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server: create production build with webpack directly
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@@ -1,101 +0,0 @@
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// Do this as the first thing so that any code reading it knows the right env.
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process.env.BABEL_ENV = 'production';
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process.env.NODE_ENV = 'production';
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// Makes the script crash on unhandled rejections instead of silently
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// ignoring them. In the future, promise rejections that are not handled will
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// terminate the Node.js process with a non-zero exit code.
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process.on('unhandledRejection', (err) => {
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throw err;
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});
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const chalk = require('chalk');
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const fs = require('fs-extra');
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const webpack = require('webpack');
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const checkRequiredFiles = require('react-dev-utils/checkRequiredFiles');
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const FileSizeReporter = require('react-dev-utils/FileSizeReporter');
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const paths = require('../../shared/config/paths');
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const config = require('../config/webpack.config.prod');
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const {measureFileSizesBeforeBuild, printFileSizesAfterBuild} = FileSizeReporter;
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// These sizes are pretty large. We'll warn for bundles exceeding them.
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const WARN_AFTER_BUNDLE_GZIP_SIZE = 512 * 1024;
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const WARN_AFTER_CHUNK_GZIP_SIZE = 1024 * 1024;
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// Warn and crash if required files are missing
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if (!checkRequiredFiles([paths.appHtml, paths.appIndex])) {
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process.exit(1);
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}
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const copyPublicFolder = () => {
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fs.copySync(paths.appPublic, paths.appBuild, {
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dereference: true,
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filter: (file) => file !== paths.appHtml,
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});
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};
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// Create the production build and print the deployment instructions.
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const build = (previousFileSizes) => {
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console.log('Creating an optimized production build...');
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const compiler = webpack(config);
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return new Promise((resolve, reject) => {
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compiler.run((err, stats) => {
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if (err) {
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return reject(err);
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}
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return resolve({
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stats,
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previousFileSizes,
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});
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});
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});
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};
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// First, read the current file sizes in build directory.
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// This lets us display how much they changed later.
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measureFileSizesBeforeBuild(paths.appBuild)
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.then((previousFileSizes) => {
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// Remove all content but keep the directory so that
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// if you're in it, you don't end up in Trash
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fs.emptyDirSync(paths.appBuild);
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// Merge with the public folder
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copyPublicFolder();
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// Start the webpack build
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return build(previousFileSizes);
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})
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.then(
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({stats, previousFileSizes}) => {
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if (stats.hasErrors()) {
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stats.compilation.errors.forEach((err) => {
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console.error(err);
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});
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process.exit(1);
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}
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if (stats.hasWarnings()) {
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console.log(chalk.yellow('Compiled with warnings.\n'));
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stats.compilation.warnings.forEach((warning) => {
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console.warn(warning);
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});
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}
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console.log('File sizes after gzip:\n');
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printFileSizesAfterBuild(
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stats,
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previousFileSizes,
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paths.appBuild,
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WARN_AFTER_BUNDLE_GZIP_SIZE,
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WARN_AFTER_CHUNK_GZIP_SIZE,
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);
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},
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(err) => {
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console.log(chalk.red('Failed to compile.\n'));
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console.log(`${err.message || err}\n`);
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process.exit(1);
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},
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);
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