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fix(progress): last gradient color off by one (#338)
* fix(progress): add failing test The progress bar component does not render the gradient 100% correctly: The very last color that appears in the rendered progress bar should be the second color defined in the gradient but it is not, due to an off-by-one one error. This test case shows this. The next commit will contain the fix. * fix(progress): use the second gradient color as the last char of the bar Due to an off-by-one error, the very last rendered color+char was never exactly the second specified gradient color. The fixed code looks less elegant unfortunately, but now the last color is the desired one.
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@@ -299,10 +299,15 @@ func (m Model) barView(b *strings.Builder, percent float64, textWidth int) {
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if m.useRamp {
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// Gradient fill
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for i := 0; i < fw; i++ {
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if m.scaleRamp {
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p = float64(i) / float64(fw)
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if fw == 1 {
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// this is up for debate: in a gradient of width=1, should the
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// single character rendered be the first color, the last color
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// or exactly 50% inbetween? I opted for 50%
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p = 0.5
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} else if m.scaleRamp {
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p = float64(i) / float64(fw-1)
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} else {
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p = float64(i) / float64(tw)
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p = float64(i) / float64(tw-1)
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}
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c := m.rampColorA.BlendLuv(m.rampColorB, p).Hex()
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b.WriteString(termenv.
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