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react-native-omni/nitrogen/generated/shared/c++/PlayerBackend.hpp
T

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C++
Generated

///
/// PlayerBackend.hpp
/// This file was generated by nitrogen. DO NOT MODIFY THIS FILE.
/// https://github.com/mrousavy/nitro
/// Copyright © Marc Rousavy @ Margelo
///
#pragma once
#if __has_include(<NitroModules/JSIConverter.hpp>)
#include <NitroModules/JSIConverter.hpp>
#else
#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
#endif
#if __has_include(<NitroModules/NitroDefines.hpp>)
#include <NitroModules/NitroDefines.hpp>
#else
#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
#endif
#if __has_include(<NitroModules/JSIHelpers.hpp>)
#include <NitroModules/JSIHelpers.hpp>
#else
#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
#endif
#if __has_include(<NitroModules/PropNameIDCache.hpp>)
#include <NitroModules/PropNameIDCache.hpp>
#else
#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
#endif
// Forward declaration of `AndroidBackend` to properly resolve imports.
namespace margelo::nitro::omni { enum class AndroidBackend; }
#include "AndroidBackend.hpp"
#include <optional>
namespace margelo::nitro::omni {
/**
* A struct which can be represented as a JavaScript object (PlayerBackend).
*/
struct PlayerBackend final {
public:
std::optional<AndroidBackend> android SWIFT_PRIVATE;
public:
PlayerBackend() = default;
explicit PlayerBackend(std::optional<AndroidBackend> android): android(android) {}
public:
friend bool operator==(const PlayerBackend& lhs, const PlayerBackend& rhs) = default;
};
} // namespace margelo::nitro::omni
namespace margelo::nitro {
// C++ PlayerBackend <> JS PlayerBackend (object)
template <>
struct JSIConverter<margelo::nitro::omni::PlayerBackend> final {
static inline margelo::nitro::omni::PlayerBackend fromJSI(jsi::Runtime& runtime, const jsi::Value& arg) {
jsi::Object obj = arg.asObject(runtime);
return margelo::nitro::omni::PlayerBackend(
JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::fromJSI(runtime, obj.getProperty(runtime, PropNameIDCache::get(runtime, "android")))
);
}
static inline jsi::Value toJSI(jsi::Runtime& runtime, const margelo::nitro::omni::PlayerBackend& arg) {
jsi::Object obj(runtime);
obj.setProperty(runtime, PropNameIDCache::get(runtime, "android"), JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::toJSI(runtime, arg.android));
return obj;
}
static inline bool canConvert(jsi::Runtime& runtime, const jsi::Value& value) {
if (!value.isObject()) {
return false;
}
jsi::Object obj = value.getObject(runtime);
if (!nitro::isPlainObject(runtime, obj)) {
return false;
}
if (!JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::canConvert(runtime, obj.getProperty(runtime, PropNameIDCache::get(runtime, "android")))) return false;
return true;
}
};
} // namespace margelo::nitro