mirror of
https://github.com/zoriya/bubbles.git
synced 2026-08-05 04:36:07 +00:00
refactor: tidy + update godoc
This commit is contained in:
+348
-313
@@ -17,12 +17,13 @@ type Model struct {
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KeyMap KeyMap
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Help help.Model
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headers []string
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rows [][]string
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cursor int
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focus bool
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styles Styles
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yOffset int
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headers []string
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rows [][]string
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cursor int
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focus bool
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styles Styles
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yOffset int
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useStyleFunc bool
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table *table.Table
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}
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@@ -153,7 +154,7 @@ func NewFromTemplate(t *table.Table, rows [][]string, headers []string) *Model {
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// The final two values will set the row and column separators in that order.
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//
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// With more than four arguments nothing will be set.
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func (m *Model) SetBorder(s ...bool) {
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func (m *Model) SetBorder(s ...bool) *Model {
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m.table.Border(m.styles.border)
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top, right, bottom, left, rowSeparator, columnSeparator := m.whichSides(s...)
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m.table.
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@@ -163,6 +164,7 @@ func (m *Model) SetBorder(s ...bool) {
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BorderLeft(left).
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BorderRow(rowSeparator).
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BorderColumn(columnSeparator)
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return m
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}
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// Border sets the top border.
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@@ -228,6 +230,345 @@ func (m *Model) BorderStyle(style lipgloss.Style) *Model {
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return m
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}
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// Options
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// Option is used to set options in [New]. For example:
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//
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// table := New(WithHeaders([]string{"Rank", "City", "Country", "Population"}))
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type Option func(*Model)
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// WithHeaders sets the table headers.
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func WithHeaders(headers ...string) Option {
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return func(m *Model) {
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m.SetHeaders(headers...)
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}
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}
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// TODO andrey confirm this... I'm pretty sure that's how it's working now
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//
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// WithHeight sets the height of the table. The given height will be the total
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// table height including borders, margins, and padding.
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func WithHeight(h int) Option {
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return func(m *Model) {
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m.table.Height(h)
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}
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}
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// WithWidth sets the width of the table. The given width will be the total
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// table width including borders, margins, and padding.
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func WithWidth(w int) Option {
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return func(m *Model) {
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m.table.Width(w)
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}
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}
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// WithRows sets the table rows.
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func WithRows(rows ...[]string) Option {
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return func(m *Model) {
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m.SetRows(rows...)
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}
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}
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// WithFocused sets the focus state of the table. This function is used as an
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// [Option] in when creating a table with [New].
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func WithFocused(f bool) Option {
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return func(m *Model) {
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m.focus = f
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}
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}
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// WithStyles sets the table styles.
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func WithStyles(s Styles) Option {
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return func(m *Model) {
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m.SetStyles(s)
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}
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}
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// WithStyleFunc sets the table [table.StyleFunc] for conditional styling.
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func WithStyleFunc(s table.StyleFunc) Option {
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return func(m *Model) {
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m.useStyleFunc = true
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m.table.StyleFunc(s)
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}
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}
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// WithKeyMap sets the [KeyMap].
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func WithKeyMap(km KeyMap) Option {
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return func(m *Model) {
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m.KeyMap = km
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}
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}
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// Setters
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// SetHeaders sets the table headers.
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func (m *Model) SetHeaders(headers ...string) *Model {
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m.headers = headers
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m.table.Headers(headers...)
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return m
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}
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// SetRows sets the table rows.
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func (m *Model) SetRows(rows ...[]string) *Model {
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m.rows = rows
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m.table.Rows(rows...)
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return m
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}
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// SetCursor sets the cursor position in the table.
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func (m *Model) SetCursor(n int) *Model {
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m.cursor = clamp(n, 0, len(m.rows)-1)
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return m
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}
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// SetHeight sets the width of the table. The given height will be the total
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// table height including borders, margins, and padding.
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func (m *Model) SetHeight(h int) *Model {
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m.table.Height(h)
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return m
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}
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// SetWidth sets the width of the table. The given width will be the total
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// table width including borders, margins, and padding.
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func (m *Model) SetWidth(w int) *Model {
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m.table.Width(w)
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return m
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}
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// SetFocused sets the focus state of the table.
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func (m *Model) SetFocused(f bool) *Model {
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m.focus = f
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return m
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}
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// SetYOffset sets the YOffset position in the table.
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func (m *Model) SetYOffset(n int) *Model {
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m.yOffset = clamp(n, 0, len(m.rows)-1)
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m.table.YOffset(m.yOffset)
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return m
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}
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// SetStyles sets the table styles, only applying non-empty [Styles]. Note: using
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// [Model.SetStyleFunc] will override styles set in this function.
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func (m *Model) SetStyles(s Styles) *Model {
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if !reflect.DeepEqual(s.Selected, lipgloss.Style{}) {
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m.styles.Selected = s.Selected
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}
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if !reflect.DeepEqual(s.Header, lipgloss.Style{}) {
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m.styles.Header = s.Header
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}
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if !reflect.DeepEqual(s.Cell, lipgloss.Style{}) {
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m.styles.Cell = s.Cell
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}
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return m
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}
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// OverwriteStyles sets the table styles, overwriting all existing styles. Note:
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// using [Model.SetStyleFunc] will override styles set in this function.
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func (m *Model) OverwriteStyles(s Styles) *Model {
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m.styles = s
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return m
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}
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// TODO
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func (m *Model) OverwriteStylesFromLipgloss(t *table.Table) {
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t.Rows(m.rows...)
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t.Headers(m.headers...)
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m.table = t
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}
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// SetStyleFunc sets the table's custom [table.StyleFunc]. Use this for conditional
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// styling e.g. styling a cell by its contents or by index.
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func (m *Model) SetStyleFunc(s table.StyleFunc) *Model {
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m.useStyleFunc = true
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m.table.StyleFunc(s)
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return m
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}
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// Creation
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// New creates a new model for the table widget.
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func New(opts ...Option) *Model {
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m := Model{
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cursor: 0,
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KeyMap: DefaultKeyMap(),
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Help: help.New(),
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table: table.New(),
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}
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m.SetStyles(DefaultStyles())
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// Set border defaults here
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m.Border(lipgloss.NormalBorder())
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m.BorderTop(true)
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m.BorderBottom(true)
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m.BorderLeft(true)
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m.BorderRight(true)
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m.BorderColumn(false)
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m.BorderRow(false)
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m.BorderHeader(true)
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for _, opt := range opts {
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opt(&m)
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}
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return &m
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}
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// FromValues create the table rows from a simple string. It uses `\n` by
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// default for getting all the rows and the given separator for the fields on
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// each row.
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func (m *Model) FromValues(value, separator string) {
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rows := [][]string{}
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for _, line := range strings.Split(value, "\n") {
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row := []string{}
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for _, field := range strings.Split(line, separator) {
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row = append(row, field)
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}
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rows = append(rows, row)
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}
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m.SetRows(rows...)
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}
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// Bubble Tea Methods
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// Update is the Bubble Tea [tea.Model] update loop.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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if !m.focus {
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return m, nil
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}
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table := m.table.String()
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// TODO make this not hard coded?
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height := lipgloss.Height(table) - 6
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switch msg := msg.(type) {
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case tea.KeyPressMsg:
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switch {
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case key.Matches(msg, m.KeyMap.LineUp):
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m.MoveUp(1)
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case key.Matches(msg, m.KeyMap.LineDown):
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m.MoveDown(1)
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case key.Matches(msg, m.KeyMap.PageUp):
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m.MoveUp(height)
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case key.Matches(msg, m.KeyMap.PageDown):
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m.MoveDown(height)
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case key.Matches(msg, m.KeyMap.HalfPageUp):
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m.MoveUp(height / 2) //nolint:mnd
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case key.Matches(msg, m.KeyMap.HalfPageDown):
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m.MoveDown(height / 2) //nolint:mnd
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case key.Matches(msg, m.KeyMap.GotoTop):
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m.GotoTop()
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case key.Matches(msg, m.KeyMap.GotoBottom):
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m.GotoBottom()
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}
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}
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return m, nil
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}
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// Focus focuses the table, allowing the user to move around the rows and
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// interact.
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func (m *Model) Focus() {
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m.focus = true
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}
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// Blur blurs the table, preventing selection or movement.
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func (m *Model) Blur() {
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m.focus = false
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}
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// View renders the table [Model].
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func (m Model) View() string {
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if !m.useStyleFunc {
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// Update the position-sensitive styles as the cursor position may have
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// changed in Update.
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m.table.StyleFunc(func(row, col int) lipgloss.Style {
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if row == m.cursor {
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return m.styles.Selected
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}
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if row == table.HeaderRow {
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return m.styles.Header
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}
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return m.styles.Cell
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})
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}
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return m.table.String()
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}
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// HelpView is a helper method for rendering the help menu from the keymap.
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// Note that this view is not rendered by default and you must call it
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// manually in your application, where applicable.
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func (m Model) HelpView() string {
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return m.Help.View(m.KeyMap)
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}
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// Getters
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// Focused returns the focus state of the table.
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func (m Model) Focused() bool {
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return m.focus
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}
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// Rows returns the current rows.
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func (m Model) Rows() [][]string {
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return m.rows
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}
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// GetHeaders returns the current headers.
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func (m Model) Headers() []string {
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return m.headers
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}
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// Cursor returns the index of the selected row.
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func (m Model) Cursor() int {
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return m.cursor
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}
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// SelectedRow returns the selected row. You can cast it to your own
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// implementation.
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func (m Model) SelectedRow() []string {
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if m.cursor < 0 || m.cursor >= len(m.rows) {
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return nil
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}
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return m.rows[m.cursor]
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}
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// Movement
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// MoveUp moves the selection up by any number of rows.
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// It can not go above the first row.
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func (m *Model) MoveUp(n int) {
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m.SetCursor(m.cursor - n)
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m.SetYOffset(m.yOffset - n)
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m.table.YOffset(m.yOffset)
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}
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// MoveDown moves the selection down by any number of rows.
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// It can not go below the last row.
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func (m *Model) MoveDown(n int) {
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m.SetCursor(m.cursor + n)
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m.SetYOffset(m.yOffset + n)
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m.table.YOffset(m.yOffset)
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}
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// GotoTop moves the selection to the first row.
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func (m *Model) GotoTop() {
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m.MoveUp(m.cursor)
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}
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// GotoBottom moves the selection to the last row.
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func (m *Model) GotoBottom() {
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m.MoveDown(len(m.rows))
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}
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// Helpers
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func clamp(v, low, high int) int {
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return min(max(v, low), high)
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}
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// whichSides is a helper method for setting values on sides of a block based on
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// the number of arguments given.
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// 0: set all sides to true
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@@ -286,309 +627,3 @@ func (m Model) whichSides(s ...bool) (top, right, bottom, left, rowSeparator, co
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}
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return top, right, bottom, left, rowSeparator, columnSeparator
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}
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// Option is used to set options in New. For example:
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//
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// table := New(WithColumns([]Column{{Title: "ID", Width: 10}}))
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type Option func(*Model)
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// New creates a new model for the table widget.
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func New(opts ...Option) *Model {
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m := Model{
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cursor: 0,
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KeyMap: DefaultKeyMap(),
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Help: help.New(),
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table: table.New(),
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}
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m.SetStyles(DefaultStyles())
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// Set border defaults here...
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m.Border(lipgloss.NormalBorder())
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m.BorderTop(true)
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m.BorderBottom(true)
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m.BorderLeft(true)
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m.BorderRight(true)
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m.BorderColumn(false)
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m.BorderRow(false)
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m.BorderHeader(true)
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for _, opt := range opts {
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opt(&m)
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}
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return &m
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}
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func (m *Model) SetHeaders(headers ...string) *Model {
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m.headers = headers
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m.table.Headers(headers...)
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return m
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}
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// WithHeaders sets the table headers.
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func WithHeaders(headers ...string) Option {
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return func(m *Model) {
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m.SetHeaders(headers...)
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}
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}
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func (m *Model) SetRows(rows ...[]string) *Model {
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m.rows = rows
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m.table.Rows(rows...)
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return m
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}
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// WithRows sets the table rows.
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func WithRows(rows ...[]string) Option {
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return func(m *Model) {
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m.SetRows(rows...)
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}
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}
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func (m *Model) SetHeight(h int) *Model {
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m.table.Height(h)
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return m
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}
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// WithHeight sets the height of the table.
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func WithHeight(h int) Option {
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return func(m *Model) {
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m.table.Height(h)
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}
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}
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func (m *Model) SetWidth(w int) *Model {
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m.table.Width(w)
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return m
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}
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// WithWidth sets the width of the table.
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func WithWidth(w int) Option {
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return func(m *Model) {
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m.table.Width(w)
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}
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}
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func (m *Model) SetFocused(f bool) *Model {
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m.focus = f
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return m
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}
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// WithFocused sets the focus state of the table.
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func WithFocused(f bool) Option {
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return func(m *Model) {
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m.focus = f
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}
|
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}
|
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// SetStyles sets the table styles.
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func (m *Model) SetStyles(s Styles) {
|
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// Update table styles.
|
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if !reflect.DeepEqual(s.Selected, lipgloss.Style{}) {
|
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m.styles.Selected = s.Selected
|
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}
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if !reflect.DeepEqual(s.Header, lipgloss.Style{}) {
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m.styles.Header = s.Header
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}
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if !reflect.DeepEqual(s.Cell, lipgloss.Style{}) {
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m.styles.Cell = s.Cell
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}
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}
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func (m *Model) SetStyleFromLipgloss(t *table.Table) {
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t.Rows(m.rows...)
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t.Headers(m.headers...)
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m.table = t
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||||
}
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||||
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// SetStyleFunc sets the table's custom StyleFunc. Use this for conditional
|
||||
// styling e.g. styling a cell by its contents or by index.
|
||||
func (m *Model) SetStyleFunc(s table.StyleFunc) {
|
||||
m.table.StyleFunc(s)
|
||||
}
|
||||
|
||||
// WithStyles sets the table styles.
|
||||
func WithStyles(s Styles) Option {
|
||||
return func(m *Model) {
|
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m.SetStyles(s)
|
||||
}
|
||||
}
|
||||
|
||||
// WithStyleFunc sets the table StyleFunc for conditional styling.
|
||||
func WithStyleFunc(s table.StyleFunc) Option {
|
||||
return func(m *Model) {
|
||||
m.table.StyleFunc(s)
|
||||
}
|
||||
}
|
||||
|
||||
// WithKeyMap sets the key map.
|
||||
func WithKeyMap(km KeyMap) Option {
|
||||
return func(m *Model) {
|
||||
m.KeyMap = km
|
||||
}
|
||||
}
|
||||
|
||||
// Update is the Bubble Tea update loop.
|
||||
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
||||
if !m.focus {
|
||||
return m, nil
|
||||
}
|
||||
table := m.table.String()
|
||||
// TODO make this not hard coded?
|
||||
height := lipgloss.Height(table) - 6
|
||||
|
||||
switch msg := msg.(type) {
|
||||
case tea.KeyPressMsg:
|
||||
switch {
|
||||
case key.Matches(msg, m.KeyMap.LineUp):
|
||||
m.MoveUp(1)
|
||||
case key.Matches(msg, m.KeyMap.LineDown):
|
||||
m.MoveDown(1)
|
||||
case key.Matches(msg, m.KeyMap.PageUp):
|
||||
m.MoveUp(height)
|
||||
case key.Matches(msg, m.KeyMap.PageDown):
|
||||
m.MoveDown(height)
|
||||
case key.Matches(msg, m.KeyMap.HalfPageUp):
|
||||
m.MoveUp(height / 2) //nolint:mnd
|
||||
case key.Matches(msg, m.KeyMap.HalfPageDown):
|
||||
m.MoveDown(height / 2) //nolint:mnd
|
||||
case key.Matches(msg, m.KeyMap.GotoTop):
|
||||
m.GotoTop()
|
||||
case key.Matches(msg, m.KeyMap.GotoBottom):
|
||||
m.GotoBottom()
|
||||
}
|
||||
}
|
||||
|
||||
return m, nil
|
||||
}
|
||||
|
||||
// Focused returns the focus state of the table.
|
||||
func (m Model) Focused() bool {
|
||||
return m.focus
|
||||
}
|
||||
|
||||
// Focus focuses the table, allowing the user to move around the rows and
|
||||
// interact.
|
||||
func (m *Model) Focus() {
|
||||
m.focus = true
|
||||
}
|
||||
|
||||
// Blur blurs the table, preventing selection or movement.
|
||||
func (m *Model) Blur() {
|
||||
m.focus = false
|
||||
}
|
||||
|
||||
// View renders the component.
|
||||
func (m Model) View() string {
|
||||
// Update the position-sensitive styles as the cursor position may have
|
||||
// changed in Update.
|
||||
m.table.StyleFunc(func(row, col int) lipgloss.Style {
|
||||
if row == m.cursor {
|
||||
return m.styles.Selected
|
||||
}
|
||||
if row == table.HeaderRow {
|
||||
return m.styles.Header
|
||||
}
|
||||
return m.styles.Cell
|
||||
})
|
||||
|
||||
return m.table.String()
|
||||
}
|
||||
|
||||
// HelpView is a helper method for rendering the help menu from the keymap.
|
||||
// Note that this view is not rendered by default and you must call it
|
||||
// manually in your application, where applicable.
|
||||
func (m Model) HelpView() string {
|
||||
return m.Help.View(m.KeyMap)
|
||||
}
|
||||
|
||||
// Rows returns the current rows.
|
||||
func (m Model) Rows() [][]string {
|
||||
return m.rows
|
||||
}
|
||||
|
||||
// GetHeaders returns the current headers.
|
||||
func (m Model) Headers() []string {
|
||||
return m.headers
|
||||
}
|
||||
|
||||
// WithWidth sets the width of the table.
|
||||
func (m *Model) WithWidth(w int) {
|
||||
m.table.Width(w)
|
||||
}
|
||||
|
||||
// WithHeight sets the height of the table.
|
||||
func (m *Model) WithHeight(h int) {
|
||||
m.table.Height(h)
|
||||
}
|
||||
|
||||
// Cursor returns the index of the selected row.
|
||||
func (m Model) Cursor() int {
|
||||
return m.cursor
|
||||
}
|
||||
|
||||
// SetCursor sets the cursor position in the table.
|
||||
func (m *Model) SetCursor(n int) {
|
||||
m.cursor = clamp(n, 0, len(m.rows)-1)
|
||||
}
|
||||
|
||||
// SelectedRow returns the selected row. You can cast it to your own
|
||||
// implementation.
|
||||
func (m Model) SelectedRow() []string {
|
||||
if m.cursor < 0 || m.cursor >= len(m.rows) {
|
||||
return nil
|
||||
}
|
||||
|
||||
return m.rows[m.cursor]
|
||||
}
|
||||
|
||||
// SetYOffset sets the YOffset position in the table.
|
||||
func (m *Model) SetYOffset(n int) {
|
||||
m.yOffset = clamp(n, 0, len(m.rows)-1)
|
||||
m.table.YOffset(m.yOffset)
|
||||
}
|
||||
|
||||
// MoveUp moves the selection up by any number of rows.
|
||||
// It can not go above the first row.
|
||||
func (m *Model) MoveUp(n int) {
|
||||
m.SetCursor(m.cursor - n)
|
||||
m.SetYOffset(m.yOffset - n)
|
||||
m.table.YOffset(m.yOffset)
|
||||
}
|
||||
|
||||
// MoveDown moves the selection down by any number of rows.
|
||||
// It can not go below the last row.
|
||||
func (m *Model) MoveDown(n int) {
|
||||
m.SetCursor(m.cursor + n)
|
||||
m.SetYOffset(m.yOffset + n)
|
||||
m.table.YOffset(m.yOffset)
|
||||
}
|
||||
|
||||
// GotoTop moves the selection to the first row.
|
||||
func (m *Model) GotoTop() {
|
||||
m.MoveUp(m.cursor)
|
||||
}
|
||||
|
||||
// GotoBottom moves the selection to the last row.
|
||||
func (m *Model) GotoBottom() {
|
||||
m.MoveDown(len(m.rows))
|
||||
}
|
||||
|
||||
// FromValues create the table rows from a simple string. It uses `\n` by
|
||||
// default for getting all the rows and the given separator for the fields on
|
||||
// each row.
|
||||
func (m *Model) FromValues(value, separator string) {
|
||||
var rows [][]string
|
||||
for i, line := range strings.Split(value, "\n") {
|
||||
for j, field := range strings.Split(line, separator) {
|
||||
rows[i][j] = field
|
||||
}
|
||||
}
|
||||
|
||||
m.SetRows(rows...)
|
||||
}
|
||||
|
||||
func clamp(v, low, high int) int {
|
||||
return min(max(v, low), high)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user