Files
bubbles/table/table.go
T

532 lines
12 KiB
Go

package table
import (
"strings"
"github.com/charmbracelet/bubbles/help"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/viewport"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/charmbracelet/lipgloss/table"
)
// Model defines a state for the table widget.
type Model struct {
KeyMap KeyMap
Help help.Model
yoffset int
height int
headers []string
rows [][]string
cursor int
focus bool
styles Styles
table *table.Table
start int
end int
// deprecated: don't use viewport, use table instead.
viewport viewport.Model
}
// Row represents one line in the table.
// Deprecated: use []string.
type Row []string
// Column defines the table structure.
// Deprecated: use []string.
type Column struct {
Title string
Width int
}
// KeyMap defines keybindings. It satisfies to the help.KeyMap interface, which
// is used to render the help menu.
type KeyMap struct {
LineUp key.Binding
LineDown key.Binding
PageUp key.Binding
PageDown key.Binding
HalfPageUp key.Binding
HalfPageDown key.Binding
GotoTop key.Binding
GotoBottom key.Binding
}
// ShortHelp implements the KeyMap interface.
func (km KeyMap) ShortHelp() []key.Binding {
return []key.Binding{km.LineUp, km.LineDown}
}
// FullHelp implements the KeyMap interface.
func (km KeyMap) FullHelp() [][]key.Binding {
return [][]key.Binding{
{km.LineUp, km.LineDown, km.GotoTop, km.GotoBottom},
{km.PageUp, km.PageDown, km.HalfPageUp, km.HalfPageDown},
}
}
// DefaultKeyMap returns a default set of keybindings.
func DefaultKeyMap() KeyMap {
const spacebar = " "
return KeyMap{
LineUp: key.NewBinding(
key.WithKeys("up", "k"),
key.WithHelp("↑/k", "up"),
),
LineDown: key.NewBinding(
key.WithKeys("down", "j"),
key.WithHelp("↓/j", "down"),
),
PageUp: key.NewBinding(
key.WithKeys("b", "pgup"),
key.WithHelp("b/pgup", "page up"),
),
PageDown: key.NewBinding(
key.WithKeys("f", "pgdown", spacebar),
key.WithHelp("f/pgdn", "page down"),
),
HalfPageUp: key.NewBinding(
key.WithKeys("u", "ctrl+u"),
key.WithHelp("u", "½ page up"),
),
HalfPageDown: key.NewBinding(
key.WithKeys("d", "ctrl+d"),
key.WithHelp("d", "½ page down"),
),
GotoTop: key.NewBinding(
key.WithKeys("home", "g"),
key.WithHelp("g/home", "go to start"),
),
GotoBottom: key.NewBinding(
key.WithKeys("end", "G"),
key.WithHelp("G/end", "go to end"),
),
}
}
// Styles contains style definitions for this list component. By default, these
// values are generated by DefaultStyles.
type Styles struct {
Border lipgloss.Border
BorderStyle lipgloss.Style
BorderHeader bool
Header lipgloss.Style
Cell lipgloss.Style
Selected lipgloss.Style
}
// DefaultStyles returns a set of default style definitions for this table.
func DefaultStyles() Styles {
return Styles{
Border: lipgloss.NormalBorder(),
BorderHeader: true,
Selected: lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("212")).Margin(0, 1),
Header: lipgloss.NewStyle().Bold(true).Padding(0, 1),
Cell: lipgloss.NewStyle().Margin(0, 1),
}
}
// SetStyles sets the table styles.
func (m *Model) SetStyles(s Styles) {
m.styles = s
m.table.Border(s.Border)
m.table.BorderStyle(s.BorderStyle)
m.table.BorderHeader(s.BorderHeader)
}
// SetBorder is a shorthand function for setting or unsetting borders on a
// table. The arguments work as follows:
//
// With one argument, the argument is applied to all sides.
//
// With two arguments, the arguments are applied to the vertical and horizontal
// sides, in that order.
//
// With three arguments, the arguments are applied to the top side, the
// horizontal sides, and the bottom side, in that order.
//
// With four arguments, the arguments are applied clockwise starting from the
// top side, followed by the right side, then the bottom, and finally the left.
//
// With five arguments, the arguments are applied clockwise starting from the
// top side, followed by the right side, then the bottom, and finally the left.
// The final value will set the row separator.
//
// With six arguments, the arguments are applied clockwise starting from the
// top side, followed by the right side, then the bottom, and finally the left.
// The final two values will set the row and column separators in that order.
//
// With more than four arguments nothing will be set.
func (m *Model) SetBorder(s ...bool) {
top, right, bottom, left, rowSeparator, columnSeparator := whichSides(s...)
m.table.
BorderTop(top).
BorderRight(right).
BorderBottom(bottom).
BorderLeft(left).
BorderRow(rowSeparator).
BorderColumn(columnSeparator)
}
// whichSides is a helper method for setting values on sides of a block based on
// the number of arguments given.
// 0: set all sides to true
// 1: set all sides to given arg
// 2: top -> bottom
// 3: top -> horizontal -> bottom
// 4: top -> right -> bottom -> left
// 5: top -> right -> bottom -> left -> rowSeparator
// 6: top -> right -> bottom -> left -> rowSeparator -> columnSeparator
func whichSides(s ...bool) (top, right, bottom, left, rowSeparator, columnSeparator bool) {
// set the separators to true unless otherwise set.
rowSeparator = true
columnSeparator = true
switch len(s) {
case 1:
top = s[0]
right = s[0]
bottom = s[0]
left = s[0]
rowSeparator = s[0]
columnSeparator = s[0]
case 2:
top = s[0]
right = s[1]
bottom = s[0]
left = s[1]
case 3:
top = s[0]
right = s[1]
bottom = s[2]
left = s[1]
case 4:
top = s[0]
right = s[1]
bottom = s[2]
left = s[3]
case 5:
top = s[0]
right = s[1]
bottom = s[2]
left = s[3]
rowSeparator = s[4]
case 6:
top = s[0]
right = s[1]
bottom = s[2]
left = s[3]
rowSeparator = s[4]
columnSeparator = s[5]
default:
top = true
right = true
bottom = true
left = true
}
return top, right, bottom, left, rowSeparator, columnSeparator
}
// Option is used to set options in New. For example:
//
// table := New(WithRows([]Row{{"Foo"},{"Bar"},{"Baz"},}))
type Option func(*Model)
// New creates a new model for the table widget.
func New(opts ...Option) Model {
m := Model{
table: table.New(),
KeyMap: DefaultKeyMap(),
Help: help.New(),
styles: DefaultStyles(),
}
for _, opt := range opts {
opt(&m)
}
return m
}
// WithHeaders sets the table headers.
func WithHeaders(headers []string) Option {
return func(m *Model) {
m.SetHeaders(headers...)
}
}
// WithColumns sets the table columns (headers).
// Deprecated: use WithHeaders instead.
func WithColumns(cols []Column) Option {
return func(m *Model) {
m.SetHeaders(colToString(cols)...)
}
}
// colToString helper to unwrap the Column type to its underlying string type.
func colToString(cols []Column) []string {
var out []string
for _, col := range cols {
out = append(out, col.Title)
}
return out
}
// WithRows sets the table rows (data).
func WithRows(rows []Row) Option {
return func(m *Model) {
m.SetRows(rows)
}
}
// WithHeight sets the height of the table.
func WithHeight(h int) Option {
return func(m *Model) {
m.SetHeight(h)
}
}
// WithWidth sets the width of the table.
func WithWidth(w int) Option {
return func(m *Model) {
m.SetWidth(w)
}
}
// WithFocused sets the focus state of the table.
func WithFocused(f bool) Option {
return func(m *Model) {
m.focus = f
}
}
// WithStyles sets the table styles.
func WithStyles(s Styles) Option {
return func(m *Model) {
m.SetStyles(s)
}
}
// WithKeyMap sets the key map.
func WithKeyMap(km KeyMap) Option {
return func(m *Model) {
m.KeyMap = km
}
}
// Update for the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
return m, nil
}
switch msg := msg.(type) {
case tea.KeyMsg:
switch {
case key.Matches(msg, m.KeyMap.LineUp):
m.MoveUp(1)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.PageUp):
m.MoveUp(m.height)
case key.Matches(msg, m.KeyMap.PageDown):
m.MoveDown(m.height)
case key.Matches(msg, m.KeyMap.HalfPageUp):
m.MoveUp(m.height / 2)
case key.Matches(msg, m.KeyMap.HalfPageDown):
m.MoveDown(m.height / 2)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.GotoTop):
m.GotoTop()
case key.Matches(msg, m.KeyMap.GotoBottom):
m.GotoBottom()
}
}
return m, nil
}
// Focused returns the focus state of the table.
func (m Model) Focused() bool {
return m.focus
}
// Focus focuses the table, allowing the user to move around the rows and
// interact.
func (m *Model) Focus() {
m.focus = true
}
// Blur blurs the table, preventing selection or movement.
func (m *Model) Blur() {
m.focus = false
}
// View renders the component.
func (m Model) View() string {
m.table.StyleFunc(func(row, col int) lipgloss.Style {
if row == table.HeaderRow {
return m.styles.Header
}
if row == m.cursor {
return m.styles.Selected
}
return m.styles.Cell
})
return m.table.String()
}
// HelpView is a helper method for rendering the help menu from the keymap.
// Note that this view is not rendered by default and you must call it
// manually in your application, where applicable.
func (m Model) HelpView() string {
return m.Help.View(m.KeyMap)
}
// SelectedRow returns the selected row.
// You can cast it to your own implementation.
func (m Model) SelectedRow() Row {
if m.cursor < 0 || m.cursor >= len(m.rows) {
return nil
}
return m.rows[m.cursor]
}
// Append appends rows to the table.
func (m *Model) Append(rows ...[]string) {
m.rows = append(m.rows, rows...)
m.table.Rows(m.rows...)
}
// SetRows overwrites existing rows with new ones.
func (m *Model) SetRows(r []Row) {
// lipgloss' table requires []string, so it's easier to convert these.
// TODO should we just deprecate the Row type altogether?
rows := rowToString(r)
m.rows = rows
m.table.ClearRows()
m.table.Rows(rows...)
}
// rowToString helper to unwrap the Row type.
func rowToString(rows []Row) [][]string {
var out [][]string
for _, row := range rows {
var newRow []string
for _, val := range row {
newRow = append(newRow, val)
}
out = append(out, newRow)
}
return out
}
// SetHeaders sets the table headers.
// TODO should this be variadic to match lipgloss table?
func (m *Model) SetHeaders(headers ...string) {
m.headers = headers
m.table.Headers(headers...)
}
// SetWidth sets the width of the table.
func (m *Model) SetWidth(w int) {
m.table.Width(w)
}
// SetHeight sets the height of the table.
func (m *Model) SetHeight(h int) {
m.height = h
m.table.Height(h)
}
// Cursor returns the index of the selected row.
func (m Model) Cursor() int {
return m.cursor
}
// SetCursor sets the cursor position in the table.
func (m *Model) SetCursor(n int) {
m.cursor = clamp(n, 0, len(m.rows)-1)
}
// setYOffset sets the YOffset position in the table.
func (m *Model) setYOffset(n int) {
m.yoffset = clamp(n, 0, len(m.rows)-1)
}
// MoveUp moves the selection up by any number of rows.
// It can not go above the first row.
func (m *Model) MoveUp(n int) {
m.SetCursor(m.cursor - n)
// only set the offset outside of the last available rows.
m.setYOffset(m.yoffset - n)
m.table.Offset(m.yoffset)
}
// MoveDown moves the selection down by any number of rows.
// It can not go below the last row.
func (m *Model) MoveDown(n int) {
// once we're at the last set of rows, where there is no truncation
// stop setting the y offset and only move cursor
// visible lines after updating viewport
m.SetCursor(m.cursor + n)
m.setYOffset(m.yoffset + n)
m.table.Offset(m.yoffset)
}
// GotoTop moves the selection to the first row.
func (m *Model) GotoTop() {
m.MoveUp(m.cursor)
}
// GotoBottom moves the selection to the last row.
func (m *Model) GotoBottom() {
m.MoveDown(len(m.rows))
}
// FromValues create the table rows from a simple string. It uses `\n` by
// default for getting all the rows and the given separator for the fields on
// each row.
func (m *Model) FromValues(value, separator string) {
rows := []Row{}
for _, line := range strings.Split(value, "\n") {
r := Row{}
for _, field := range strings.Split(line, separator) {
r = append(r, field)
}
rows = append(rows, r)
}
m.SetRows(rows)
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func clamp(v, low, high int) int {
return min(max(v, low), high)
}