Files
noctalia-shell/Modules/MainScreen/PanelPlaceholder.qml

706 lines
31 KiB
QML

import QtQuick
import Quickshell
import qs.Commons
import qs.Services.UI
/**
* PanelPlaceholder - Lightweight positioning logic for panel backgrounds
*
* This component stays in MainScreen and provides geometry for PanelBackground rendering.
* It contains only positioning calculations and animations, no visual content.
* The actual panel content lives in a separate SmartPanelWindow.
*/
Item {
id: root
// Required properties
required property ShellScreen screen
required property string panelName
// Unique identifier
// Panel size properties
property real preferredWidth: 700
property real preferredHeight: 900
property real preferredWidthRatio
property real preferredHeightRatio
property var buttonItem: null
property bool forceAttachToBar: false
// Anchoring properties
property bool panelAnchorHorizontalCenter: false
property bool panelAnchorVerticalCenter: false
property bool panelAnchorTop: false
property bool panelAnchorBottom: false
property bool panelAnchorLeft: false
property bool panelAnchorRight: false
// Button position properties
property bool useButtonPosition: false
property point buttonPosition: Qt.point(0, 0)
property int buttonWidth: 0
property int buttonHeight: 0
// Edge snapping distance
property real edgeSnapDistance: 50
// State tracking (controlled by SmartPanelWindow)
property bool isPanelVisible: false
property bool isClosing: false
property bool opacityFadeComplete: false
// Content size (set by SmartPanelWindow when content size changes)
property real contentPreferredWidth: 0
property real contentPreferredHeight: 0
// Expose panelBackground as panelItem for AllBackgrounds
readonly property var panelItem: panelBackground
// Bar configuration
readonly property string barPosition: Settings.data.bar.position
readonly property bool barIsVertical: barPosition === "left" || barPosition === "right"
readonly property bool barFloating: Settings.data.bar.floating
readonly property real barMarginH: barFloating ? Settings.data.bar.marginHorizontal * Style.marginXL : 0
readonly property real barMarginV: barFloating ? Settings.data.bar.marginVertical * Style.marginXL : 0
// Helper to detect if any anchor is explicitly set
readonly property bool hasExplicitHorizontalAnchor: panelAnchorHorizontalCenter || panelAnchorLeft || panelAnchorRight
readonly property bool hasExplicitVerticalAnchor: panelAnchorVerticalCenter || panelAnchorTop || panelAnchorBottom
// Attachment properties
readonly property bool allowAttach: Settings.data.ui.panelsAttachedToBar || root.forceAttachToBar
readonly property bool allowAttachToBar: {
if (!(Settings.data.ui.panelsAttachedToBar || root.forceAttachToBar) || Settings.data.bar.backgroundOpacity < 1.0) {
return false;
}
// A panel can only be attached to a bar if there is a bar on that screen
var monitors = Settings.data.bar.monitors || [];
var result = monitors.length === 0 || monitors.includes(root.screen?.name || "");
return result;
}
// Effective anchor properties (depend on allowAttach)
readonly property bool effectivePanelAnchorTop: panelAnchorTop || (useButtonPosition && barPosition === "top") || (allowAttach && !hasExplicitVerticalAnchor && barPosition === "top" && !barIsVertical)
readonly property bool effectivePanelAnchorBottom: panelAnchorBottom || (useButtonPosition && barPosition === "bottom") || (allowAttach && !hasExplicitVerticalAnchor && barPosition === "bottom" && !barIsVertical)
readonly property bool effectivePanelAnchorLeft: panelAnchorLeft || (useButtonPosition && barPosition === "left") || (allowAttach && !hasExplicitHorizontalAnchor && barPosition === "left" && barIsVertical)
readonly property bool effectivePanelAnchorRight: panelAnchorRight || (useButtonPosition && barPosition === "right") || (allowAttach && !hasExplicitHorizontalAnchor && barPosition === "right" && barIsVertical)
// Panel dimensions and visibility
visible: isPanelVisible
width: parent ? parent.width : 0
height: parent ? parent.height : 0
// Update position when UI scale changes
Connections {
target: Style
function onUiScaleRatioChanged() {
if (root.isPanelVisible) {
root.setPosition();
}
}
}
// Public function to update content size from SmartPanelWindow
function updateContentSize(w, h) {
contentPreferredWidth = w;
contentPreferredHeight = h;
if (isPanelVisible) {
setPosition();
}
}
// Main positioning calculation function
function setPosition() {
// Don't calculate position if parent dimensions aren't available yet
if (!root.width || !root.height) {
Logger.d("PanelPlaceholder", "Skipping setPosition - dimensions not ready:", root.width, "x", root.height, panelName);
Qt.callLater(setPosition);
return;
}
// Calculate panel dimensions first (needed for positioning)
var w;
// Priority 1: Content-driven size (dynamic)
if (contentPreferredWidth > 0) {
w = contentPreferredWidth;
} // Priority 2: Ratio-based size
else if (root.preferredWidthRatio !== undefined) {
w = Math.round(Math.max(root.width * root.preferredWidthRatio, root.preferredWidth));
} // Priority 3: Static preferred width
else {
w = root.preferredWidth;
}
var panelWidth = Math.min(w, root.width - Style.marginL * 2);
var h;
// Priority 1: Content-driven size (dynamic)
if (contentPreferredHeight > 0) {
h = contentPreferredHeight;
} // Priority 2: Ratio-based size
else if (root.preferredHeightRatio !== undefined) {
h = Math.round(Math.max(root.height * root.preferredHeightRatio, root.preferredHeight));
} // Priority 3: Static preferred height
else {
h = root.preferredHeight;
}
var panelHeight = Math.min(h, root.height - Style.barHeight - Style.marginL * 2);
// Update panelBackground target size (will be animated)
panelBackground.targetWidth = panelWidth;
panelBackground.targetHeight = panelHeight;
// Calculate position
var calculatedX;
var calculatedY;
// ===== X POSITIONING =====
if (root.useButtonPosition && root.width > 0 && panelWidth > 0) {
if (root.barIsVertical) {
// For vertical bars
if (allowAttach) {
// Attached panels: align with bar edge (left or right side)
if (root.barPosition === "left") {
var leftBarEdge = root.barMarginH + Style.barHeight;
calculatedX = leftBarEdge;
} else {
// right
var rightBarEdge = root.width - root.barMarginH - Style.barHeight;
calculatedX = rightBarEdge - panelWidth;
}
} else {
// Detached panels: center on button X position
var panelX = root.buttonPosition.x + root.buttonWidth / 2 - panelWidth / 2;
var minX = Style.marginL;
var maxX = root.width - panelWidth - Style.marginL;
// Account for vertical bar taking up space
if (root.barPosition === "left") {
minX = root.barMarginH + Style.barHeight + Style.marginL;
} else if (root.barPosition === "right") {
maxX = root.width - root.barMarginH - Style.barHeight - panelWidth - Style.marginL;
}
panelX = Math.max(minX, Math.min(panelX, maxX));
calculatedX = panelX;
}
} else {
// For horizontal bars, center panel on button X position
var panelX = root.buttonPosition.x + root.buttonWidth / 2 - panelWidth / 2;
if (allowAttach) {
var cornerInset = root.barFloating ? Style.radiusL * 2 : 0;
var barLeftEdge = root.barMarginH + cornerInset;
var barRightEdge = root.width - root.barMarginH - cornerInset;
panelX = Math.max(barLeftEdge, Math.min(panelX, barRightEdge - panelWidth));
} else {
panelX = Math.max(Style.marginL, Math.min(panelX, root.width - panelWidth - Style.marginL));
}
calculatedX = panelX;
}
} else {
// Standard anchor positioning
if (root.panelAnchorHorizontalCenter) {
if (root.barIsVertical) {
if (root.barPosition === "left") {
var availableStart = root.barMarginH + Style.barHeight;
var availableWidth = root.width - availableStart;
calculatedX = availableStart + (availableWidth - panelWidth) / 2;
} else if (root.barPosition === "right") {
var availableWidth = root.width - root.barMarginH - Style.barHeight;
calculatedX = (availableWidth - panelWidth) / 2;
} else {
calculatedX = (root.width - panelWidth) / 2;
}
} else {
calculatedX = (root.width - panelWidth) / 2;
}
} else if (root.effectivePanelAnchorRight) {
if (allowAttach && root.barIsVertical && root.barPosition === "right") {
var rightBarEdge = root.width - root.barMarginH - Style.barHeight;
calculatedX = rightBarEdge - panelWidth;
} else if (allowAttach) {
// Account for corner inset when bar is floating, horizontal, AND panel is on same edge as bar
var panelOnSameEdgeAsBar = (root.barPosition === "top" && root.effectivePanelAnchorTop) || (root.barPosition === "bottom" && root.effectivePanelAnchorBottom);
if (!root.barIsVertical && root.barFloating && panelOnSameEdgeAsBar) {
var rightCornerInset = Style.radiusL * 2;
calculatedX = root.width - root.barMarginH - rightCornerInset - panelWidth;
} else {
calculatedX = root.width - panelWidth;
}
} else {
calculatedX = root.width - panelWidth - Style.marginL;
}
} else if (root.effectivePanelAnchorLeft) {
if (allowAttach && root.barIsVertical && root.barPosition === "left") {
var leftBarEdge = root.barMarginH + Style.barHeight;
calculatedX = leftBarEdge;
} else if (allowAttach) {
// Account for corner inset when bar is floating, horizontal, AND panel is on same edge as bar
var panelOnSameEdgeAsBar = (root.barPosition === "top" && root.effectivePanelAnchorTop) || (root.barPosition === "bottom" && root.effectivePanelAnchorBottom);
if (!root.barIsVertical && root.barFloating && panelOnSameEdgeAsBar) {
var leftCornerInset = Style.radiusL * 2;
calculatedX = root.barMarginH + leftCornerInset;
} else {
calculatedX = 0;
}
} else {
calculatedX = Style.marginL;
}
} else {
// No explicit anchor: default to centering on bar
if (root.barIsVertical) {
if (root.barPosition === "left") {
var availableStart = root.barMarginH + Style.barHeight;
var availableWidth = root.width - availableStart - Style.marginL;
calculatedX = availableStart + (availableWidth - panelWidth) / 2;
} else {
var availableWidth = root.width - root.barMarginH - Style.barHeight - Style.marginL;
calculatedX = Style.marginL + (availableWidth - panelWidth) / 2;
}
} else {
if (allowAttach) {
var cornerInset = Style.radiusL + (root.barFloating ? Style.radiusL : 0);
var barLeftEdge = root.barMarginH + cornerInset;
var barRightEdge = root.width - root.barMarginH - cornerInset;
var centeredX = (root.width - panelWidth) / 2;
calculatedX = Math.max(barLeftEdge, Math.min(centeredX, barRightEdge - panelWidth));
} else {
calculatedX = (root.width - panelWidth) / 2;
}
}
}
}
// Edge snapping for X
if (allowAttach && !root.barFloating && root.width > 0 && panelWidth > 0) {
var leftEdgePos = root.barMarginH;
if (root.barPosition === "left") {
leftEdgePos = root.barMarginH + Style.barHeight;
}
var rightEdgePos = root.width - root.barMarginH - panelWidth;
if (root.barPosition === "right") {
rightEdgePos = root.width - root.barMarginH - Style.barHeight - panelWidth;
}
// Only snap to left edge if panel is actually meant to be at left
var shouldSnapToLeft = root.effectivePanelAnchorLeft || (!root.hasExplicitHorizontalAnchor && root.barPosition === "left");
// Only snap to right edge if panel is actually meant to be at right
var shouldSnapToRight = root.effectivePanelAnchorRight || (!root.hasExplicitHorizontalAnchor && root.barPosition === "right");
if (shouldSnapToLeft && Math.abs(calculatedX - leftEdgePos) <= root.edgeSnapDistance) {
calculatedX = leftEdgePos;
} else if (shouldSnapToRight && Math.abs(calculatedX - rightEdgePos) <= root.edgeSnapDistance) {
calculatedX = rightEdgePos;
}
}
// ===== Y POSITIONING =====
if (root.useButtonPosition && root.height > 0 && panelHeight > 0) {
if (root.barPosition === "top") {
var topBarEdge = root.barMarginV + Style.barHeight;
if (allowAttach) {
calculatedY = topBarEdge;
} else {
calculatedY = topBarEdge + Style.marginM;
}
} else if (root.barPosition === "bottom") {
var bottomBarEdge = root.height - root.barMarginV - Style.barHeight;
if (allowAttach) {
calculatedY = bottomBarEdge - panelHeight;
} else {
calculatedY = bottomBarEdge - panelHeight - Style.marginM;
}
} else if (root.barIsVertical) {
var panelY = root.buttonPosition.y + root.buttonHeight / 2 - panelHeight / 2;
var extraPadding = (allowAttach && root.barFloating) ? Style.radiusL : 0;
if (allowAttach) {
var cornerInset = extraPadding + (root.barFloating ? Style.radiusL : 0);
var barTopEdge = root.barMarginV + cornerInset;
var barBottomEdge = root.height - root.barMarginV - cornerInset;
panelY = Math.max(barTopEdge, Math.min(panelY, barBottomEdge - panelHeight));
} else {
panelY = Math.max(Style.marginL + extraPadding, Math.min(panelY, root.height - panelHeight - Style.marginL - extraPadding));
}
calculatedY = panelY;
}
} else {
// Standard anchor positioning
var barOffset = 0;
if (!allowAttach) {
if (root.barPosition === "top") {
barOffset = root.barMarginV + Style.barHeight + Style.marginM;
} else if (root.barPosition === "bottom") {
barOffset = root.barMarginV + Style.barHeight + Style.marginM;
}
} else {
if (root.effectivePanelAnchorTop && root.barPosition === "top") {
calculatedY = root.barMarginV + Style.barHeight;
} else if (root.effectivePanelAnchorBottom && root.barPosition === "bottom") {
calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight;
} else if (!root.hasExplicitVerticalAnchor) {
if (root.barPosition === "top") {
calculatedY = root.barMarginV + Style.barHeight;
} else if (root.barPosition === "bottom") {
calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight;
}
}
}
if (calculatedY === undefined) {
if (root.panelAnchorVerticalCenter) {
if (!root.barIsVertical) {
if (root.barPosition === "top") {
var availableStart = root.barMarginV + Style.barHeight;
var availableHeight = root.height - availableStart;
calculatedY = availableStart + (availableHeight - panelHeight) / 2;
} else if (root.barPosition === "bottom") {
var availableHeight = root.height - root.barMarginV - Style.barHeight;
calculatedY = (availableHeight - panelHeight) / 2;
} else {
calculatedY = (root.height - panelHeight) / 2;
}
} else {
calculatedY = (root.height - panelHeight) / 2;
}
} else if (root.effectivePanelAnchorTop) {
if (allowAttach) {
calculatedY = 0;
} else {
var topBarOffset = (root.barPosition === "top") ? barOffset : 0;
calculatedY = topBarOffset + Style.marginL;
}
} else if (root.effectivePanelAnchorBottom) {
if (allowAttach) {
calculatedY = root.height - panelHeight;
} else {
var bottomBarOffset = (root.barPosition === "bottom") ? barOffset : 0;
calculatedY = root.height - panelHeight - bottomBarOffset - Style.marginL;
}
} else {
if (root.barIsVertical) {
if (allowAttach) {
var cornerInset = root.barFloating ? Style.radiusL * 2 : 0;
var barTopEdge = root.barMarginV + cornerInset;
var barBottomEdge = root.height - root.barMarginV - cornerInset;
var centeredY = (root.height - panelHeight) / 2;
calculatedY = Math.max(barTopEdge, Math.min(centeredY, barBottomEdge - panelHeight));
} else {
calculatedY = (root.height - panelHeight) / 2;
}
} else {
if (allowAttach && !root.barIsVertical) {
if (root.barPosition === "top") {
calculatedY = root.barMarginV + Style.barHeight;
} else if (root.barPosition === "bottom") {
calculatedY = root.height - root.barMarginV - Style.barHeight - panelHeight;
}
} else {
if (root.barPosition === "top") {
calculatedY = barOffset + Style.marginL;
} else if (root.barPosition === "bottom") {
calculatedY = Style.marginL;
} else {
calculatedY = Style.marginL;
}
}
}
}
}
}
// Edge snapping for Y
if (allowAttach && !root.barFloating && root.height > 0 && panelHeight > 0) {
var topEdgePos = root.barMarginV;
if (root.barPosition === "top") {
topEdgePos = root.barMarginV + Style.barHeight;
}
var bottomEdgePos = root.height - root.barMarginV - panelHeight;
if (root.barPosition === "bottom") {
bottomEdgePos = root.height - root.barMarginV - Style.barHeight - panelHeight;
}
// Only snap to top edge if panel is actually meant to be at top
var shouldSnapToTop = root.effectivePanelAnchorTop || (!root.hasExplicitVerticalAnchor && root.barPosition === "top");
// Only snap to bottom edge if panel is actually meant to be at bottom
var shouldSnapToBottom = root.effectivePanelAnchorBottom || (!root.hasExplicitVerticalAnchor && root.barPosition === "bottom");
if (shouldSnapToTop && Math.abs(calculatedY - topEdgePos) <= root.edgeSnapDistance) {
calculatedY = topEdgePos;
} else if (shouldSnapToBottom && Math.abs(calculatedY - bottomEdgePos) <= root.edgeSnapDistance) {
calculatedY = bottomEdgePos;
}
}
// Apply calculated positions (set targets for animation)
panelBackground.targetX = calculatedX;
panelBackground.targetY = calculatedY;
Logger.d("PanelPlaceholder", "Position calculated:", calculatedX, calculatedY, panelName);
Logger.d("PanelPlaceholder", " Panel size:", panelWidth, "x", panelHeight);
}
// The panel background geometry item
Item {
id: panelBackground
// Store target dimensions (set by setPosition())
property real targetWidth: root.preferredWidth
property real targetHeight: root.preferredHeight
property real targetX: 0
property real targetY: 0
property var bezierCurve: [0.05, 0, 0.133, 0.06, 0.166, 0.4, 0.208, 0.82, 0.25, 1, 1, 1]
// Edge detection
readonly property bool touchingLeftEdge: allowAttach && panelBackground.x <= 1
readonly property bool touchingRightEdge: allowAttach && (panelBackground.x + panelBackground.width) >= (root.width - 1)
readonly property bool touchingTopEdge: allowAttach && panelBackground.y <= 1
readonly property bool touchingBottomEdge: allowAttach && (panelBackground.y + panelBackground.height) >= (root.height - 1)
// Bar edge detection
readonly property bool touchingTopBar: allowAttachToBar && root.barPosition === "top" && !root.barIsVertical && Math.abs(panelBackground.y - (root.barMarginV + Style.barHeight)) <= 1
readonly property bool touchingBottomBar: allowAttachToBar && root.barPosition === "bottom" && !root.barIsVertical && Math.abs((panelBackground.y + panelBackground.height) - (root.height - root.barMarginV - Style.barHeight)) <= 1
readonly property bool touchingLeftBar: allowAttachToBar && root.barPosition === "left" && root.barIsVertical && Math.abs(panelBackground.x - (root.barMarginH + Style.barHeight)) <= 1
readonly property bool touchingRightBar: allowAttachToBar && root.barPosition === "right" && root.barIsVertical && Math.abs((panelBackground.x + panelBackground.width) - (root.width - root.barMarginH - Style.barHeight)) <= 1
// Animation direction determination (using target position to avoid binding loops)
readonly property bool willTouchTopBar: {
if (!isPanelVisible)
return false;
if (!allowAttachToBar || root.barPosition !== "top" || root.barIsVertical)
return false;
var targetTopBarY = root.barMarginV + Style.barHeight;
return Math.abs(panelBackground.targetY - targetTopBarY) <= 1;
}
readonly property bool willTouchBottomBar: {
if (!isPanelVisible)
return false;
if (!allowAttachToBar || root.barPosition !== "bottom" || root.barIsVertical)
return false;
var targetBottomBarY = root.height - root.barMarginV - Style.barHeight - panelBackground.targetHeight;
return Math.abs(panelBackground.targetY - targetBottomBarY) <= 1;
}
readonly property bool willTouchLeftBar: {
if (!isPanelVisible)
return false;
if (!allowAttachToBar || root.barPosition !== "left" || !root.barIsVertical)
return false;
var targetLeftBarX = root.barMarginH + Style.barHeight;
return Math.abs(panelBackground.targetX - targetLeftBarX) <= 1;
}
readonly property bool willTouchRightBar: {
if (!isPanelVisible)
return false;
if (!allowAttachToBar || root.barPosition !== "right" || !root.barIsVertical)
return false;
var targetRightBarX = root.width - root.barMarginH - Style.barHeight - panelBackground.targetWidth;
return Math.abs(panelBackground.targetX - targetRightBarX) <= 1;
}
readonly property bool willTouchTopEdge: isPanelVisible && allowAttach && panelBackground.targetY <= 1
readonly property bool willTouchBottomEdge: isPanelVisible && allowAttach && (panelBackground.targetY + panelBackground.targetHeight) >= (root.height - 1)
readonly property bool willTouchLeftEdge: isPanelVisible && allowAttach && panelBackground.targetX <= 1
readonly property bool willTouchRightEdge: isPanelVisible && allowAttach && (panelBackground.targetX + panelBackground.targetWidth) >= (root.width - 1)
readonly property bool isActuallyAttachedToAnyEdge: {
if (!isPanelVisible)
return false;
return willTouchTopBar || willTouchBottomBar || willTouchLeftBar || willTouchRightBar || willTouchTopEdge || willTouchBottomEdge || willTouchLeftEdge || willTouchRightEdge;
}
readonly property bool animateFromTop: {
if (!isPanelVisible)
return true;
if (willTouchTopBar)
return true;
if (willTouchTopEdge && !willTouchTopBar && !willTouchBottomBar && !willTouchLeftBar && !willTouchRightBar)
return true;
if (!isActuallyAttachedToAnyEdge)
return true;
return false;
}
readonly property bool animateFromBottom: {
if (!isPanelVisible)
return false;
if (willTouchBottomBar)
return true;
if (willTouchBottomEdge && !willTouchTopBar && !willTouchBottomBar && !willTouchLeftBar && !willTouchRightBar)
return true;
return false;
}
readonly property bool animateFromLeft: {
if (!isPanelVisible)
return false;
if (willTouchTopBar || willTouchBottomBar)
return false;
if (willTouchLeftBar)
return true;
var touchingTopEdge = isPanelVisible && allowAttach && panelBackground.targetY <= 1;
var touchingBottomEdge = isPanelVisible && allowAttach && (panelBackground.targetY + panelBackground.targetHeight) >= (root.height - 1);
if (touchingTopEdge || touchingBottomEdge)
return false;
if (willTouchLeftEdge && !willTouchLeftBar && !willTouchTopBar && !willTouchBottomBar && !willTouchRightBar)
return true;
return false;
}
readonly property bool animateFromRight: {
if (!isPanelVisible)
return false;
if (willTouchTopBar || willTouchBottomBar)
return false;
if (willTouchRightBar)
return true;
var touchingTopEdge = isPanelVisible && allowAttach && panelBackground.targetY <= 1;
var touchingBottomEdge = isPanelVisible && allowAttach && (panelBackground.targetY + panelBackground.targetHeight) >= (root.height - 1);
if (touchingTopEdge || touchingBottomEdge)
return false;
if (willTouchRightEdge && !willTouchLeftBar && !willTouchTopBar && !willTouchBottomBar && !willTouchRightBar)
return true;
return false;
}
readonly property bool shouldAnimateWidth: !shouldAnimateHeight && (animateFromLeft || animateFromRight)
readonly property bool shouldAnimateHeight: animateFromTop || animateFromBottom
// Track whether we're opening (becoming visible but not yet at full size)
readonly property bool isOpening: root.isPanelVisible && !root.isClosing && (width < targetWidth || height < targetHeight)
// Track whether we're in an initial open/close state transition vs normal content resizing
readonly property bool isStateTransition: isOpening || root.isClosing
// Current animated width/height
readonly property real currentWidth: {
if (isClosing && opacityFadeComplete && shouldAnimateWidth)
return 0;
if (isClosing || isPanelVisible)
return targetWidth;
return 0;
}
readonly property real currentHeight: {
if (isClosing && opacityFadeComplete && shouldAnimateHeight)
return 0;
if (isClosing || isPanelVisible)
return targetHeight;
return 0;
}
width: currentWidth
height: currentHeight
x: {
if (animateFromRight) {
if (isPanelVisible || isClosing) {
var targetRightEdge = targetX + targetWidth;
return targetRightEdge - width;
}
}
return targetX;
}
y: {
if (animateFromBottom) {
if (isPanelVisible || isClosing) {
var targetBottomEdge = targetY + targetHeight;
return targetBottomEdge - height;
}
}
return targetY;
}
Behavior on width {
NumberAnimation {
// During opening: use 0ms if not animating width, otherwise use normal duration
// During closing: use 0ms if not animating width, otherwise use fast duration
// During normal content resizing: always use normal duration
duration: (panelBackground.isOpening && !panelBackground.shouldAnimateWidth) ? 0 : panelBackground.isOpening ? Style.animationNormal : (root.isClosing && !panelBackground.shouldAnimateWidth) ? 0 : root.isClosing ? Style.animationFast : Style.animationNormal
easing.type: Easing.BezierSpline
easing.bezierCurve: panelBackground.bezierCurve
}
}
Behavior on height {
NumberAnimation {
// During opening: use 0ms if not animating height, otherwise use normal duration
// During closing: use 0ms if not animating height, otherwise use fast duration
// During normal content resizing: always use normal duration
duration: (panelBackground.isOpening && !panelBackground.shouldAnimateHeight) ? 0 : panelBackground.isOpening ? Style.animationNormal : (root.isClosing && !panelBackground.shouldAnimateHeight) ? 0 : root.isClosing ? Style.animationFast : Style.animationNormal
easing.type: Easing.BezierSpline
easing.bezierCurve: panelBackground.bezierCurve
}
}
// Corner states for PanelBackground to read
property int topLeftCornerState: {
var barInverted = allowAttachToBar && ((root.barPosition === "top" && !root.barIsVertical && root.effectivePanelAnchorTop) || (root.barPosition === "left" && root.barIsVertical && root.effectivePanelAnchorLeft));
var barTouchInverted = touchingTopBar || touchingLeftBar;
var edgeInverted = allowAttach && (touchingLeftEdge || touchingTopEdge);
var oppositeEdgeInverted = allowAttach && (touchingTopEdge && !root.barIsVertical && root.barPosition !== "top");
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
if (touchingLeftEdge && touchingTopEdge)
return 0;
if (touchingLeftEdge)
return 2;
if (touchingTopEdge)
return 1;
return root.barIsVertical ? 2 : 1;
}
return 0;
}
property int topRightCornerState: {
var barInverted = allowAttachToBar && ((root.barPosition === "top" && !root.barIsVertical && root.effectivePanelAnchorTop) || (root.barPosition === "right" && root.barIsVertical && root.effectivePanelAnchorRight));
var barTouchInverted = touchingTopBar || touchingRightBar;
var edgeInverted = allowAttach && (touchingRightEdge || touchingTopEdge);
var oppositeEdgeInverted = allowAttach && (touchingTopEdge && !root.barIsVertical && root.barPosition !== "top");
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
if (touchingRightEdge && touchingTopEdge)
return 0;
if (touchingRightEdge)
return 2;
if (touchingTopEdge)
return 1;
return root.barIsVertical ? 2 : 1;
}
return 0;
}
property int bottomLeftCornerState: {
var barInverted = allowAttachToBar && ((root.barPosition === "bottom" && !root.barIsVertical && root.effectivePanelAnchorBottom) || (root.barPosition === "left" && root.barIsVertical && root.effectivePanelAnchorLeft));
var barTouchInverted = touchingBottomBar || touchingLeftBar;
var edgeInverted = allowAttach && (touchingLeftEdge || touchingBottomEdge);
var oppositeEdgeInverted = allowAttach && (touchingBottomEdge && !root.barIsVertical && root.barPosition !== "bottom");
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
if (touchingLeftEdge && touchingBottomEdge)
return 0;
if (touchingLeftEdge)
return 2;
if (touchingBottomEdge)
return 1;
return root.barIsVertical ? 2 : 1;
}
return 0;
}
property int bottomRightCornerState: {
var barInverted = allowAttachToBar && ((root.barPosition === "bottom" && !root.barIsVertical && root.effectivePanelAnchorBottom) || (root.barPosition === "right" && root.barIsVertical && root.effectivePanelAnchorRight));
var barTouchInverted = touchingBottomBar || touchingRightBar;
var edgeInverted = allowAttach && (touchingRightEdge || touchingBottomEdge);
var oppositeEdgeInverted = allowAttach && (touchingBottomEdge && !root.barIsVertical && root.barPosition !== "bottom");
if (barInverted || barTouchInverted || edgeInverted || oppositeEdgeInverted) {
if (touchingRightEdge && touchingBottomEdge)
return 0;
if (touchingRightEdge)
return 2;
if (touchingBottomEdge)
return 1;
return root.barIsVertical ? 2 : 1;
}
return 0;
}
}
}