feat(windows): add fabric support (#2321)

# Summary
This PR adds Fabric support and a FabricExample app for Windows.

Windows support for Fabric is experimental and as such APIs are subject
to change/break.

## Test Plan


https://github.com/software-mansion/react-native-svg/assets/1422161/2a7db119-44a8-4ee1-a837-41ca8320d8fa

## Compatibility

| OS      | Implemented |
| ------- | :---------: |
| iOS     |         |
| Android |         |
| Windows |         |

## Checklist
- [x] I have tested this on a device and a simulator
- [ ] I added documentation in `README.md`
- [ ] I updated the typed files (typescript)
- [ ] I added a test for the API in the `__tests__` folder
This commit is contained in:
Marlene Cota
2024-08-18 23:18:45 -07:00
committed by GitHub
parent e87d22f49e
commit b80f102b09
124 changed files with 14920 additions and 1127 deletions

View File

@@ -12,6 +12,399 @@ using namespace winrt;
using namespace Microsoft::ReactNative;
namespace winrt::RNSVG::implementation {
#ifdef USE_FABRIC
SvgNodeCommonProps::SvgNodeCommonProps(
const winrt::Microsoft::ReactNative::ViewProps &props)
: m_props(props) {}
void SvgNodeCommonProps::SetProp(
uint32_t hash,
winrt::hstring propName,
winrt::Microsoft::ReactNative::IJSValueReader value) noexcept {
winrt::Microsoft::ReactNative::ReadProp(hash, propName, value, *this);
}
SvgRenderableCommonProps::SvgRenderableCommonProps(
const winrt::Microsoft::ReactNative::ViewProps &props)
: base_type(props) {}
void SvgRenderableCommonProps::SetProp(
uint32_t hash,
winrt::hstring propName,
winrt::Microsoft::ReactNative::IJSValueReader value) noexcept {
winrt::Microsoft::ReactNative::ReadProp(hash, propName, value, *this);
}
RenderableView::RenderableView(
const winrt::Microsoft::ReactNative::CreateComponentViewArgs &args)
: base_type(args), m_reactContext(args.ReactContext()) {}
void RenderableView::MountChildComponentView(
const winrt::Microsoft::ReactNative::ComponentView &childComponentView,
uint32_t index) noexcept {
const RNSVG::RenderableView &view{*this};
const auto &group{view.try_as<RNSVG::GroupView>()};
const auto &child{childComponentView.try_as<IRenderable>()};
if (group && child) {
base_type::MountChildComponentView(childComponentView, index);
child.MergeProperties(*this);
if (child.IsResponsible() && !IsResponsible()) {
IsResponsible(true);
}
if (auto const &root{SvgRoot()}) {
root.Invalidate();
}
}
}
void RenderableView::UnmountChildComponentView(
const winrt::Microsoft::ReactNative::ComponentView &childComponentView,
uint32_t index) noexcept {
const RNSVG::RenderableView &view{*this};
const auto &group{view.try_as<RNSVG::GroupView>()};
const auto &child{childComponentView.try_as<IRenderable>()};
if (group && child) {
if (!IsUnloaded()) {
child.Unload();
}
base_type::UnmountChildComponentView(childComponentView, index);
if (auto const &root{SvgRoot()}) {
root.Invalidate();
}
}
}
void RenderableView::UpdateProps(
const winrt::Microsoft::ReactNative::IComponentProps &props,
const winrt::Microsoft::ReactNative::IComponentProps &oldProps) noexcept {
if (!props && !oldProps)
return;
UpdateProperties(props, oldProps);
}
void RenderableView::UpdateProperties(
const winrt::Microsoft::ReactNative::IComponentProps &props,
const winrt::Microsoft::ReactNative::IComponentProps &oldProps,
bool forceUpdate,
bool invalidate) noexcept {
auto renderableProps = props.as<SvgRenderableCommonProps>();
auto oldRenderableProps =
oldProps ? oldProps.as<SvgRenderableCommonProps>() : nullptr;
auto const &parent{Parent().try_as<RNSVG::RenderableView>()};
// propList
/*
auto const &propList{propertyMap.find("propList")};
if (propList != propertyMap.end()) {
m_propList.clear();
auto const &propValue{(*propList).second};
for (auto const &item : propValue.AsArray()) {
m_propList.push_back(Utils::JSValueAsString(item));
}
}
*/
/*******************************/
/* REACT_SVG_NODE_COMMON_PROPS */
/*******************************/
// name
// not a prop we want to propagate to child elements so we only set it when forceUpdate = true
if (forceUpdate && (!oldRenderableProps || renderableProps->name != oldRenderableProps->name)) {
if (parent) {
SvgRoot().Templates().Remove(m_id);
}
m_id = winrt::to_hstring(Utils::JSValueAsString(renderableProps->name));
if (parent) {
SaveDefinition();
}
}
// opacity
// not a prop we want to propagate to child elements so we only set it when forceUpdate = true
if (forceUpdate && (!oldRenderableProps || renderableProps->opacity != oldRenderableProps->opacity)) {
m_opacity = Utils::JSValueAsFloat(renderableProps->opacity, 1.0f);
}
// matrix
if (!oldRenderableProps || renderableProps->matrix != oldRenderableProps->matrix) {
if (forceUpdate) {
m_transformMatrix = renderableProps->matrix != std::nullopt
? Numerics::float3x2(
renderableProps->matrix->at(0),
renderableProps->matrix->at(1),
renderableProps->matrix->at(2),
renderableProps->matrix->at(3),
renderableProps->matrix->at(4),
renderableProps->matrix->at(5))
: (parent ? parent.SvgTransform() : Numerics::float3x2::identity());
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::Matrix] = renderableProps->matrix != std::nullopt;
}
}
}
// mask - not implemented
//if (!oldRenderableProps || renderableProps->mask != oldRenderableProps->mask) {
// m_maskId = to_hstring(Utils::JSValueAsString(renderableProps->mask));
//}
// markerStart - not implemented
//if (!oldRenderableProps || renderableProps->markerStart != oldRenderableProps->markerStart) {
// m_markerStart = to_hstring(Utils::JSValueAsString(renderableProps->markerStart));
//}
// markerMid - not implemented
//if (!oldRenderableProps || renderableProps->markerMid != oldRenderableProps->markerMid) {
// m_markerMid = to_hstring(Utils::JSValueAsString(renderableProps->markerMid));
//}
// markerEnd - not implemented
//if (!oldRenderableProps || renderableProps->markerEnd != oldRenderableProps->markerEnd) {
// m_markerEnd = to_hstring(Utils::JSValueAsString(renderableProps->markerEnd));
//}
// clipPath
// not a prop we want to propagate to child elements so we only set it when forceUpdate = true
if (forceUpdate && (!oldRenderableProps || renderableProps->clipPath != oldRenderableProps->clipPath)) {
m_clipPathId = to_hstring(Utils::JSValueAsString(renderableProps->clipPath));
}
// responsible
if (!oldRenderableProps || renderableProps->responsible != oldRenderableProps->responsible) {
m_isResponsible = renderableProps->responsible != std::nullopt ? *renderableProps->responsible : false;
}
// display - not implemented
//if (!oldRenderableProps || renderableProps->display != oldRenderableProps->display) {
// m_display = Utils::JSValueAsString(renderableProps->display);
//}
// pointerEvents - not implemented
/*
if (!oldRenderableProps || renderableProps->pointerEvents != oldRenderableProps->pointerEvents) {
m_pointerEvents = Utils::JSValueAsString(renderableProps->pointerEvents);
}
*/
/*************************************/
/* REACT_SVG_RENDERABLE_COMMON_PROPS */
/*************************************/
// fill
if (!oldRenderableProps || renderableProps->fill != oldRenderableProps->fill) {
bool fillSet{
renderableProps->propList &&
std::find(renderableProps->propList->begin(), renderableProps->propList->end(), "fill") !=
renderableProps->propList->end()};
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::Fill]) {
winrt::Microsoft::ReactNative::Color fallbackColor{winrt::Microsoft::ReactNative::Color::Black()};
if (renderableProps->fill == std::nullopt && fillSet) {
fallbackColor = winrt::Microsoft::ReactNative::Color::Transparent();
} else if (parent) {
fallbackColor = parent.Fill();
}
if (!m_fillBrushId.empty()) {
m_fillBrushId.clear();
}
SetColor(renderableProps->fill, fallbackColor, "fill");
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
m_propSetMap[RNSVG::BaseProp::Fill] = fillSet;
}
}
// fillOpacity
if (!oldRenderableProps || renderableProps->fillOpacity != oldRenderableProps->fillOpacity) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::FillOpacity]) {
float fallbackValue{parent ? parent.FillOpacity() : 1.0f};
m_fillOpacity = Utils::JSValueAsFloat(renderableProps->fillOpacity, fallbackValue);
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::FillOpacity] = renderableProps->fillOpacity != std::nullopt;
}
}
// fillRule
if (!oldRenderableProps || renderableProps->fillRule != oldRenderableProps->fillRule) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::FillRule]) {
m_fillRule = renderableProps->fillRule != std::nullopt ? *renderableProps->fillRule
: (parent ? parent.FillRule() : RNSVG::FillRule::NonZero);
}
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::FillRule] = renderableProps->fillRule != std::nullopt;
}
}
// stroke
if (!oldRenderableProps || renderableProps->stroke != oldRenderableProps->stroke) {
bool strokeSet{
renderableProps->propList &&
std::find(renderableProps->propList->begin(), renderableProps->propList->end(), "stroke") !=
renderableProps->propList->end()};
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::Stroke]) {
winrt::Microsoft::ReactNative::Color fallbackColor{
((parent && !strokeSet) ? parent.Stroke() : winrt::Microsoft::ReactNative::Color::Transparent())};
if (!m_strokeBrushId.empty()) {
m_strokeBrushId.clear();
}
SetColor(renderableProps->stroke, fallbackColor, "stroke");
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
m_propSetMap[RNSVG::BaseProp::Stroke] = strokeSet;
}
}
// strokeOpacity
if (!oldRenderableProps || renderableProps->strokeOpacity != oldRenderableProps->strokeOpacity) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeOpacity]) {
float fallbackValue{parent ? parent.StrokeOpacity() : 1.0f};
m_strokeOpacity = Utils::JSValueAsFloat(renderableProps->strokeOpacity, fallbackValue);
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeOpacity] = renderableProps->strokeOpacity != std::nullopt;
}
}
// strokeWidth
if (!oldRenderableProps || renderableProps->strokeWidth != oldRenderableProps->strokeWidth) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeWidth]) {
m_strokeWidth = (renderableProps->strokeWidth != std::nullopt)
? *renderableProps->strokeWidth
: (parent ? parent.StrokeWidth() : RNSVG::SVGLength{1.0f, RNSVG::LengthType::Pixel});
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeWidth] = renderableProps->strokeWidth != std::nullopt;
}
}
// strokeLinecap
if (!oldRenderableProps || renderableProps->strokeLinecap != oldRenderableProps->strokeLinecap) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeLineCap]) {
m_strokeLineCap = renderableProps->strokeLinecap != std::nullopt
? *renderableProps->strokeLinecap
: (parent ? parent.StrokeLineCap() : RNSVG::LineCap::Butt);
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeLineCap] = renderableProps->strokeLinecap != std::nullopt;
}
}
// strokeLinejoin
if (!oldRenderableProps || renderableProps->strokeLinejoin != oldRenderableProps->strokeLinejoin) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeLineJoin]) {
m_strokeLineJoin = renderableProps->strokeLinejoin != std::nullopt
? *renderableProps->strokeLinejoin
: (parent ? parent.StrokeLineJoin() : RNSVG::LineJoin::Miter);
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeLineJoin] = renderableProps->strokeLinejoin != std::nullopt;
}
}
// strokeDasharray
if (!oldRenderableProps || renderableProps->strokeDasharray != oldRenderableProps->strokeDasharray) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeDashArray]) {
if (renderableProps->strokeDasharray != std::nullopt) {
m_strokeDashArray.Clear();
for (auto const &item : *renderableProps->strokeDasharray) {
m_strokeDashArray.Append(item);
}
} else {
m_strokeDashArray = (parent ? parent.StrokeDashArray() : winrt::single_threaded_vector<RNSVG::SVGLength>());
}
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeDashArray] = renderableProps->strokeDasharray != std::nullopt;
}
}
}
// strokeDashoffset
if (!oldRenderableProps || renderableProps->strokeDashoffset != oldRenderableProps->strokeDashoffset) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeDashOffset]) {
float fallbackValue{parent ? parent.StrokeDashOffset() : 0.0f};
m_strokeDashOffset = Utils::JSValueAsFloat(renderableProps->strokeDashoffset, fallbackValue);
}
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeDashOffset] = renderableProps->strokeDashoffset != std::nullopt;
}
}
// strokeMiterlimit
if (!oldRenderableProps || renderableProps->strokeMiterlimit != oldRenderableProps->strokeMiterlimit) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::StrokeMiterLimit]) {
float fallbackValue{parent ? parent.StrokeMiterLimit() : 0.0f};
m_strokeMiterLimit = Utils::JSValueAsFloat(renderableProps->strokeMiterlimit, fallbackValue);
}
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::StrokeMiterLimit] = renderableProps->strokeMiterlimit != std::nullopt;
}
}
// vectorEffect - not implemented
/*
if (!oldRenderableProps || renderableProps->vectorEffect != oldRenderableProps->vectorEffect) {
if (forceUpdate || !m_propSetMap[RNSVG::BaseProp::VectorEffect]) {
m_vectorEffect = renderableProps->vectorEffect != std::nullopt
? *renderableProps->vectorEffect
: (parent ? parent.VectorEffect() : RNSVG::VectorEffect::None);
}
// forceUpdate = true means the property is being set on an element
// instead of being inherited from the parent.
if (forceUpdate) {
// If the optional is null, that generally means the prop was deleted
m_propSetMap[RNSVG::BaseProp::VectorEffect] = renderableProps->vectorEffect != std::nullopt;
}
}
*/
m_recreateResources = true;
if (invalidate && Parent()) {
SvgRoot().Invalidate();
}
}
#else
void RenderableView::UpdateProperties(IJSValueReader const &reader, bool forceUpdate, bool invalidate) {
const JSValueObject &propertyMap{JSValue::ReadObjectFrom(reader)};
auto const &parent{SvgParent().try_as<RNSVG::RenderableView>()};
@@ -140,7 +533,7 @@ void RenderableView::UpdateProperties(IJSValueReader const &reader, bool forceUp
m_strokeDashArray.Clear();
for (auto const &item : asArray) {
m_strokeDashArray.Append(SVGLength::From(item));
m_strokeDashArray.Append(item.To<RNSVG::SVGLength>());
}
}
}
@@ -182,6 +575,7 @@ void RenderableView::UpdateProperties(IJSValueReader const &reader, bool forceUp
SvgRoot().Invalidate();
}
}
#endif
void RenderableView::SaveDefinition() {
if (m_id != L"") {
@@ -191,7 +585,7 @@ void RenderableView::SaveDefinition() {
void RenderableView::Draw(RNSVG::D2DDeviceContext const &context, Size const &size) {
if (m_recreateResources) {
CreateGeometry();
CreateGeometry(context);
}
if (!Geometry()) {
@@ -217,8 +611,8 @@ void RenderableView::Draw(RNSVG::D2DDeviceContext const &context, Size const &si
geometry = geometryGroup;
com_ptr<ID2D1Geometry> clipPathGeometry;
if (ClipPathGeometry()) {
clipPathGeometry = get_self<D2DGeometry>(ClipPathGeometry())->Get();
if (ClipPathGeometry(context)) {
clipPathGeometry = get_self<D2DGeometry>(ClipPathGeometry(context))->Get();
}
D2DHelpers::PushOpacityLayer(deviceContext.get(), clipPathGeometry.get(), m_opacity);
@@ -226,7 +620,7 @@ void RenderableView::Draw(RNSVG::D2DDeviceContext const &context, Size const &si
if (FillOpacity()) {
D2DHelpers::PushOpacityLayer(deviceContext.get(), clipPathGeometry.get(), FillOpacity());
auto fill{Utils::GetCanvasBrush(FillBrushId(), Fill(), SvgRoot(), geometry)};
auto fill{Utils::GetCanvasBrush(FillBrushId(), Fill(), SvgRoot(), geometry, context)};
deviceContext->FillGeometry(geometry.get(), fill.get());
deviceContext->PopLayer();
@@ -258,10 +652,9 @@ void RenderableView::Draw(RNSVG::D2DDeviceContext const &context, Size const &si
}
com_ptr<ID2D1StrokeStyle> strokeStyle;
check_hresult(
factory->CreateStrokeStyle(strokeStyleProperties, dashArray, m_strokeDashArray.Size(), strokeStyle.put()));
check_hresult(factory->CreateStrokeStyle(strokeStyleProperties, dashArray, m_strokeDashArray.Size(), strokeStyle.put()));
auto const stroke{Utils::GetCanvasBrush(StrokeBrushId(), Stroke(), SvgRoot(), geometry)};
auto const stroke{Utils::GetCanvasBrush(StrokeBrushId(), Stroke(), SvgRoot(), geometry, context)};
deviceContext->DrawGeometry(geometry.get(), stroke.get(), strokeWidth, strokeStyle.get());
deviceContext->PopLayer();
}
@@ -271,44 +664,46 @@ void RenderableView::Draw(RNSVG::D2DDeviceContext const &context, Size const &si
deviceContext->SetTransform(transform);
}
void RenderableView::MergeProperties(RNSVG::RenderableView const &other) {
void RenderableView::MergeProperties(RNSVG::IRenderable const &other) {
auto view{other.try_as<RNSVG::RenderableView>()};
for (auto const &prop : m_propSetMap) {
if (!prop.second) {
if (!prop.second && view) {
switch (prop.first) {
case RNSVG::BaseProp::Fill:
m_fill = other.Fill();
m_fillBrushId = other.FillBrushId();
m_fill = view.Fill();
m_fillBrushId = view.FillBrushId();
break;
case RNSVG::BaseProp::FillOpacity:
m_fillOpacity = other.FillOpacity();
m_fillOpacity = view.FillOpacity();
break;
case RNSVG::BaseProp::FillRule:
m_fillRule = other.FillRule();
m_fillRule = view.FillRule();
break;
case RNSVG::BaseProp::Stroke:
m_stroke = other.Stroke();
m_strokeBrushId = other.StrokeBrushId();
m_stroke = view.Stroke();
m_strokeBrushId = view.StrokeBrushId();
break;
case RNSVG::BaseProp::StrokeOpacity:
m_strokeOpacity = other.StrokeOpacity();
m_strokeOpacity = view.StrokeOpacity();
break;
case RNSVG::BaseProp::StrokeWidth:
m_strokeWidth = other.StrokeWidth();
m_strokeWidth = view.StrokeWidth();
break;
case RNSVG::BaseProp::StrokeMiterLimit:
m_strokeMiterLimit = other.StrokeMiterLimit();
m_strokeMiterLimit = view.StrokeMiterLimit();
break;
case RNSVG::BaseProp::StrokeDashOffset:
m_strokeDashOffset = other.StrokeDashOffset();
m_strokeDashOffset = view.StrokeDashOffset();
break;
case RNSVG::BaseProp::StrokeDashArray:
m_strokeDashArray = other.StrokeDashArray();
m_strokeDashArray = view.StrokeDashArray();
break;
case RNSVG::BaseProp::StrokeLineCap:
m_strokeLineCap = other.StrokeLineCap();
m_strokeLineCap = view.StrokeLineCap();
break;
case RNSVG::BaseProp::StrokeLineJoin:
m_strokeLineJoin = other.StrokeLineJoin();
m_strokeLineJoin = view.StrokeLineJoin();
break;
case RNSVG::BaseProp::Unknown:
default:
@@ -319,16 +714,18 @@ void RenderableView::MergeProperties(RNSVG::RenderableView const &other) {
}
RNSVG::SvgView RenderableView::SvgRoot() {
if (SvgParent()) {
if (auto const &svgView{SvgParent().try_as<RNSVG::SvgView>()}) {
if (svgView.SvgParent()) {
if (auto const &parent{svgView.SvgParent().try_as<RNSVG::RenderableView>()}) {
if (auto parent = SvgParent()) {
if (auto const &svgView{parent.try_as<RNSVG::SvgView>()}) {
if (auto const &svgViewParent = svgView.SvgParent()) {
if (auto const &parent{svgViewParent.try_as<RNSVG::RenderableView>()}) {
return parent.SvgRoot();
} else {
return svgView;
}
} else {
return svgView;
}
} else if (auto const &renderable{SvgParent().try_as<RNSVG::RenderableView>()}) {
} else if (auto const &renderable{parent.try_as<RNSVG::RenderableView>()}) {
return renderable.SvgRoot();
}
}
@@ -336,11 +733,11 @@ RNSVG::SvgView RenderableView::SvgRoot() {
return nullptr;
}
RNSVG::D2DGeometry RenderableView::ClipPathGeometry() {
RNSVG::D2DGeometry RenderableView::ClipPathGeometry(RNSVG::D2DDeviceContext const &context) {
if (!m_clipPathId.empty()) {
if (auto const &clipPath{SvgRoot().Templates().TryLookup(m_clipPathId)}) {
if (!clipPath.Geometry()) {
clipPath.CreateGeometry();
clipPath.CreateGeometry(context);
}
return clipPath.Geometry();
}
@@ -355,10 +752,13 @@ void RenderableView::Unload() {
m_parent = nullptr;
m_reactContext = nullptr;
m_propList.clear();
m_propSetMap.clear();
m_strokeDashArray.Clear();
m_isUnloaded = true;
#ifndef USE_FABRIC
m_propList.clear();
#endif
}
RNSVG::IRenderable RenderableView::HitTest(Point const &point) {
@@ -369,7 +769,7 @@ RNSVG::IRenderable RenderableView::HitTest(Point const &point) {
com_ptr<ID2D1Geometry> geometry{get_self<D2DGeometry>(m_geometry)->Get()};
if (auto const &svgRoot{SvgRoot()}) {
float canvasDiagonal{Utils::GetCanvasDiagonal(svgRoot.ActualSize())};
float canvasDiagonal{Utils::GetCanvasDiagonal(svgRoot.CanvasSize())};
float strokeWidth{Utils::GetAbsoluteLength(StrokeWidth(), canvasDiagonal)};
check_hresult(geometry->StrokeContainsPoint(pointD2D, strokeWidth, nullptr, nullptr, &strokeContainsPoint));
@@ -385,7 +785,41 @@ RNSVG::IRenderable RenderableView::HitTest(Point const &point) {
return nullptr;
}
void RenderableView::SetColor(const JSValueObject &propValue, Windows::UI::Color const &fallbackColor, std::string propName) {
#ifdef USE_FABRIC
void RenderableView::SetColor(
std::optional<ColorStruct> &color,
winrt::Microsoft::ReactNative::Color const &fallbackColor,
std::string propName) {
if (color == std::nullopt) {
propName == "fill" ? m_fill = fallbackColor : m_stroke = fallbackColor;
return;
}
switch (color->type) {
// https://github.com/software-mansion/react-native-svg/blob/main/src/lib/extract/extractBrush.ts#L29
case 1: {
propName == "fill" ? m_fillBrushId = winrt::to_hstring(color->brushRef)
: m_strokeBrushId = winrt::to_hstring(color->brushRef);
break;
}
// https://github.com/software-mansion/react-native-svg/blob/main/src/lib/extract/extractBrush.ts#L6-L8
case 2: // currentColor
case 3: // context-fill
case 4: // context-stroke
propName == "fill" ? m_fillBrushId = L"currentColor" : m_strokeBrushId = L"currentColor";
break;
default: {
auto const &c = color->payload ? color->payload : fallbackColor;
propName == "fill" ? m_fill = c : m_stroke = c;
break;
}
}
}
#else
void RenderableView::SetColor(
const JSValueObject &propValue,
Windows::UI::Color const &fallbackColor,
std::string propName) {
switch (propValue["type"].AsInt64()) {
// https://github.com/software-mansion/react-native-svg/blob/main/src/lib/extract/extractBrush.ts#L29
case 1: {
@@ -400,10 +834,12 @@ void RenderableView::SetColor(const JSValueObject &propValue, Windows::UI::Color
propName == "fill" ? m_fillBrushId = L"currentColor" : m_strokeBrushId = L"currentColor";
break;
default: {
auto const &color {Utils::JSValueAsColor(propValue["payload"], fallbackColor)};
auto const &color{Utils::JSValueAsColor(propValue["payload"], fallbackColor)};
propName == "fill" ? m_fill = color : m_stroke = color;
break;
}
}
}
#endif
} // namespace winrt::RNSVG::implementation