import QtQuick import qs.Commons Item { id: root property color fillColor: Color.mPrimary property color strokeColor: Color.mOnSurface property int strokeWidth: 0 property var values: [] property bool vertical: false // Minimum signal properties property bool showMinimumSignal: false property real minimumSignalValue: 0.05 // Default to 5% of height // Pre-compute mirroring readonly property int valuesCount: values.length readonly property int totalBars: valuesCount * 2 readonly property real barSlotSize: totalBars > 0 ? (vertical ? height : width) / totalBars : 0 readonly property real centerY: height / 2 readonly property real centerX: width / 2 Repeater { model: root.totalBars Rectangle { // The first half of bars are a mirror image (reversed values array). // The second half of bars are in normal order. property int valueIndex: index < root.valuesCount ? root.valuesCount - 1 - index // Mirrored half : index - root.valuesCount // Normal half property real rawAmp: root.values[valueIndex] property real amp: (root.showMinimumSignal && rawAmp === 0) ? root.minimumSignalValue : rawAmp property real barSize: (vertical ? root.width : root.height) * amp color: root.fillColor border.color: root.strokeColor border.width: root.strokeWidth antialiasing: true width: vertical ? barSize : root.barSlotSize * 0.8 height: vertical ? root.barSlotSize * 0.8 : barSize x: vertical ? root.centerX - (barSize / 2) : index * root.barSlotSize + (root.barSlotSize * 0.25) y: vertical ? index * root.barSlotSize + (root.barSlotSize * 0.25) : root.centerY - (barSize / 2) } } }