Switched to qmlformat.

This commit is contained in:
ItsLemmy
2025-11-16 17:07:03 -05:00
parent 32905224b9
commit 3ff5b7639f
223 changed files with 9970 additions and 9658 deletions
+34 -34
View File
@@ -2,13 +2,13 @@ import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Quickshell
import Quickshell.Wayland
import Quickshell.Services.UPower
import Quickshell.Wayland
import qs.Commons
import qs.Modules.Bar.Extras
import qs.Modules.Notification
import qs.Services.UI
import qs.Widgets
import qs.Modules.Notification
import qs.Modules.Bar.Extras
// Bar Component
Item {
@@ -34,9 +34,9 @@ Item {
// Register bar when screen becomes available
onScreenChanged: {
if (screen && screen.name) {
Logger.d("Bar", "Bar screen set to:", screen.name)
Logger.d("Bar", " Position:", barPosition, "Floating:", barFloating)
BarService.registerBar(screen.name)
Logger.d("Bar", "Bar screen set to:", screen.name);
Logger.d("Bar", " Position:", barPosition, "Floating:", barFloating);
BarService.registerBar(screen.name);
}
}
@@ -46,12 +46,12 @@ Item {
anchors.fill: parent
active: {
if (root.screen === null || root.screen === undefined) {
return false
return false;
}
var monitors = Settings.data.bar.monitors || []
var result = monitors.length === 0 || monitors.includes(root.screen.name)
return result
var monitors = Settings.data.bar.monitors || [];
var result = monitors.length === 0 || monitors.includes(root.screen.name);
return result;
}
sourceComponent: Item {
@@ -75,73 +75,73 @@ Item {
readonly property int topLeftCornerState: {
// Floating bar: always simple rounded corners
if (barFloating)
return 0
return 0;
// Top bar: top corners against screen edge = no radius
if (barPosition === "top")
return -1
return -1;
// Left bar: top-left against screen edge = no radius
if (barPosition === "left")
return -1
return -1;
// Bottom/Right bar with outerCorners: inverted corner
if (Settings.data.bar.outerCorners && (barPosition === "bottom" || barPosition === "right")) {
return barIsVertical ? 1 : 2 // horizontal invert for vertical bars, vertical invert for horizontal
return barIsVertical ? 1 : 2; // horizontal invert for vertical bars, vertical invert for horizontal
}
// No outerCorners = square
return -1
return -1;
}
readonly property int topRightCornerState: {
// Floating bar: always simple rounded corners
if (barFloating)
return 0
return 0;
// Top bar: top corners against screen edge = no radius
if (barPosition === "top")
return -1
return -1;
// Right bar: top-right against screen edge = no radius
if (barPosition === "right")
return -1
return -1;
// Bottom/Left bar with outerCorners: inverted corner
if (Settings.data.bar.outerCorners && (barPosition === "bottom" || barPosition === "left")) {
return barIsVertical ? 1 : 2
return barIsVertical ? 1 : 2;
}
// No outerCorners = square
return -1
return -1;
}
readonly property int bottomLeftCornerState: {
// Floating bar: always simple rounded corners
if (barFloating)
return 0
return 0;
// Bottom bar: bottom corners against screen edge = no radius
if (barPosition === "bottom")
return -1
return -1;
// Left bar: bottom-left against screen edge = no radius
if (barPosition === "left")
return -1
return -1;
// Top/Right bar with outerCorners: inverted corner
if (Settings.data.bar.outerCorners && (barPosition === "top" || barPosition === "right")) {
return barIsVertical ? 1 : 2
return barIsVertical ? 1 : 2;
}
// No outerCorners = square
return -1
return -1;
}
readonly property int bottomRightCornerState: {
// Floating bar: always simple rounded corners
if (barFloating)
return 0
return 0;
// Bottom bar: bottom corners against screen edge = no radius
if (barPosition === "bottom")
return -1
return -1;
// Right bar: bottom-right against screen edge = no radius
if (barPosition === "right")
return -1
return -1;
// Top/Left bar with outerCorners: inverted corner
if (Settings.data.bar.outerCorners && (barPosition === "top" || barPosition === "left")) {
return barIsVertical ? 1 : 2
return barIsVertical ? 1 : 2;
}
// No outerCorners = square
return -1
return -1;
}
MouseArea {
@@ -151,14 +151,14 @@ Item {
preventStealing: true
onClicked: function (mouse) {
if (mouse.button === Qt.RightButton) {
var controlCenterPanel = PanelService.getPanel("controlCenterPanel", screen)
var controlCenterPanel = PanelService.getPanel("controlCenterPanel", screen);
if (Settings.data.controlCenter.position === "close_to_bar_button") {
// Will attempt to open the panel next to the bar button if any.
controlCenterPanel?.toggle(null, "ControlCenter")
controlCenterPanel?.toggle(null, "ControlCenter");
} else {
controlCenterPanel?.toggle()
controlCenterPanel?.toggle();
}
mouse.accepted = true
mouse.accepted = true;
}
}
}