BatterySettings: add option to pick which battery is being shown

BatteryPanel: remove redundant things
This commit is contained in:
Ly-sec
2025-11-28 20:55:50 +01:00
parent 46f881026e
commit aeee91d08a
16 changed files with 424 additions and 203 deletions
+109 -37
View File
@@ -6,6 +6,7 @@ import Quickshell.Services.UPower
import qs.Commons
import qs.Modules.Bar.Extras
import qs.Services.Hardware
import qs.Services.Networking
import qs.Services.UI
import qs.Widgets
@@ -34,55 +35,128 @@ Item {
readonly property bool isBarVertical: Settings.data.bar.position === "left" || Settings.data.bar.position === "right"
readonly property string displayMode: widgetSettings.displayMode !== undefined ? widgetSettings.displayMode : widgetMetadata.displayMode
readonly property real warningThreshold: widgetSettings.warningThreshold !== undefined ? widgetSettings.warningThreshold : widgetMetadata.warningThreshold
readonly property bool isLowBattery: !charging && percent <= warningThreshold
// Only show low battery warning if device is ready (prevents false positive during initialization)
readonly property bool isLowBattery: isReady && !charging && percent <= warningThreshold
// Test mode
readonly property bool testMode: false
readonly property int testPercent: 35
readonly property bool testCharging: false
// Main properties
readonly property var battery: UPower.displayDevice
readonly property bool isReady: testMode ? true : (battery && battery.ready && battery.isLaptopBattery && battery.isPresent)
readonly property real percent: testMode ? testPercent : (isReady ? (battery.percentage * 100) : 0)
readonly property string deviceNativePath: widgetSettings.deviceNativePath || ""
function findBatteryDevice(nativePath) {
if (!nativePath || !UPower.devices) {
return UPower.displayDevice;
}
var devices = UPower.devices.values || [];
for (var i = 0; i < devices.length; i++) {
var device = devices[i];
if (device && device.nativePath === nativePath && device.type !== UPowerDeviceType.LinePower && device.percentage !== undefined) {
return device;
}
}
return UPower.displayDevice;
}
function findBluetoothDevice(nativePath) {
if (!nativePath || !BluetoothService.devices) {
return null;
}
var macMatch = nativePath.match(/([0-9a-fA-F]{2}:[0-9a-fA-F]{2}:[0-9a-fA-F]{2}:[0-9a-fA-F]{2}:[0-9a-fA-F]{2}:[0-9a-fA-F]{2})/);
if (!macMatch) {
return null;
}
var macAddress = macMatch[1].toUpperCase();
var devices = BluetoothService.devices.values || [];
for (var i = 0; i < devices.length; i++) {
var device = devices[i];
if (device && device.address && device.address.toUpperCase() === macAddress) {
return device;
}
}
return null;
}
readonly property var battery: findBatteryDevice(deviceNativePath)
readonly property var bluetoothDevice: deviceNativePath ? findBluetoothDevice(deviceNativePath) : null
readonly property bool hasBluetoothBattery: bluetoothDevice && bluetoothDevice.batteryAvailable && bluetoothDevice.battery !== undefined
readonly property bool isBluetoothConnected: bluetoothDevice && bluetoothDevice.connected === true
property bool initializationComplete: false
Timer {
interval: 500
running: true
onTriggered: root.initializationComplete = true
}
readonly property bool isDevicePresent: {
if (testMode)
return true;
if (deviceNativePath) {
if (bluetoothDevice) {
return isBluetoothConnected;
}
if (battery && battery.nativePath === deviceNativePath) {
if (battery.type === UPowerDeviceType.Battery && battery.isPresent !== undefined) {
return battery.isPresent;
}
return battery.ready && battery.percentage !== undefined && (battery.percentage > 0 || battery.state === UPowerDeviceState.Charging);
}
return false;
}
if (battery) {
return (battery.type === UPowerDeviceType.Battery && battery.isPresent !== undefined) ? battery.isPresent : (battery.ready && battery.percentage !== undefined);
}
return false;
}
readonly property bool isReady: testMode ? true : (initializationComplete && battery && battery.ready && isDevicePresent && (battery.percentage !== undefined || hasBluetoothBattery))
readonly property real percent: testMode ? testPercent : (isReady ? (hasBluetoothBattery ? (bluetoothDevice.battery * 100) : (battery.percentage * 100)) : 0)
readonly property bool charging: testMode ? testCharging : (isReady ? battery.state === UPowerDeviceState.Charging : false)
property bool hasNotifiedLowBattery: false
implicitWidth: pill.width
implicitHeight: pill.height
// Helper to evaluate and possibly notify
function maybeNotify(percent, charging) {
// Only notify once we are a below threshold
if (!charging && !root.hasNotifiedLowBattery && percent <= warningThreshold) {
root.hasNotifiedLowBattery = true;
function maybeNotify(currentPercent, isCharging) {
if (!isCharging && !hasNotifiedLowBattery && currentPercent <= warningThreshold) {
hasNotifiedLowBattery = true;
ToastService.showWarning(I18n.tr("toast.battery.low"), I18n.tr("toast.battery.low-desc", {
"percent": Math.round(percent)
"percent": Math.round(currentPercent)
}));
} else if (root.hasNotifiedLowBattery && (charging || percent > warningThreshold + 5)) {
// Reset when charging starts or when battery recovers 5% above threshold
root.hasNotifiedLowBattery = false;
} else if (hasNotifiedLowBattery && (isCharging || currentPercent > warningThreshold + 5)) {
hasNotifiedLowBattery = false;
}
}
// Watch for battery changes
Connections {
target: UPower.displayDevice
function onPercentageChanged() {
var currentPercent = UPower.displayDevice.percentage * 100;
var isCharging = UPower.displayDevice.state === UPowerDeviceState.Charging;
root.maybeNotify(currentPercent, isCharging);
}
function getCurrentPercent() {
return hasBluetoothBattery ? (bluetoothDevice.battery * 100) : (battery ? battery.percentage * 100 : 0);
}
function onStateChanged() {
var isCharging = UPower.displayDevice.state === UPowerDeviceState.Charging;
// Reset notification flag when charging starts
if (isCharging) {
root.hasNotifiedLowBattery = false;
Connections {
target: battery
function onPercentageChanged() {
if (battery) {
maybeNotify(getCurrentPercent(), battery.state === UPowerDeviceState.Charging);
}
}
function onStateChanged() {
if (battery) {
if (battery.state === UPowerDeviceState.Charging) {
hasNotifiedLowBattery = false;
}
maybeNotify(getCurrentPercent(), battery.state === UPowerDeviceState.Charging);
}
}
}
Connections {
target: bluetoothDevice
function onBatteryChanged() {
if (bluetoothDevice && hasBluetoothBattery) {
maybeNotify(bluetoothDevice.battery * 100, battery ? battery.state === UPowerDeviceState.Charging : false);
}
// Also re-evaluate maybeNotify, as state might have changed
var currentPercent = UPower.displayDevice.percentage * 100;
root.maybeNotify(currentPercent, isCharging);
}
}
@@ -119,12 +193,10 @@ Item {
text: (isReady || testMode) ? Math.round(percent) : "-"
suffix: "%"
autoHide: false
forceOpen: isReady && (testMode || battery.isLaptopBattery) && displayMode === "alwaysShow"
forceClose: displayMode === "alwaysHide" || !isReady || (!testMode && !battery.isLaptopBattery)
// Charging is the most important, then low battery
customBackgroundColor: charging ? Color.mPrimary : (isLowBattery ? Color.mError : Color.transparent)
customTextIconColor: charging ? Color.mOnPrimary : (isLowBattery ? Color.mOnError : Color.transparent)
forceOpen: isReady && displayMode === "alwaysShow"
forceClose: displayMode === "alwaysHide" || (initializationComplete && !isReady)
customBackgroundColor: !initializationComplete ? Color.transparent : (charging ? Color.mPrimary : (isLowBattery ? Color.mError : Color.transparent))
customTextIconColor: !initializationComplete ? Color.transparent : (charging ? Color.mOnPrimary : (isLowBattery ? Color.mOnError : Color.transparent))
tooltipText: {
let lines = [];
@@ -132,7 +204,7 @@ Item {
lines.push(`Time left: ${Time.formatVagueHumanReadableDuration(12345)}.`);
return lines.join("\n");
}
if (!isReady || !battery.isLaptopBattery) {
if (!isReady || !isDevicePresent) {
return I18n.tr("battery.no-battery-detected");
}
if (battery.timeToEmpty > 0) {