first pass at explaining source debugging

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Brendan Forster
2014-12-11 15:23:13 +10:30
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# Debugging Octokit Source in your app
As of version 0.6, Octokit supports symbol debugging - this enables you to step
into the Octokit source without having the repository on your local machine.
### Enable Symbol Debugging
To enable this, you need to enable this in VS:
- From the top **Tools** menu, select **Options**
- Select **Debugging** from the left sidebar and expand **General**
Ensure you have checked **Enable source server support**:
![Enable source server support](https://cloud.githubusercontent.com/assets/359239/5388961/31f9b29e-8144-11e4-8c47-08aca6dee697.png)
### How does this actually work?
When you hit a breakpoint in your application, you can step into the
Octokit source code using `F11`. This will retrieve the source file associated
with a specific type, and cache it in your local symbols cache.
![F11 step into symbol](https://cloud.githubusercontent.com/assets/359239/5389259/74600502-8149-11e4-94f7-10dc79a0573f.gif)
You can then set subsequent breakpoints inside the source code, to return to
in the debugging session.
### Acknowledgements
Thanks to [Cameron Taggart](http://blog.ctaggart.com/) for building the
[SourceLink](https://github.com/ctaggart/SourceLink) framework which we use
to support this behaviour.