Files

303 lines
7.0 KiB
Go

package viewport
import (
"math"
"strings"
"github.com/charmbracelet/bubbles/v2/key"
tea "github.com/charmbracelet/bubbletea/v2"
"github.com/charmbracelet/lipgloss"
)
// New returns a new model with the given width and height as well as default
// key mappings.
func New(width, height int) (m Model) {
m.Width = width
m.Height = height
m.setInitialValues()
return m
}
// Model is the Bubble Tea model for this viewport element.
type Model struct {
Width int
Height int
KeyMap KeyMap
// Whether or not to respond to the mouse. The mouse must be enabled in
// Bubble Tea for this to work. For details, see the Bubble Tea docs.
MouseWheelEnabled bool
// The number of lines the mouse wheel will scroll. By default, this is 3.
MouseWheelDelta int
// YOffset is the vertical scroll position.
YOffset int
// YPosition is the position of the viewport in relation to the terminal
// window. It's used in high performance rendering only.
YPosition int
// Style applies a lipgloss style to the viewport. Realistically, it's most
// useful for setting borders, margins and padding.
Style lipgloss.Style
initialized bool
lines []string
}
func (m *Model) setInitialValues() {
m.KeyMap = DefaultKeyMap()
m.MouseWheelEnabled = true
m.MouseWheelDelta = 3
m.initialized = true
}
// Init exists to satisfy the tea.Model interface for composability purposes.
func (m Model) Init() (Model, tea.Cmd) {
return m, nil
}
// AtTop returns whether or not the viewport is at the very top position.
func (m Model) AtTop() bool {
return m.YOffset <= 0
}
// AtBottom returns whether or not the viewport is at or past the very bottom
// position.
func (m Model) AtBottom() bool {
return m.YOffset >= m.maxYOffset()
}
// PastBottom returns whether or not the viewport is scrolled beyond the last
// line. This can happen when adjusting the viewport height.
func (m Model) PastBottom() bool {
return m.YOffset > m.maxYOffset()
}
// ScrollPercent returns the amount scrolled as a float between 0 and 1.
func (m Model) ScrollPercent() float64 {
if m.Height >= len(m.lines) {
return 1.0
}
y := float64(m.YOffset)
h := float64(m.Height)
t := float64(len(m.lines))
v := y / (t - h)
return math.Max(0.0, math.Min(1.0, v))
}
// SetContent set the pager's text content.
func (m *Model) SetContent(s string) {
s = strings.ReplaceAll(s, "\r\n", "\n") // normalize line endings
m.lines = strings.Split(s, "\n")
if m.YOffset > len(m.lines)-1 {
m.GotoBottom()
}
}
// maxYOffset returns the maximum possible value of the y-offset based on the
// viewport's content and set height.
func (m Model) maxYOffset() int {
return max(0, len(m.lines)-m.Height)
}
// visibleLines returns the lines that should currently be visible in the
// viewport.
func (m Model) visibleLines() (lines []string) {
if len(m.lines) > 0 {
top := max(0, m.YOffset)
bottom := clamp(m.YOffset+m.Height, top, len(m.lines))
lines = m.lines[top:bottom]
}
return lines
}
// SetYOffset sets the Y offset.
func (m *Model) SetYOffset(n int) {
m.YOffset = clamp(n, 0, m.maxYOffset())
}
// ViewDown moves the view down by the number of lines in the viewport.
// Basically, "page down".
func (m *Model) ViewDown() {
if m.AtBottom() {
return
}
m.LineDown(m.Height)
}
// ViewUp moves the view up by one height of the viewport. Basically, "page up".
func (m *Model) ViewUp() {
if m.AtTop() {
return
}
m.LineUp(m.Height)
}
// HalfViewDown moves the view down by half the height of the viewport.
func (m *Model) HalfViewDown() {
if m.AtBottom() {
return
}
m.LineDown(m.Height / 2) //nolint:mnd
}
// HalfViewUp moves the view up by half the height of the viewport.
func (m *Model) HalfViewUp() {
if m.AtTop() {
return
}
m.LineUp(m.Height / 2) //nolint:mnd
}
// LineDown moves the view down by the given number of lines.
func (m *Model) LineDown(n int) {
if m.AtBottom() || n == 0 || len(m.lines) == 0 {
return
}
// Make sure the number of lines by which we're going to scroll isn't
// greater than the number of lines we actually have left before we reach
// the bottom.
m.SetYOffset(m.YOffset + n)
}
// LineUp moves the view down by the given number of lines. Returns the new
// lines to show.
func (m *Model) LineUp(n int) {
if m.AtTop() || n == 0 || len(m.lines) == 0 {
return
}
// Make sure the number of lines by which we're going to scroll isn't
// greater than the number of lines we are from the top.
m.SetYOffset(m.YOffset - n)
}
// TotalLineCount returns the total number of lines (both hidden and visible) within the viewport.
func (m Model) TotalLineCount() int {
return len(m.lines)
}
// VisibleLineCount returns the number of the visible lines within the viewport.
func (m Model) VisibleLineCount() int {
return len(m.visibleLines())
}
// GotoTop sets the viewport to the top position.
func (m *Model) GotoTop() (lines []string) {
if m.AtTop() {
return nil
}
m.SetYOffset(0)
return m.visibleLines()
}
// GotoBottom sets the viewport to the bottom position.
func (m *Model) GotoBottom() (lines []string) {
m.SetYOffset(m.maxYOffset())
return m.visibleLines()
}
// Update handles standard message-based viewport updates.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
m = m.updateAsModel(msg)
return m, nil
}
// Author's note: this method has been broken out to make it easier to
// potentially transition Update to satisfy tea.Model.
func (m Model) updateAsModel(msg tea.Msg) Model {
if !m.initialized {
m.setInitialValues()
}
switch msg := msg.(type) {
case tea.KeyPressMsg:
switch {
case key.Matches(msg, m.KeyMap.PageDown):
m.ViewDown()
case key.Matches(msg, m.KeyMap.PageUp):
m.ViewUp()
case key.Matches(msg, m.KeyMap.HalfPageDown):
m.HalfViewDown()
case key.Matches(msg, m.KeyMap.HalfPageUp):
m.HalfViewUp()
case key.Matches(msg, m.KeyMap.Down):
m.LineDown(1)
case key.Matches(msg, m.KeyMap.Up):
m.LineUp(1)
}
case tea.MouseWheelMsg:
if !m.MouseWheelEnabled {
break
}
switch msg.Button { //nolint:exhaustive
case tea.MouseWheelDown:
m.LineDown(m.MouseWheelDelta)
case tea.MouseWheelUp:
m.LineUp(m.MouseWheelDelta)
}
}
return m
}
// View renders the viewport into a string.
func (m Model) View() string {
w, h := m.Width, m.Height
if sw := m.Style.GetWidth(); sw != 0 {
w = min(w, sw)
}
if sh := m.Style.GetHeight(); sh != 0 {
h = min(h, sh)
}
contentWidth := w - m.Style.GetHorizontalFrameSize()
contentHeight := h - m.Style.GetVerticalFrameSize()
contents := lipgloss.NewStyle().
Width(contentWidth). // pad to width.
Height(contentHeight). // pad to height.
MaxHeight(contentHeight). // truncate height if taller.
MaxWidth(contentWidth). // truncate width if wider.
Render(strings.Join(m.visibleLines(), "\n"))
return m.Style.
UnsetWidth().UnsetHeight(). // Style size already applied in contents.
Render(contents)
}
func clamp(v, low, high int) int {
if high < low {
low, high = high, low
}
return min(high, max(low, v))
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}