refactor: tidy + update godoc

This commit is contained in:
bashbunni
2025-04-03 15:47:24 -07:00
parent 738180eae6
commit a687f2fdc9
+348 -313
View File
@@ -17,12 +17,13 @@ type Model struct {
KeyMap KeyMap KeyMap KeyMap
Help help.Model Help help.Model
headers []string headers []string
rows [][]string rows [][]string
cursor int cursor int
focus bool focus bool
styles Styles styles Styles
yOffset int yOffset int
useStyleFunc bool
table *table.Table table *table.Table
} }
@@ -153,7 +154,7 @@ func NewFromTemplate(t *table.Table, rows [][]string, headers []string) *Model {
// The final two values will set the row and column separators in that order. // The final two values will set the row and column separators in that order.
// //
// With more than four arguments nothing will be set. // With more than four arguments nothing will be set.
func (m *Model) SetBorder(s ...bool) { func (m *Model) SetBorder(s ...bool) *Model {
m.table.Border(m.styles.border) m.table.Border(m.styles.border)
top, right, bottom, left, rowSeparator, columnSeparator := m.whichSides(s...) top, right, bottom, left, rowSeparator, columnSeparator := m.whichSides(s...)
m.table. m.table.
@@ -163,6 +164,7 @@ func (m *Model) SetBorder(s ...bool) {
BorderLeft(left). BorderLeft(left).
BorderRow(rowSeparator). BorderRow(rowSeparator).
BorderColumn(columnSeparator) BorderColumn(columnSeparator)
return m
} }
// Border sets the top border. // Border sets the top border.
@@ -228,6 +230,345 @@ func (m *Model) BorderStyle(style lipgloss.Style) *Model {
return m return m
} }
// Options
// Option is used to set options in [New]. For example:
//
// table := New(WithHeaders([]string{"Rank", "City", "Country", "Population"}))
type Option func(*Model)
// WithHeaders sets the table headers.
func WithHeaders(headers ...string) Option {
return func(m *Model) {
m.SetHeaders(headers...)
}
}
// TODO andrey confirm this... I'm pretty sure that's how it's working now
//
// WithHeight sets the height of the table. The given height will be the total
// table height including borders, margins, and padding.
func WithHeight(h int) Option {
return func(m *Model) {
m.table.Height(h)
}
}
// WithWidth sets the width of the table. The given width will be the total
// table width including borders, margins, and padding.
func WithWidth(w int) Option {
return func(m *Model) {
m.table.Width(w)
}
}
// WithRows sets the table rows.
func WithRows(rows ...[]string) Option {
return func(m *Model) {
m.SetRows(rows...)
}
}
// WithFocused sets the focus state of the table. This function is used as an
// [Option] in when creating a table with [New].
func WithFocused(f bool) Option {
return func(m *Model) {
m.focus = f
}
}
// WithStyles sets the table styles.
func WithStyles(s Styles) Option {
return func(m *Model) {
m.SetStyles(s)
}
}
// WithStyleFunc sets the table [table.StyleFunc] for conditional styling.
func WithStyleFunc(s table.StyleFunc) Option {
return func(m *Model) {
m.useStyleFunc = true
m.table.StyleFunc(s)
}
}
// WithKeyMap sets the [KeyMap].
func WithKeyMap(km KeyMap) Option {
return func(m *Model) {
m.KeyMap = km
}
}
// Setters
// SetHeaders sets the table headers.
func (m *Model) SetHeaders(headers ...string) *Model {
m.headers = headers
m.table.Headers(headers...)
return m
}
// SetRows sets the table rows.
func (m *Model) SetRows(rows ...[]string) *Model {
m.rows = rows
m.table.Rows(rows...)
return m
}
// SetCursor sets the cursor position in the table.
func (m *Model) SetCursor(n int) *Model {
m.cursor = clamp(n, 0, len(m.rows)-1)
return m
}
// SetHeight sets the width of the table. The given height will be the total
// table height including borders, margins, and padding.
func (m *Model) SetHeight(h int) *Model {
m.table.Height(h)
return m
}
// SetWidth sets the width of the table. The given width will be the total
// table width including borders, margins, and padding.
func (m *Model) SetWidth(w int) *Model {
m.table.Width(w)
return m
}
// SetFocused sets the focus state of the table.
func (m *Model) SetFocused(f bool) *Model {
m.focus = f
return m
}
// SetYOffset sets the YOffset position in the table.
func (m *Model) SetYOffset(n int) *Model {
m.yOffset = clamp(n, 0, len(m.rows)-1)
m.table.YOffset(m.yOffset)
return m
}
// SetStyles sets the table styles, only applying non-empty [Styles]. Note: using
// [Model.SetStyleFunc] will override styles set in this function.
func (m *Model) SetStyles(s Styles) *Model {
if !reflect.DeepEqual(s.Selected, lipgloss.Style{}) {
m.styles.Selected = s.Selected
}
if !reflect.DeepEqual(s.Header, lipgloss.Style{}) {
m.styles.Header = s.Header
}
if !reflect.DeepEqual(s.Cell, lipgloss.Style{}) {
m.styles.Cell = s.Cell
}
return m
}
// OverwriteStyles sets the table styles, overwriting all existing styles. Note:
// using [Model.SetStyleFunc] will override styles set in this function.
func (m *Model) OverwriteStyles(s Styles) *Model {
m.styles = s
return m
}
// TODO
func (m *Model) OverwriteStylesFromLipgloss(t *table.Table) {
t.Rows(m.rows...)
t.Headers(m.headers...)
m.table = t
}
// SetStyleFunc sets the table's custom [table.StyleFunc]. Use this for conditional
// styling e.g. styling a cell by its contents or by index.
func (m *Model) SetStyleFunc(s table.StyleFunc) *Model {
m.useStyleFunc = true
m.table.StyleFunc(s)
return m
}
// Creation
// New creates a new model for the table widget.
func New(opts ...Option) *Model {
m := Model{
cursor: 0,
KeyMap: DefaultKeyMap(),
Help: help.New(),
table: table.New(),
}
m.SetStyles(DefaultStyles())
// Set border defaults here
m.Border(lipgloss.NormalBorder())
m.BorderTop(true)
m.BorderBottom(true)
m.BorderLeft(true)
m.BorderRight(true)
m.BorderColumn(false)
m.BorderRow(false)
m.BorderHeader(true)
for _, opt := range opts {
opt(&m)
}
return &m
}
// FromValues create the table rows from a simple string. It uses `\n` by
// default for getting all the rows and the given separator for the fields on
// each row.
func (m *Model) FromValues(value, separator string) {
rows := [][]string{}
for _, line := range strings.Split(value, "\n") {
row := []string{}
for _, field := range strings.Split(line, separator) {
row = append(row, field)
}
rows = append(rows, row)
}
m.SetRows(rows...)
}
// Bubble Tea Methods
// Update is the Bubble Tea [tea.Model] update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
return m, nil
}
table := m.table.String()
// TODO make this not hard coded?
height := lipgloss.Height(table) - 6
switch msg := msg.(type) {
case tea.KeyPressMsg:
switch {
case key.Matches(msg, m.KeyMap.LineUp):
m.MoveUp(1)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.PageUp):
m.MoveUp(height)
case key.Matches(msg, m.KeyMap.PageDown):
m.MoveDown(height)
case key.Matches(msg, m.KeyMap.HalfPageUp):
m.MoveUp(height / 2) //nolint:mnd
case key.Matches(msg, m.KeyMap.HalfPageDown):
m.MoveDown(height / 2) //nolint:mnd
case key.Matches(msg, m.KeyMap.GotoTop):
m.GotoTop()
case key.Matches(msg, m.KeyMap.GotoBottom):
m.GotoBottom()
}
}
return m, nil
}
// Focus focuses the table, allowing the user to move around the rows and
// interact.
func (m *Model) Focus() {
m.focus = true
}
// Blur blurs the table, preventing selection or movement.
func (m *Model) Blur() {
m.focus = false
}
// View renders the table [Model].
func (m Model) View() string {
if !m.useStyleFunc {
// Update the position-sensitive styles as the cursor position may have
// changed in Update.
m.table.StyleFunc(func(row, col int) lipgloss.Style {
if row == m.cursor {
return m.styles.Selected
}
if row == table.HeaderRow {
return m.styles.Header
}
return m.styles.Cell
})
}
return m.table.String()
}
// HelpView is a helper method for rendering the help menu from the keymap.
// Note that this view is not rendered by default and you must call it
// manually in your application, where applicable.
func (m Model) HelpView() string {
return m.Help.View(m.KeyMap)
}
// Getters
// Focused returns the focus state of the table.
func (m Model) Focused() bool {
return m.focus
}
// Rows returns the current rows.
func (m Model) Rows() [][]string {
return m.rows
}
// GetHeaders returns the current headers.
func (m Model) Headers() []string {
return m.headers
}
// Cursor returns the index of the selected row.
func (m Model) Cursor() int {
return m.cursor
}
// SelectedRow returns the selected row. You can cast it to your own
// implementation.
func (m Model) SelectedRow() []string {
if m.cursor < 0 || m.cursor >= len(m.rows) {
return nil
}
return m.rows[m.cursor]
}
// Movement
// MoveUp moves the selection up by any number of rows.
// It can not go above the first row.
func (m *Model) MoveUp(n int) {
m.SetCursor(m.cursor - n)
m.SetYOffset(m.yOffset - n)
m.table.YOffset(m.yOffset)
}
// MoveDown moves the selection down by any number of rows.
// It can not go below the last row.
func (m *Model) MoveDown(n int) {
m.SetCursor(m.cursor + n)
m.SetYOffset(m.yOffset + n)
m.table.YOffset(m.yOffset)
}
// GotoTop moves the selection to the first row.
func (m *Model) GotoTop() {
m.MoveUp(m.cursor)
}
// GotoBottom moves the selection to the last row.
func (m *Model) GotoBottom() {
m.MoveDown(len(m.rows))
}
// Helpers
func clamp(v, low, high int) int {
return min(max(v, low), high)
}
// whichSides is a helper method for setting values on sides of a block based on // whichSides is a helper method for setting values on sides of a block based on
// the number of arguments given. // the number of arguments given.
// 0: set all sides to true // 0: set all sides to true
@@ -286,309 +627,3 @@ func (m Model) whichSides(s ...bool) (top, right, bottom, left, rowSeparator, co
} }
return top, right, bottom, left, rowSeparator, columnSeparator return top, right, bottom, left, rowSeparator, columnSeparator
} }
// Option is used to set options in New. For example:
//
// table := New(WithColumns([]Column{{Title: "ID", Width: 10}}))
type Option func(*Model)
// New creates a new model for the table widget.
func New(opts ...Option) *Model {
m := Model{
cursor: 0,
KeyMap: DefaultKeyMap(),
Help: help.New(),
table: table.New(),
}
m.SetStyles(DefaultStyles())
// Set border defaults here...
m.Border(lipgloss.NormalBorder())
m.BorderTop(true)
m.BorderBottom(true)
m.BorderLeft(true)
m.BorderRight(true)
m.BorderColumn(false)
m.BorderRow(false)
m.BorderHeader(true)
for _, opt := range opts {
opt(&m)
}
return &m
}
func (m *Model) SetHeaders(headers ...string) *Model {
m.headers = headers
m.table.Headers(headers...)
return m
}
// WithHeaders sets the table headers.
func WithHeaders(headers ...string) Option {
return func(m *Model) {
m.SetHeaders(headers...)
}
}
func (m *Model) SetRows(rows ...[]string) *Model {
m.rows = rows
m.table.Rows(rows...)
return m
}
// WithRows sets the table rows.
func WithRows(rows ...[]string) Option {
return func(m *Model) {
m.SetRows(rows...)
}
}
func (m *Model) SetHeight(h int) *Model {
m.table.Height(h)
return m
}
// WithHeight sets the height of the table.
func WithHeight(h int) Option {
return func(m *Model) {
m.table.Height(h)
}
}
func (m *Model) SetWidth(w int) *Model {
m.table.Width(w)
return m
}
// WithWidth sets the width of the table.
func WithWidth(w int) Option {
return func(m *Model) {
m.table.Width(w)
}
}
func (m *Model) SetFocused(f bool) *Model {
m.focus = f
return m
}
// WithFocused sets the focus state of the table.
func WithFocused(f bool) Option {
return func(m *Model) {
m.focus = f
}
}
// SetStyles sets the table styles.
func (m *Model) SetStyles(s Styles) {
// Update table styles.
if !reflect.DeepEqual(s.Selected, lipgloss.Style{}) {
m.styles.Selected = s.Selected
}
if !reflect.DeepEqual(s.Header, lipgloss.Style{}) {
m.styles.Header = s.Header
}
if !reflect.DeepEqual(s.Cell, lipgloss.Style{}) {
m.styles.Cell = s.Cell
}
}
func (m *Model) SetStyleFromLipgloss(t *table.Table) {
t.Rows(m.rows...)
t.Headers(m.headers...)
m.table = t
}
// SetStyleFunc sets the table's custom StyleFunc. Use this for conditional
// styling e.g. styling a cell by its contents or by index.
func (m *Model) SetStyleFunc(s table.StyleFunc) {
m.table.StyleFunc(s)
}
// WithStyles sets the table styles.
func WithStyles(s Styles) Option {
return func(m *Model) {
m.SetStyles(s)
}
}
// WithStyleFunc sets the table StyleFunc for conditional styling.
func WithStyleFunc(s table.StyleFunc) Option {
return func(m *Model) {
m.table.StyleFunc(s)
}
}
// WithKeyMap sets the key map.
func WithKeyMap(km KeyMap) Option {
return func(m *Model) {
m.KeyMap = km
}
}
// Update is the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
return m, nil
}
table := m.table.String()
// TODO make this not hard coded?
height := lipgloss.Height(table) - 6
switch msg := msg.(type) {
case tea.KeyPressMsg:
switch {
case key.Matches(msg, m.KeyMap.LineUp):
m.MoveUp(1)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.PageUp):
m.MoveUp(height)
case key.Matches(msg, m.KeyMap.PageDown):
m.MoveDown(height)
case key.Matches(msg, m.KeyMap.HalfPageUp):
m.MoveUp(height / 2) //nolint:mnd
case key.Matches(msg, m.KeyMap.HalfPageDown):
m.MoveDown(height / 2) //nolint:mnd
case key.Matches(msg, m.KeyMap.GotoTop):
m.GotoTop()
case key.Matches(msg, m.KeyMap.GotoBottom):
m.GotoBottom()
}
}
return m, nil
}
// Focused returns the focus state of the table.
func (m Model) Focused() bool {
return m.focus
}
// Focus focuses the table, allowing the user to move around the rows and
// interact.
func (m *Model) Focus() {
m.focus = true
}
// Blur blurs the table, preventing selection or movement.
func (m *Model) Blur() {
m.focus = false
}
// View renders the component.
func (m Model) View() string {
// Update the position-sensitive styles as the cursor position may have
// changed in Update.
m.table.StyleFunc(func(row, col int) lipgloss.Style {
if row == m.cursor {
return m.styles.Selected
}
if row == table.HeaderRow {
return m.styles.Header
}
return m.styles.Cell
})
return m.table.String()
}
// HelpView is a helper method for rendering the help menu from the keymap.
// Note that this view is not rendered by default and you must call it
// manually in your application, where applicable.
func (m Model) HelpView() string {
return m.Help.View(m.KeyMap)
}
// Rows returns the current rows.
func (m Model) Rows() [][]string {
return m.rows
}
// GetHeaders returns the current headers.
func (m Model) Headers() []string {
return m.headers
}
// WithWidth sets the width of the table.
func (m *Model) WithWidth(w int) {
m.table.Width(w)
}
// WithHeight sets the height of the table.
func (m *Model) WithHeight(h int) {
m.table.Height(h)
}
// Cursor returns the index of the selected row.
func (m Model) Cursor() int {
return m.cursor
}
// SetCursor sets the cursor position in the table.
func (m *Model) SetCursor(n int) {
m.cursor = clamp(n, 0, len(m.rows)-1)
}
// SelectedRow returns the selected row. You can cast it to your own
// implementation.
func (m Model) SelectedRow() []string {
if m.cursor < 0 || m.cursor >= len(m.rows) {
return nil
}
return m.rows[m.cursor]
}
// SetYOffset sets the YOffset position in the table.
func (m *Model) SetYOffset(n int) {
m.yOffset = clamp(n, 0, len(m.rows)-1)
m.table.YOffset(m.yOffset)
}
// MoveUp moves the selection up by any number of rows.
// It can not go above the first row.
func (m *Model) MoveUp(n int) {
m.SetCursor(m.cursor - n)
m.SetYOffset(m.yOffset - n)
m.table.YOffset(m.yOffset)
}
// MoveDown moves the selection down by any number of rows.
// It can not go below the last row.
func (m *Model) MoveDown(n int) {
m.SetCursor(m.cursor + n)
m.SetYOffset(m.yOffset + n)
m.table.YOffset(m.yOffset)
}
// GotoTop moves the selection to the first row.
func (m *Model) GotoTop() {
m.MoveUp(m.cursor)
}
// GotoBottom moves the selection to the last row.
func (m *Model) GotoBottom() {
m.MoveDown(len(m.rows))
}
// FromValues create the table rows from a simple string. It uses `\n` by
// default for getting all the rows and the given separator for the fields on
// each row.
func (m *Model) FromValues(value, separator string) {
var rows [][]string
for i, line := range strings.Split(value, "\n") {
for j, field := range strings.Split(line, separator) {
rows[i][j] = field
}
}
m.SetRows(rows...)
}
func clamp(v, low, high int) int {
return min(max(v, low), high)
}