Files
noctalia-shell/shell.qml
T
2025-08-05 17:41:08 +02:00

195 lines
5.5 KiB
QML

import Quickshell
import Quickshell.Io
import Quickshell.Services.Pipewire
import Quickshell.Services.Notifications
import QtQuick
import QtCore
import qs.Bar
import qs.Bar.Modules
import qs.Widgets
import qs.Widgets.LockScreen
import qs.Widgets.Notification
import qs.Settings
import qs.Helpers
import "./Helpers/IdleInhibitor.qml"
import "./Helpers/IPCHandlers.qml"
Scope {
id: root
property alias appLauncherPanel: appLauncherPanel
property var notificationHistoryWin: notificationHistoryWin
property bool pendingReload: false
// Round volume to nearest 5% increment for consistent control
function roundToStep(value, step) {
return Math.round(value / step) * step;
}
// Current audio volume (0-100), synced with system
property int volume: (defaultAudioSink && defaultAudioSink.audio && !defaultAudioSink.audio.muted)
? Math.round(defaultAudioSink.audio.volume * 100)
: 0
// Update volume with 5-step increments and apply to audio sink
function updateVolume(vol) {
var clamped = Math.max(0, Math.min(100, vol));
var stepped = roundToStep(clamped, 5);
if (defaultAudioSink && defaultAudioSink.audio) {
defaultAudioSink.audio.volume = stepped / 100;
}
volume = stepped;
}
Component.onCompleted: {
Quickshell.shell = root;
}
Bar {
id: bar
shell: root
property var notificationHistoryWin: notificationHistoryWin
}
// Create dock for each monitor (respects dockMonitors setting)
Variants {
model: Quickshell.screens
Dock {
property var modelData
}
}
Applauncher {
id: appLauncherPanel
visible: false
}
LockScreen {
id: lockScreen
onLockedChanged: {
if (!locked && root.pendingReload) {
reloadTimer.restart();
root.pendingReload = false;
}
}
}
IdleInhibitor {
id: idleInhibitor
}
NotificationServer {
id: notificationServer
onNotification: function (notification) {
console.log("Notification received:", notification.appName);
notification.tracked = true;
// Distribute notification to all visible notification popups
for (let i = 0; i < notificationPopupVariants.count; i++) {
let popup = notificationPopupVariants.objectAt(i);
if (popup && popup.notificationsVisible) {
popup.addNotification(notification);
}
}
if (notificationHistoryWin) {
notificationHistoryWin.addToHistory({
id: notification.id,
appName: notification.appName || "Notification",
summary: notification.summary || "",
body: notification.body || "",
urgency: notification.urgency,
timestamp: Date.now()
});
}
}
}
// Create notification popups for each selected monitor
Variants {
id: notificationPopupVariants
model: Quickshell.screens
NotificationPopup {
property var modelData
barVisible: bar.visible
screen: modelData
visible: notificationsVisible && notificationModel.count > 0 &&
(Settings.settings.notificationMonitors.includes(modelData.name) ||
(Settings.settings.notificationMonitors.length === 0)) // Show on all if none selected
}
}
NotificationHistory {
id: notificationHistoryWin
}
// Reference to the default audio sink from Pipewire
property var defaultAudioSink: Pipewire.defaultAudioSink
PwObjectTracker {
objects: [Pipewire.defaultAudioSink]
}
IPCHandlers {
appLauncherPanel: appLauncherPanel
lockScreen: lockScreen
idleInhibitor: idleInhibitor
notificationPopupVariants: notificationPopupVariants
}
Connections {
function onReloadCompleted() {
Quickshell.inhibitReloadPopup();
}
function onReloadFailed() {
Quickshell.inhibitReloadPopup();
}
target: Quickshell
}
Timer {
id: reloadTimer
interval: 500
repeat: false
onTriggered: Quickshell.reload(true)
}
// Handle screen configuration changes (delay reload if locked)
Connections {
target: Quickshell
function onScreensChanged() {
if (lockScreen.locked) {
pendingReload = true;
} else {
reloadTimer.restart();
}
}
}
Connections {
target: defaultAudioSink ? defaultAudioSink.audio : null
function onVolumeChanged() {
if (defaultAudioSink.audio && !defaultAudioSink.audio.muted) {
volume = Math.round(defaultAudioSink.audio.volume * 100);
console.log("Volume changed externally to:", volume);
}
}
function onMutedChanged() {
if (defaultAudioSink.audio) {
if (defaultAudioSink.audio.muted) {
volume = 0;
console.log("Audio muted, volume set to 0");
} else {
volume = Math.round(defaultAudioSink.audio.volume * 100);
console.log("Audio unmuted, volume restored to:", volume);
}
}
}
}
}