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52 lines
1.5 KiB
C#
52 lines
1.5 KiB
C#
using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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namespace Octokit
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{
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/// <summary>
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/// Represents an environment for a deployment approval.
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/// </summary>
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[DebuggerDisplay("{DebuggerDisplay,nq}")]
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public class EnvironmentApprovals
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{
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public EnvironmentApprovals() { }
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public EnvironmentApprovals(IReadOnlyList<EnvironmentApproval> environments, User user, EnvironmentApprovalState state, string comment)
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{
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Environments = environments;
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User = user;
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State = state;
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Comment = comment;
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}
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/// <summary>
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/// The list of environments that were approved or rejected.
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/// </summary>
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public IReadOnlyList<EnvironmentApproval> Environments { get; private set; }
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/// <summary>
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/// The user that approved or rejected the deployments.
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/// </summary>
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public User User { get; private set; }
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/// <summary>
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/// Whether deployment to the environment(s) was approved or rejected.
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/// </summary>
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public StringEnum<EnvironmentApprovalState> State { get; private set; }
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/// <summary>
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/// The comment submitted with the deployment review.
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/// </summary>
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public string Comment { get; private set; }
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internal string DebuggerDisplay
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{
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get
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{
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return string.Format(CultureInfo.InvariantCulture, "State: {0}, Comment: {1}", State, Comment);
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}
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}
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}
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}
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