refactor text render

Support G inherit props.
Refactor text render. Text glyphs will perfectly draw along the path
This commit is contained in:
Horcrux
2016-07-22 23:49:15 +08:00
parent 63f793c54e
commit 7e13b801e1
41 changed files with 467 additions and 477 deletions
+1
View File
@@ -24,6 +24,7 @@
+ (RNSVGCGFloatArray)RNSVGCGFloatArray:(id)json;
+ (RNSVGBrush *)RNSVGBrush:(id)json;
+ (NSArray *)RNSVGBezier:(id)json;
+ (CGPoint)CGPoint:(id)json offset:(NSUInteger)offset;
+ (CGRect)CGRect:(id)json offset:(NSUInteger)offset;
+ (CGColorRef)CGColor:(id)json offset:(NSUInteger)offset;
+74 -20
View File
@@ -19,14 +19,14 @@
+ (CGPathRef)CGPath:(id)json
{
NSArray *arr = [self NSNumberArray:json];
NSUInteger count = [arr count];
#define NEXT_VALUE [self double:arr[i++]]
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, 0, 0);
@try {
NSUInteger i = 0;
while (i < count) {
@@ -44,9 +44,6 @@
case 3:
CGPathAddCurveToPoint(path, NULL, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE);
break;
case 4:
CGPathAddArc(path, NULL, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE, NEXT_VALUE == 0);
break;
default:
RCTLogError(@"Invalid CGPath type %zd at element %zd of %@", type, i, arr);
CGPathRelease(path);
@@ -59,7 +56,7 @@
CGPathRelease(path);
return NULL;
}
return (CGPathRef)CFAutorelease(path);
}
@@ -83,25 +80,25 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
NSDictionary *dict = [self NSDictionary:json];
RNSVGTextFrame frame;
frame.count = 0;
NSArray *lines = [self NSArray:dict[@"lines"]];
NSUInteger lineCount = [lines count];
if (lineCount == 0) {
return frame;
}
NSDictionary *fontDict = dict[@"font"];
CTFontRef font = (__bridge CTFontRef)[self UIFont:nil withFamily:fontDict[@"fontFamily"] size:fontDict[@"fontSize"] weight:fontDict[@"fontWeight"] style:fontDict[@"fontStyle"] scaleMultiplier:1.0];
if (!font) {
return frame;
}
// Create a dictionary for this font
CFDictionaryRef attributes = (__bridge CFDictionaryRef)@{
(NSString *)kCTFontAttributeName: (__bridge id)font,
(NSString *)kCTForegroundColorFromContextAttributeName: @YES
};
// Set up text frame with font metrics
CGFloat size = CTFontGetSize(font);
frame.count = lineCount;
@@ -109,18 +106,18 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
frame.lineHeight = size * 1.1; // Base on RNSVG canvas line height estimate
frame.lines = malloc(sizeof(CTLineRef) * lineCount);
frame.widths = malloc(sizeof(CGFloat) * lineCount);
[lines enumerateObjectsUsingBlock:^(NSString *text, NSUInteger i, BOOL *stop) {
CFStringRef string = (__bridge CFStringRef)text;
CFAttributedStringRef attrString = CFAttributedStringCreate(kCFAllocatorDefault, string, attributes);
CTLineRef line = CTLineCreateWithAttributedString(attrString);
CFRelease(attrString);
frame.lines[i] = line;
frame.widths[i] = CTLineGetTypographicBounds(line, NULL, NULL, NULL);
}];
return frame;
}
@@ -128,11 +125,11 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
{
NSArray *arr = [self NSNumberArray:json];
NSUInteger count = arr.count;
RNSVGCGFloatArray array;
array.count = count;
array.array = NULL;
if (count) {
// Ideally, these arrays should already use the same memory layout.
// In that case we shouldn't need this new malloc.
@@ -141,7 +138,7 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
array.array[i] = [arr[i] doubleValue];
}
}
return array;
}
@@ -149,7 +146,7 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
{
NSArray *arr = [self NSArray:json];
NSUInteger type = [self NSUInteger:arr.firstObject];
switch (type) {
case 0: // solid color
// These are probably expensive allocations since it's often the same value.
@@ -163,6 +160,63 @@ RCT_ENUM_CONVERTER(RNSVGCGFCRule, (@{
}
}
+ (NSArray *)RNSVGBezier:(id)json
{
NSArray *arr = [self NSNumberArray:json];
NSMutableArray<NSArray *> *beziers = [[NSMutableArray alloc] init];
NSUInteger count = [arr count];
#define NEXT_VALUE [self double:arr[i++]]
@try {
NSValue *startPoint = [NSValue valueWithCGPoint: CGPointMake(0, 0)];
NSUInteger i = 0;
while (i < count) {
NSUInteger type = [arr[i++] unsignedIntegerValue];
switch (type) {
case 0:
{
startPoint = [NSValue valueWithCGPoint: CGPointMake(NEXT_VALUE, NEXT_VALUE)];
[beziers addObject: @[startPoint]];
break;
}
case 1:
[beziers addObject: @[]];
break;
case 2:
{
double x = NEXT_VALUE;
double y = NEXT_VALUE;
NSValue * destination = [NSValue valueWithCGPoint:CGPointMake(x, y)];
[beziers addObject: @[
destination,
startPoint,
destination
]];
break;
}
case 3:
[beziers addObject: @[
[NSValue valueWithCGPoint:CGPointMake(NEXT_VALUE, NEXT_VALUE)],
[NSValue valueWithCGPoint:CGPointMake(NEXT_VALUE, NEXT_VALUE)],
[NSValue valueWithCGPoint:CGPointMake(NEXT_VALUE, NEXT_VALUE)],
]];
break;
default:
RCTLogError(@"Invalid RNSVGBezier type %zd at element %zd of %@", type, i, arr);
return NULL;
}
}
}
@catch (NSException *exception) {
RCTLogError(@"Invalid RNSVGBezier format: %@", arr);
return NULL;
}
return beziers;
}
+ (CGPoint)CGPoint:(id)json offset:(NSUInteger)offset
{
NSArray *arr = [self NSArray:json];