mirror of
https://github.com/zoriya/react-native-omni.git
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86 lines
3.0 KiB
C++
Generated
86 lines
3.0 KiB
C++
Generated
///
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/// PlayerBackend.hpp
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/// This file was generated by nitrogen. DO NOT MODIFY THIS FILE.
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/// https://github.com/mrousavy/nitro
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/// Copyright © Marc Rousavy @ Margelo
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///
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#pragma once
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#if __has_include(<NitroModules/JSIConverter.hpp>)
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#include <NitroModules/JSIConverter.hpp>
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#else
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#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
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#endif
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#if __has_include(<NitroModules/NitroDefines.hpp>)
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#include <NitroModules/NitroDefines.hpp>
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#else
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#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
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#endif
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#if __has_include(<NitroModules/JSIHelpers.hpp>)
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#include <NitroModules/JSIHelpers.hpp>
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#else
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#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
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#endif
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#if __has_include(<NitroModules/PropNameIDCache.hpp>)
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#include <NitroModules/PropNameIDCache.hpp>
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#else
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#error NitroModules cannot be found! Are you sure you installed NitroModules properly?
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#endif
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// Forward declaration of `AndroidBackend` to properly resolve imports.
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namespace margelo::nitro::omni { enum class AndroidBackend; }
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#include "AndroidBackend.hpp"
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#include <optional>
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namespace margelo::nitro::omni {
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/**
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* A struct which can be represented as a JavaScript object (PlayerBackend).
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*/
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struct PlayerBackend final {
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public:
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std::optional<AndroidBackend> android SWIFT_PRIVATE;
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public:
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PlayerBackend() = default;
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explicit PlayerBackend(std::optional<AndroidBackend> android): android(android) {}
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public:
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friend bool operator==(const PlayerBackend& lhs, const PlayerBackend& rhs) = default;
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};
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} // namespace margelo::nitro::omni
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namespace margelo::nitro {
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// C++ PlayerBackend <> JS PlayerBackend (object)
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template <>
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struct JSIConverter<margelo::nitro::omni::PlayerBackend> final {
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static inline margelo::nitro::omni::PlayerBackend fromJSI(jsi::Runtime& runtime, const jsi::Value& arg) {
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jsi::Object obj = arg.asObject(runtime);
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return margelo::nitro::omni::PlayerBackend(
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JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::fromJSI(runtime, obj.getProperty(runtime, PropNameIDCache::get(runtime, "android")))
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);
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}
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static inline jsi::Value toJSI(jsi::Runtime& runtime, const margelo::nitro::omni::PlayerBackend& arg) {
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jsi::Object obj(runtime);
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obj.setProperty(runtime, PropNameIDCache::get(runtime, "android"), JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::toJSI(runtime, arg.android));
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return obj;
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}
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static inline bool canConvert(jsi::Runtime& runtime, const jsi::Value& value) {
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if (!value.isObject()) {
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return false;
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}
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jsi::Object obj = value.getObject(runtime);
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if (!nitro::isPlainObject(runtime, obj)) {
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return false;
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}
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if (!JSIConverter<std::optional<margelo::nitro::omni::AndroidBackend>>::canConvert(runtime, obj.getProperty(runtime, PropNameIDCache::get(runtime, "android")))) return false;
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return true;
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}
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};
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} // namespace margelo::nitro
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