mirror of
https://github.com/zoriya/noctalia-shell.git
synced 2026-08-15 10:33:34 +00:00
Refactor: Panels and Bar background are now drawn separately with Shapes.
This commit is contained in:
@@ -0,0 +1,634 @@
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import QtQuick
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import Quickshell
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import qs.Commons
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import qs.Services
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/**
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* SmartPanel for use within MainScreen
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*/
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Item {
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id: root
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// Screen property provided by MainScreen
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property ShellScreen screen: null
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// Panel content: Text, icons, etc...
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property Component panelContent: null
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// Panel size properties
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property real preferredWidth: 700
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property real preferredHeight: 900
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property real preferredWidthRatio
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property real preferredHeightRatio
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property color panelBackgroundColor: Color.mSurface
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property color panelBorderColor: Color.mOutline
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property var buttonItem: null
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// Anchoring properties
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property bool panelAnchorHorizontalCenter: false
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property bool panelAnchorVerticalCenter: false
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property bool panelAnchorTop: false
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property bool panelAnchorBottom: false
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property bool panelAnchorLeft: false
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property bool panelAnchorRight: false
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// Button position properties
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property bool useButtonPosition: false
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property point buttonPosition: Qt.point(0, 0)
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property int buttonWidth: 0
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property int buttonHeight: 0
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// Edge snapping: if panel is within this distance (in pixels) from a screen edge, snap
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property real edgeSnapDistance: 50
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// Track whether panel is open
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property bool isPanelOpen: false
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// Track actual visibility (delayed until content is loaded and sized)
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property bool isPanelVisible: false
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// Keyboard event handlers - override these in specific panels to handle shortcuts
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// These are called from MainScreen's centralized shortcuts
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function onEscapePressed() {
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close()
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}
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function onTabPressed() {}
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function onShiftTabPressed() {}
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function onUpPressed() {}
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function onDownPressed() {}
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function onLeftPressed() {}
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function onRightPressed() {}
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function onReturnPressed() {}
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function onHomePressed() {}
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function onEndPressed() {}
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function onPageUpPressed() {}
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function onPageDownPressed() {}
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function onCtrlJPressed() {}
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function onCtrlKPressed() {}
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// Expose panel region for click-through mask
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readonly property var panelRegion: panelContent.maskRegion
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readonly property string barPosition: Settings.data.bar.position
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readonly property bool barIsVertical: barPosition === "left" || barPosition === "right"
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readonly property bool barFloating: Settings.data.bar.floating
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readonly property real barMarginH: barFloating ? Settings.data.bar.marginHorizontal * Style.marginXL : 0
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readonly property real barMarginV: barFloating ? Settings.data.bar.marginVertical * Style.marginXL : 0
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// Helper to detect if any anchor is explicitly set
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readonly property bool hasExplicitHorizontalAnchor: panelAnchorHorizontalCenter || panelAnchorLeft || panelAnchorRight
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readonly property bool hasExplicitVerticalAnchor: panelAnchorVerticalCenter || panelAnchorTop || panelAnchorBottom
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// Effective anchor properties (depend on couldAttach)
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// These are true when:
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// 1. Explicitly anchored, OR
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// 2. Using button position and bar is on that edge, OR
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// 3. Attached to bar with no explicit anchors (default centering behavior)
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readonly property bool effectivePanelAnchorTop: panelAnchorTop || (useButtonPosition && barPosition === "top") || (panelContent.couldAttach && !hasExplicitVerticalAnchor && barPosition === "top" && !barIsVertical)
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readonly property bool effectivePanelAnchorBottom: panelAnchorBottom || (useButtonPosition && barPosition === "bottom") || (panelContent.couldAttach && !hasExplicitVerticalAnchor && barPosition === "bottom" && !barIsVertical)
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readonly property bool effectivePanelAnchorLeft: panelAnchorLeft || (useButtonPosition && barPosition === "left") || (panelContent.couldAttach && !hasExplicitHorizontalAnchor && barPosition === "left" && barIsVertical)
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readonly property bool effectivePanelAnchorRight: panelAnchorRight || (useButtonPosition && barPosition === "right") || (panelContent.couldAttach && !hasExplicitHorizontalAnchor && barPosition === "right" && barIsVertical)
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signal opened
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signal closed
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// Panel visibility and sizing
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visible: isPanelVisible
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width: parent ? parent.width : 0
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height: parent ? parent.height : 0
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// Panel control functions
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function toggle(buttonItem, buttonName) {
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if (!isPanelOpen) {
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open(buttonItem, buttonName)
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} else {
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close()
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}
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}
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function open(buttonItem, buttonName) {
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if (!buttonItem && buttonName) {
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buttonItem = BarService.lookupWidget(buttonName, screen.name)
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}
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if (buttonItem) {
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root.buttonItem = buttonItem
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// Map button position to screen coordinates
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var buttonPos = buttonItem.mapToItem(null, 0, 0)
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root.buttonPosition = Qt.point(buttonPos.x, buttonPos.y)
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root.buttonWidth = buttonItem.width
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root.buttonHeight = buttonItem.height
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root.useButtonPosition = true
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} else {
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// No button provided: reset button position mode
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root.buttonItem = null
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root.useButtonPosition = false
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}
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// Set isPanelOpen to trigger content loading, but don't show yet
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isPanelOpen = true
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// Notify PanelService
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PanelService.willOpenPanel(root)
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// Position and visibility will be set by Loader.onLoaded
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// This ensures no flicker from default size to content size
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}
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function close() {
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// Set visibility to false - state transition will animate
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isPanelVisible = false
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isPanelOpen = false
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PanelService.closedPanel(root)
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closed()
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Logger.d("SmartPanel", "Closing panel", objectName)
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}
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function setPosition() {
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// Calculate panel dimensions first (needed for positioning)
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var w
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// Priority 1: Content-driven size (dynamic)
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if (contentLoader.item && contentLoader.item.contentPreferredWidth !== undefined) {
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w = contentLoader.item.contentPreferredWidth
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} // Priority 2: Ratio-based size
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else if (root.preferredWidthRatio !== undefined) {
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w = Math.round(Math.max((root.width || 1920) * root.preferredWidthRatio, root.preferredWidth))
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} // Priority 3: Static preferred width
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else {
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w = root.preferredWidth
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}
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var panelWidth = Math.min(w, (root.width || 1920) - Style.marginL * 2)
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var h
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// Priority 1: Content-driven size (dynamic)
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if (contentLoader.item && contentLoader.item.contentPreferredHeight !== undefined) {
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h = contentLoader.item.contentPreferredHeight
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} // Priority 2: Ratio-based size
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else if (root.preferredHeightRatio !== undefined) {
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h = Math.round(Math.max((root.height || 1080) * root.preferredHeightRatio, root.preferredHeight))
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} // Priority 3: Static preferred height
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else {
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h = root.preferredHeight
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}
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var panelHeight = Math.min(h, (root.height || 1080) - Style.barHeight - Style.marginL * 2)
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// Update panelBackground size
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panelBackground.width = panelWidth
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panelBackground.height = panelHeight
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// Calculate position
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var calculatedX
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var calculatedY
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// ===== X POSITIONING =====
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if (root.useButtonPosition && root.width > 0 && panelWidth > 0) {
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if (root.barIsVertical) {
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// For vertical bars
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if (panelContent.couldAttach) {
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// Attached panels: align with bar edge (left or right side)
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if (root.barPosition === "left") {
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var leftBarEdge = root.barMarginH + Style.barHeight
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calculatedX = leftBarEdge
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} else {
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// right
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var rightBarEdge = root.width - root.barMarginH - Style.barHeight
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calculatedX = rightBarEdge - panelWidth
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}
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} else {
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// Detached panels: center on button X position
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var panelX = root.buttonPosition.x + root.buttonWidth / 2 - panelWidth / 2
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var minX = Style.marginL
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var maxX = root.width - panelWidth - Style.marginL
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// Account for vertical bar taking up space
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if (root.barPosition === "left") {
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minX = root.barMarginH + Style.barHeight + Style.marginL
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} else if (root.barPosition === "right") {
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maxX = root.width - root.barMarginH - Style.barHeight - panelWidth - Style.marginL
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}
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panelX = Math.max(minX, Math.min(panelX, maxX))
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calculatedX = panelX
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}
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} else {
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// For horizontal bars, center panel on button X position
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var panelX = root.buttonPosition.x + root.buttonWidth / 2 - panelWidth / 2
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if (panelContent.couldAttach) {
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var cornerInset = root.barFloating ? Style.radiusL * 2 : 0
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var barLeftEdge = root.barMarginH + cornerInset
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var barRightEdge = root.width - root.barMarginH - cornerInset
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panelX = Math.max(barLeftEdge, Math.min(panelX, barRightEdge - panelWidth))
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} else {
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panelX = Math.max(Style.marginL, Math.min(panelX, root.width - panelWidth - Style.marginL))
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}
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calculatedX = panelX
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}
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} else {
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// Standard anchor positioning
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if (root.panelAnchorHorizontalCenter) {
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if (root.barIsVertical) {
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if (root.barPosition === "left") {
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var availableStart = root.barMarginH + Style.barHeight
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var availableWidth = root.width - availableStart
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calculatedX = availableStart + (availableWidth - panelWidth) / 2
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} else if (root.barPosition === "right") {
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var availableWidth = root.width - root.barMarginH - Style.barHeight
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calculatedX = (availableWidth - panelWidth) / 2
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} else {
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calculatedX = (root.width - panelWidth) / 2
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}
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} else {
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calculatedX = (root.width - panelWidth) / 2
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}
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} else if (root.effectivePanelAnchorRight) {
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if (panelContent.couldAttach && root.barIsVertical && root.barPosition === "right") {
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var rightBarEdge = root.width - root.barMarginH - Style.barHeight
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calculatedX = rightBarEdge - panelWidth
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} else if (panelContent.couldAttach) {
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calculatedX = root.width - panelWidth
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} else {
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calculatedX = root.width - panelWidth - Style.marginL
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}
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} else if (root.effectivePanelAnchorLeft) {
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if (panelContent.couldAttach && root.barIsVertical && root.barPosition === "left") {
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var leftBarEdge = root.barMarginH + Style.barHeight
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calculatedX = leftBarEdge
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} else if (panelContent.couldAttach) {
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calculatedX = 0
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} else {
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calculatedX = Style.marginL
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}
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} else {
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// No explicit anchor: default to centering on bar
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if (root.barIsVertical) {
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if (root.barPosition === "left") {
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var availableStart = root.barMarginH + Style.barHeight
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var availableWidth = root.width - availableStart - Style.marginL
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calculatedX = availableStart + (availableWidth - panelWidth) / 2
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} else {
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var availableWidth = root.width - root.barMarginH - Style.barHeight - Style.marginL
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calculatedX = Style.marginL + (availableWidth - panelWidth) / 2
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}
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} else {
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if (panelContent.couldAttach) {
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var cornerInset = Style.radiusL + (root.barFloating ? Style.radiusL : 0)
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var barLeftEdge = root.barMarginH + cornerInset
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var barRightEdge = root.width - root.barMarginH - cornerInset
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var centeredX = (root.width - panelWidth) / 2
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calculatedX = Math.max(barLeftEdge, Math.min(centeredX, barRightEdge - panelWidth))
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} else {
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calculatedX = (root.width - panelWidth) / 2
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}
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}
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}
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}
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// Edge snapping for X
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if (panelContent.couldAttach && !root.barFloating && root.width > 0 && panelWidth > 0) {
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var leftEdgePos = root.barMarginH
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if (root.barPosition === "left") {
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leftEdgePos = root.barMarginH + Style.barHeight
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}
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var rightEdgePos = root.width - root.barMarginH - panelWidth
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if (root.barPosition === "right") {
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rightEdgePos = root.width - root.barMarginH - Style.barHeight - panelWidth
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}
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if (Math.abs(calculatedX - leftEdgePos) <= root.edgeSnapDistance) {
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calculatedX = leftEdgePos
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} else if (Math.abs(calculatedX - rightEdgePos) <= root.edgeSnapDistance) {
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calculatedX = rightEdgePos
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}
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}
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// ===== Y POSITIONING =====
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if (root.useButtonPosition && root.height > 0 && panelHeight > 0) {
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if (root.barPosition === "top") {
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var topBarEdge = root.barMarginV + Style.barHeight
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if (panelContent.couldAttach) {
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calculatedY = topBarEdge
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} else {
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calculatedY = topBarEdge + Style.marginM
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}
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} else if (root.barPosition === "bottom") {
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var bottomBarEdge = root.height - root.barMarginV - Style.barHeight
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if (panelContent.couldAttach) {
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calculatedY = bottomBarEdge - panelHeight
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} else {
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calculatedY = bottomBarEdge - panelHeight - Style.marginM
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}
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} else if (root.barIsVertical) {
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var panelY = root.buttonPosition.y + root.buttonHeight / 2 - panelHeight / 2
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var extraPadding = (panelContent.couldAttach && root.barFloating) ? Style.radiusL : 0
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if (panelContent.couldAttach) {
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var cornerInset = extraPadding + (root.barFloating ? Style.radiusL : 0)
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var barTopEdge = root.barMarginV + cornerInset
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var barBottomEdge = root.height - root.barMarginV - cornerInset
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panelY = Math.max(barTopEdge, Math.min(panelY, barBottomEdge - panelHeight))
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} else {
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panelY = Math.max(Style.marginL + extraPadding, Math.min(panelY, root.height - panelHeight - Style.marginL - extraPadding))
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}
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calculatedY = panelY
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}
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} else {
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// Standard anchor positioning
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var barOffset = 0
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if (!panelContent.couldAttach) {
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if (root.barPosition === "top") {
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barOffset = root.barMarginV + Style.barHeight + Style.marginM
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} else if (root.barPosition === "bottom") {
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barOffset = root.barMarginV + Style.barHeight + Style.marginM
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}
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} else {
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if (root.effectivePanelAnchorTop && root.barPosition === "top") {
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calculatedY = root.barMarginV + Style.barHeight
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} else if (root.effectivePanelAnchorBottom && root.barPosition === "bottom") {
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calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight
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} else if (!root.hasExplicitVerticalAnchor) {
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if (root.barPosition === "top") {
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calculatedY = root.barMarginV + Style.barHeight
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} else if (root.barPosition === "bottom") {
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calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight
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}
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}
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}
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if (calculatedY === undefined) {
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if (root.panelAnchorVerticalCenter) {
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if (!root.barIsVertical) {
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if (root.barPosition === "top") {
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var availableStart = root.barMarginV + Style.barHeight
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var availableHeight = root.height - availableStart
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calculatedY = availableStart + (availableHeight - panelHeight) / 2
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} else if (root.barPosition === "bottom") {
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var availableHeight = root.height - root.barMarginV - Style.barHeight
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calculatedY = (availableHeight - panelHeight) / 2
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} else {
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calculatedY = (root.height - panelHeight) / 2
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}
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} else {
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calculatedY = (root.height - panelHeight) / 2
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}
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} else if (root.effectivePanelAnchorTop) {
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if (panelContent.couldAttach) {
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calculatedY = 0
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} else {
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var topBarOffset = (root.barPosition === "top") ? barOffset : 0
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calculatedY = topBarOffset + Style.marginL
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}
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} else if (root.effectivePanelAnchorBottom) {
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if (panelContent.couldAttach) {
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calculatedY = root.height - panelHeight
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} else {
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var bottomBarOffset = (root.barPosition === "bottom") ? barOffset : 0
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calculatedY = root.height - panelHeight - bottomBarOffset - Style.marginL
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}
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} else {
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if (root.barIsVertical) {
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if (panelContent.couldAttach) {
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var cornerInset = root.barFloating ? Style.radiusL * 2 : 0
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var barTopEdge = root.barMarginV + cornerInset
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var barBottomEdge = root.height - root.barMarginV - cornerInset
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var centeredY = (root.height - panelHeight) / 2
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calculatedY = Math.max(barTopEdge, Math.min(centeredY, barBottomEdge - panelHeight))
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} else {
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calculatedY = (root.height - panelHeight) / 2
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}
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} else {
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if (panelContent.couldAttach && !root.barIsVertical) {
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if (root.barPosition === "top") {
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calculatedY = root.barMarginV + Style.barHeight
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} else if (root.barPosition === "bottom") {
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calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight
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}
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} else {
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if (root.barPosition === "top") {
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calculatedY = barOffset + Style.marginL
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} else if (root.barPosition === "bottom") {
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calculatedY = Style.marginL
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} else {
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calculatedY = Style.marginL
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}
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}
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}
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}
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}
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}
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// Edge snapping for Y
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if (panelContent.couldAttach && !root.barFloating && root.height > 0 && panelHeight > 0) {
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var topEdgePos = root.barMarginV
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if (root.barPosition === "top") {
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topEdgePos = root.barMarginV + Style.barHeight
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}
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var bottomEdgePos = root.height - root.barMarginV - panelHeight
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if (root.barPosition === "bottom") {
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bottomEdgePos = root.height - root.barMarginV - Style.barHeight - panelHeight
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}
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if (Math.abs(calculatedY - topEdgePos) <= root.edgeSnapDistance) {
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calculatedY = topEdgePos
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} else if (Math.abs(calculatedY - bottomEdgePos) <= root.edgeSnapDistance) {
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calculatedY = bottomEdgePos
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}
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}
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// Apply calculated positions
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panelBackground.x = calculatedX
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panelBackground.y = calculatedY
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Logger.d("SmartPanel", "Position calculated:", calculatedX, calculatedY)
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Logger.d("SmartPanel", " Panel size:", panelWidth, "x", panelHeight)
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}
|
||||
|
||||
// Watch for changes in content-driven sizes and update position
|
||||
Connections {
|
||||
target: contentLoader.item
|
||||
ignoreUnknownSignals: true
|
||||
|
||||
function onContentPreferredWidthChanged() {
|
||||
if (root.isPanelOpen && root.isPanelVisible) {
|
||||
root.setPosition()
|
||||
}
|
||||
}
|
||||
|
||||
function onContentPreferredHeightChanged() {
|
||||
if (root.isPanelOpen && root.isPanelVisible) {
|
||||
root.setPosition()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Simple opacity-based animation
|
||||
opacity: isPanelVisible ? 1.0 : 0.0
|
||||
|
||||
Behavior on opacity {
|
||||
NumberAnimation {
|
||||
duration: Style.animationNormal
|
||||
easing.type: Easing.OutQuad
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------
|
||||
// Panel Content
|
||||
Item {
|
||||
id: panelContent
|
||||
anchors.fill: parent
|
||||
|
||||
// Screen-dependent attachment properties
|
||||
readonly property bool couldAttach: Settings.data.ui.panelsAttachedToBar
|
||||
readonly property bool couldAttachToBar: {
|
||||
if (!Settings.data.ui.panelsAttachedToBar || Settings.data.bar.backgroundOpacity < 1.0) {
|
||||
return false
|
||||
}
|
||||
|
||||
// A panel can only be attached to a bar if there is a bar on that screen
|
||||
var monitors = Settings.data.bar.monitors || []
|
||||
var result = monitors.length === 0 || monitors.includes(root.screen?.name || "")
|
||||
return result
|
||||
}
|
||||
|
||||
// Edge detection - detect if panel is touching screen edges
|
||||
readonly property bool touchingLeftEdge: couldAttach && panelBackground.x <= 1
|
||||
readonly property bool touchingRightEdge: couldAttach && (panelBackground.x + panelBackground.width) >= (root.width - 1)
|
||||
readonly property bool touchingTopEdge: couldAttach && panelBackground.y <= 1
|
||||
readonly property bool touchingBottomEdge: couldAttach && (panelBackground.y + panelBackground.height) >= (root.height - 1)
|
||||
|
||||
// Bar edge detection - detect if panel is touching bar edges (for cases where centered panels snap to bar due to height constraints)
|
||||
readonly property bool touchingTopBar: couldAttachToBar && root.barPosition === "top" && !root.barIsVertical && Math.abs(panelBackground.y - (root.barMarginV + Style.barHeight)) <= 1
|
||||
readonly property bool touchingBottomBar: couldAttachToBar && root.barPosition === "bottom" && !root.barIsVertical && Math.abs((panelBackground.y + panelBackground.height) - (root.height - root.barMarginV - Style.barHeight)) <= 1
|
||||
readonly property bool touchingLeftBar: couldAttachToBar && root.barPosition === "left" && root.barIsVertical && Math.abs(panelBackground.x - (root.barMarginH + Style.barHeight)) <= 1
|
||||
readonly property bool touchingRightBar: couldAttachToBar && root.barPosition === "right" && root.barIsVertical && Math.abs((panelBackground.x + panelBackground.width) - (root.width - root.barMarginH - Style.barHeight)) <= 1
|
||||
|
||||
// Expose panelBackground for mask region
|
||||
property alias maskRegion: panelBackground
|
||||
|
||||
// The actual panel background - provides geometry for PanelBackground rendering
|
||||
Item {
|
||||
id: panelBackground
|
||||
x: root.x
|
||||
y: root.y
|
||||
width: root.preferredWidth
|
||||
height: root.preferredHeight
|
||||
|
||||
// Corner states for PanelBackground to read
|
||||
// State -1: No radius (flat/square corner)
|
||||
// State 0: Normal (inner curve)
|
||||
// State 1: Horizontal inversion (outer curve on X-axis)
|
||||
// State 2: Vertical inversion (outer curve on Y-axis)
|
||||
|
||||
// Smart corner state calculation based on bar attachment and edge touching
|
||||
property int topLeftCornerState: {
|
||||
// Bar attachment: only attach to bar if bar opacity >= 1.0 (no color clash)
|
||||
var barInverted = panelContent.couldAttachToBar && ((root.barPosition === "top" && !root.barIsVertical && root.effectivePanelAnchorTop) || (root.barPosition === "left" && root.barIsVertical && root.effectivePanelAnchorLeft))
|
||||
// Also detect when panel touches bar edge (e.g., centered panel that's too tall)
|
||||
var barTouchInverted = panelContent.touchingTopBar || panelContent.touchingLeftBar
|
||||
// Screen edge contact: can attach to screen edges even if bar opacity < 1.0
|
||||
// For horizontal bars: invert when touching left/right edges
|
||||
// For vertical bars: invert when touching top/bottom edges
|
||||
var edgeInverted = panelContent.couldAttach && ((panelContent.touchingLeftEdge && !root.barIsVertical) || (panelContent.touchingTopEdge && root.barIsVertical))
|
||||
// Also invert when touching screen edge opposite to bar (e.g., bottom edge when bar is at top)
|
||||
var oppositeEdgeInverted = panelContent.couldAttach && (panelContent.touchingTopEdge && !root.barIsVertical && root.barPosition !== "top")
|
||||
|
||||
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
|
||||
// Determine direction: horizontal bars → horizontal curves, vertical bars → vertical curves
|
||||
// Screen edges: opposite - left/right edges → vertical curves, top/bottom edges → horizontal curves
|
||||
if (panelContent.touchingLeftEdge && !root.barIsVertical)
|
||||
return 2 // Vertical inversion
|
||||
if (panelContent.touchingTopEdge && root.barIsVertical)
|
||||
return 1 // Horizontal inversion
|
||||
return root.barIsVertical ? 2 : 1
|
||||
}
|
||||
return 0 // Normal corner
|
||||
}
|
||||
|
||||
property int topRightCornerState: {
|
||||
var barInverted = panelContent.couldAttachToBar && ((root.barPosition === "top" && !root.barIsVertical && root.effectivePanelAnchorTop) || (root.barPosition === "right" && root.barIsVertical && root.effectivePanelAnchorRight))
|
||||
var barTouchInverted = panelContent.touchingTopBar || panelContent.touchingRightBar
|
||||
var edgeInverted = panelContent.couldAttach && ((panelContent.touchingRightEdge && !root.barIsVertical) || (panelContent.touchingTopEdge && root.barIsVertical))
|
||||
var oppositeEdgeInverted = panelContent.couldAttach && (panelContent.touchingTopEdge && !root.barIsVertical && root.barPosition !== "top")
|
||||
|
||||
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
|
||||
if (panelContent.touchingRightEdge && !root.barIsVertical)
|
||||
return 2
|
||||
if (panelContent.touchingTopEdge && root.barIsVertical)
|
||||
return 1
|
||||
return root.barIsVertical ? 2 : 1
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
property int bottomLeftCornerState: {
|
||||
var barInverted = panelContent.couldAttachToBar && ((root.barPosition === "bottom" && !root.barIsVertical && root.effectivePanelAnchorBottom) || (root.barPosition === "left" && root.barIsVertical && root.effectivePanelAnchorLeft))
|
||||
var barTouchInverted = panelContent.touchingBottomBar || panelContent.touchingLeftBar
|
||||
var edgeInverted = panelContent.couldAttach && ((panelContent.touchingLeftEdge && !root.barIsVertical) || (panelContent.touchingBottomEdge && root.barIsVertical))
|
||||
var oppositeEdgeInverted = panelContent.couldAttach && (panelContent.touchingBottomEdge && !root.barIsVertical && root.barPosition !== "bottom")
|
||||
|
||||
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
|
||||
if (panelContent.touchingLeftEdge && !root.barIsVertical)
|
||||
return 2
|
||||
if (panelContent.touchingBottomEdge && root.barIsVertical)
|
||||
return 1
|
||||
return root.barIsVertical ? 2 : 1
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
property int bottomRightCornerState: {
|
||||
var barInverted = panelContent.couldAttachToBar && ((root.barPosition === "bottom" && !root.barIsVertical && root.effectivePanelAnchorBottom) || (root.barPosition === "right" && root.barIsVertical && root.effectivePanelAnchorRight))
|
||||
var barTouchInverted = panelContent.touchingBottomBar || panelContent.touchingRightBar
|
||||
var edgeInverted = panelContent.couldAttach && ((panelContent.touchingRightEdge && !root.barIsVertical) || (panelContent.touchingBottomEdge && root.barIsVertical))
|
||||
var oppositeEdgeInverted = panelContent.couldAttach && (panelContent.touchingBottomEdge && !root.barIsVertical && root.barPosition !== "bottom")
|
||||
|
||||
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
|
||||
if (panelContent.touchingRightEdge && !root.barIsVertical)
|
||||
return 2
|
||||
if (panelContent.touchingBottomEdge && root.barIsVertical)
|
||||
return 1
|
||||
return root.barIsVertical ? 2 : 1
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// MouseArea to catch clicks on the panel and prevent them from reaching the background
|
||||
// This prevents closing the panel when clicking inside it
|
||||
MouseArea {
|
||||
anchors.fill: parent
|
||||
z: -1 // Behind content, but on the panel background
|
||||
onClicked: {
|
||||
|
||||
// Accept and ignore - prevents propagation to background
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Panel top content: Text, icons, etc...
|
||||
Loader {
|
||||
id: contentLoader
|
||||
active: isPanelOpen
|
||||
x: panelBackground.x
|
||||
y: panelBackground.y
|
||||
width: panelBackground.width
|
||||
height: panelBackground.height
|
||||
sourceComponent: root.panelContent
|
||||
|
||||
// When content finishes loading, make visible then calculate position
|
||||
onLoaded: {
|
||||
// Make panel visible FIRST so corner state bindings have valid context
|
||||
// This happens in the same frame, so no visual flicker
|
||||
isPanelVisible = true
|
||||
|
||||
// Calculate position with content-driven sizes if available
|
||||
// When position updates, corner state bindings re-evaluate with panel visible
|
||||
setPosition()
|
||||
|
||||
// Emit opened signal
|
||||
opened()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user