refactor: rename ios/ source folder to apple/

This commit is contained in:
Adam Gleitman
2020-11-25 16:31:39 -08:00
parent 839ccd1908
commit a56d22a985
139 changed files with 2 additions and 2 deletions
+69
View File
@@ -0,0 +1,69 @@
/**
* Copyright (c) 2015-present, Horcrux.
* All rights reserved.
*
* This source code is licensed under the MIT-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "RNSVGUIKit.h"
#import "RNSVGPainter.h"
#import "RNSVGContainer.h"
#import "RNSVGVBMOS.h"
@class RNSVGNode;
@interface RNSVGSvgView : RNSVGView <RNSVGContainer>
@property (nonatomic, strong) RNSVGLength *bbWidth;
@property (nonatomic, strong) RNSVGLength *bbHeight;
@property (nonatomic, assign) CGFloat minX;
@property (nonatomic, assign) CGFloat minY;
@property (nonatomic, assign) CGFloat vbWidth;
@property (nonatomic, assign) CGFloat vbHeight;
@property (nonatomic, strong) NSString *align;
@property (nonatomic, assign) RNSVGVBMOS meetOrSlice;
@property (nonatomic, assign) BOOL responsible;
@property (nonatomic, assign) BOOL active;
@property (nonatomic, assign) CGRect boundingBox;
@property (nonatomic, assign) CGAffineTransform initialCTM;
@property (nonatomic, assign) CGAffineTransform invInitialCTM;
@property (nonatomic, assign) CGAffineTransform viewBoxTransform;
/**
* define <ClipPath></ClipPath> content as clipPath template.
*/
- (void)defineClipPath:(__kindof RNSVGNode *)clipPath clipPathName:(NSString *)clipPathName;
- (RNSVGNode *)getDefinedClipPath:(NSString *)clipPathName;
- (void)defineTemplate:(__kindof RNSVGNode *)template templateName:(NSString *)templateName;
- (RNSVGNode *)getDefinedTemplate:(NSString *)templateName;
- (void)definePainter:(RNSVGPainter *)painter painterName:(NSString *)painterName;
- (RNSVGPainter *)getDefinedPainter:(NSString *)painterName;
- (void)defineMarker:(RNSVGNode *)marker markerName:(NSString *)markerName;
- (RNSVGNode *)getDefinedMarker:(NSString *)markerName;
- (void)defineMask:(RNSVGNode *)mask maskName:(NSString *)maskName;
- (RNSVGNode *)getDefinedMask:(NSString *)maskName;
- (NSString *)getDataURL;
- (NSString *)getDataURLwithBounds:(CGRect)bounds;
- (CGRect)getContextBounds;
- (void)drawRect:(CGRect)rect;
- (void)drawToContext:(CGContextRef)context withRect:(CGRect)rect;
- (CGAffineTransform)getViewBoxTransform;
@end