity>
</gc_entities>
</gc_scene>