feat: volume overdrive

This commit is contained in:
FUFSoB
2025-09-24 14:04:08 +05:00
parent 1673201916
commit fb64b3ba43
5 changed files with 24 additions and 5 deletions
+5 -1
View File
@@ -70,7 +70,11 @@ Loader {
// Get progress bar color
function getProgressColor() {
if (osdType === OSD.Type.Volume) {
return isMuted ? Color.mError : Color.mPrimary
if (isMuted)
return Color.mError
if (currentVolume > 1.0)
return Color.mError
return Color.mPrimary
} else {
return Color.mPrimary
}
+15 -2
View File
@@ -51,7 +51,7 @@ ColumnLayout {
NValueSlider {
Layout.fillWidth: true
from: 0
to: Settings.data.audio.volumeOverdrive ? 2.0 : 1.0
to: Settings.data.audio.volumeOverdrive ? 1.5 : 1.0
value: localVolume
stepSize: 0.01
text: Math.floor(AudioService.volume * 100) + "%"
@@ -91,7 +91,7 @@ ColumnLayout {
NValueSlider {
Layout.fillWidth: true
from: 0
to: 1.0
to: Settings.data.audio.volumeOverdrive ? 1.5 : 1.0
value: AudioService.inputVolume
stepSize: 0.01
text: Math.floor(AudioService.inputVolume * 100) + "%"
@@ -130,6 +130,19 @@ ColumnLayout {
}
}
// Raise maximum volume above 100%
ColumnLayout {
spacing: Style.marginS * scaling
Layout.fillWidth: true
NToggle {
label: "Allow volume overdrive"
description: "Allow raising volume above 100%."
checked: Settings.data.audio.volumeOverdrive
onToggled: checked => Settings.data.audio.volumeOverdrive = checked
}
}
NDivider {
Layout.fillWidth: true
Layout.topMargin: Style.marginXL * scaling