fix(textinput,textarea): don't draw real cusor when blurred

This commit is contained in:
Christian Rocha
2025-06-03 08:37:20 -04:00
parent 04ec518a95
commit 56bbc4a1ba
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -1464,7 +1464,7 @@ func Blink() tea.Msg {
// f.Cursor.Position.X += offsetX
// f.Cursor.Position.Y += offsetY
func (m Model) Cursor() *tea.Cursor {
if m.useVirtualCursor {
if m.useVirtualCursor || !m.Focused() {
return nil
}