import QtQuick import QtQuick.Effects import Quickshell import Quickshell.Widgets import qs.Commons Rectangle { id: root property string imagePath: "" property color borderColor: Color.transparent property real borderWidth: 0 property real imageRadius: width * 0.5 property int imageFillMode: Image.PreserveAspectCrop property string fallbackIcon: "" property real fallbackIconSize: Style.fontSizeXXL property real scaledRadius: imageRadius * Settings.data.general.radiusRatio signal statusChanged(int status) color: Color.transparent radius: scaledRadius anchors.margins: Style.marginXXS Rectangle { color: Color.transparent anchors.fill: parent Image { id: img anchors.fill: parent source: imagePath visible: false mipmap: true smooth: true asynchronous: true antialiasing: true fillMode: root.imageFillMode horizontalAlignment: Image.AlignHCenter verticalAlignment: Image.AlignVCenter onStatusChanged: root.statusChanged(status) } ShaderEffect { anchors.fill: parent property var source: ShaderEffectSource { sourceItem: img hideSource: true live: true recursive: false format: ShaderEffectSource.RGBA } property real itemWidth: root.width property real itemHeight: root.height property real cornerRadius: root.radius property real imageOpacity: root.opacity fragmentShader: Qt.resolvedUrl(Quickshell.shellDir + "/Shaders/qsb/rounded_image.frag.qsb") supportsAtlasTextures: false blending: true Rectangle { id: background anchors.fill: parent color: Color.transparent z: -1 } } Loader { active: fallbackIcon !== undefined && fallbackIcon !== "" && (imagePath === undefined || imagePath === "") anchors.centerIn: parent sourceComponent: NIcon { anchors.centerIn: parent icon: fallbackIcon pointSize: fallbackIconSize z: 0 } } } Rectangle { anchors.fill: parent radius: parent.radius color: Color.transparent border.color: parent.borderColor border.width: parent.borderWidth antialiasing: true z: 10 } }