meta: engine: 4.0.5 author: zoriya name: abyss units: kx: cx ky: cy px: 2 py: 2 # dont forget that choc v2 is essentially mx plate_thickness: 1.2 # choc: 1.2, mx: 1.5 kcox: 13.8 # key cutout (choc: 13.8, mx: 14) kcoy: 13.8 # key cutout (choc: 13.8, mx: 14) points: zones: matrix: # Fix placement on KiCAD sheet. anchor: shift: [100, -100] key: padding: 1ky spread: 1kx columns: pinky: key.column_net: C0 rows: top: skip: true ring: key.column_net: C1 key.stagger: ky/2 middle: key.column_net: C2 key.stagger: ky/4 index: key.column_net: C3 key.stagger: -ky/2 inner: key.column_net: C4 key.stagger: ky/2 rows: top: skip: true rows: bottom: row_net: R2 home: row_net: R1 top: row_net: R0 thumb: key: padding: 1ky spread: 1kx anchor: ref: matrix_index_bottom shift: [-0.5kx, -1.25ky] columns: left: key.column_net: C3 home: key.column_net: C4 right: key.column_net: C5 key.splay: -7 key.spread: (kx+ky)/2 key.origin: [-0.5ky, -0.5kx] key.width: 1.5kx key.rotate: 90 rows: cluster: row_net: R3 outlines: raw: - what: rectangle where: true bound: false size: [kx + px, ky + py] - what: rectangle where: thumb_right_cluster bound: false size: [1.5kx + px, ky + py] keys: - what: rectangle where: true bound: false size: [kx - 0.5, ky - 0.5] - what: rectangle where: thumb_right_cluster bound: false size: [1.5kx - 0.5, ky - 0.5] board: - what: polygon operation: stack points: - ref: matrix_middle_top shift: [-2.5kx - px, 0.5ky + py] - ref: matrix_middle_top shift: [0.5kx + px, 0.5ky + py] - ref: matrix_middle_top shift: [2.5kx + px, 0.5ky + py] - ref: matrix_middle_top shift: [2.5kx + px, -2.5ky - py - 0.25ky] - ref: thumb_right_cluster shift: [0.75kx + px, 0.2py] - ref: thumb_right_cluster shift: [0.75kx + px, -0.5ky - px] - ref: thumb_right_cluster shift: [-0.75kx - px, -0.5ky - py] - ref: thumb_left_cluster shift: [-0.5kx - px, -0.5ky - py] - ref: matrix_pinky_bottom shift: [2kx - px, -0.5ky - py] - ref: matrix_pinky_bottom shift: [-0.5kx - px, -0.5ky - py] plate_keys: - what: rectangle where: true bound: false size: [kcox, kcoy] combo: - name: board - operation: stack name: keys pcbs: abyss: outlines: main: outline: board footprints: choc_hotswap: what: choc where: true params: keycaps: true reverse: true hotswap: true from: "{{column_net}}" to: "{{colrow}}" diode: what: diode where: true params: from: "{{colrow}}" to: "{{row_net}}" adjust: shift: [0, -5] battery_connector: what: ceoloide/battery_connector_jst_ph_2 params: BAT_P: BAT_P BAT_N: GND reversible: true include_courtyard: false where: ref: matrix_inner_home shift: [0, 0.75ky] rotate: -90