New windowing system

Large commit that totally refactor of the way we handle the bar and
panels.

Testing should focus on Panels, Bar, Keyboard Focus, IPC calls.

Changes brief:
- One NFullScreenWindow per screen which handle it's bar and dedicated
panels.
- Added shadows
- Reintroduced dimming
- New panels animations
- Proper Z ordering
- Panels on overlay laywer is not reimplemented, if we do it then the
bar will be on the Overlay too
- Panel dragging was not reimplemented, to be discussed before
reimplementing
- Still a WIP, need to work more on shadows and polishing + debugging.
This commit is contained in:
ItsLemmy
2025-11-03 00:53:02 -05:00
parent 98ed4ec450
commit 101b27fcc7
62 changed files with 2727 additions and 1496 deletions
+6 -5
View File
@@ -60,8 +60,9 @@ NBox {
icon: "settings"
tooltipText: I18n.tr("tooltips.open-settings")
onClicked: {
settingsPanel.requestedTab = SettingsPanel.Tab.General
settingsPanel.open()
var panel = PanelService.getPanel("settingsPanel", screen)
panel.requestedTab = SettingsPanel.Tab.General
panel.open()
}
}
@@ -69,8 +70,8 @@ NBox {
icon: "power"
tooltipText: I18n.tr("tooltips.session-menu")
onClicked: {
sessionMenuPanel.open()
controlCenterPanel.close()
PanelService.getPanel("sessionMenuPanel", screen)?.open()
PanelService.getPanel("controlCenterPanel", screen)?.close()
}
}
@@ -78,7 +79,7 @@ NBox {
icon: "close"
tooltipText: I18n.tr("tooltips.close")
onClicked: {
controlCenterPanel.close()
PanelService.getPanel("controlCenterPanel", screen)?.close()
}
}
}