add touch responder system on android

This commit is contained in:
Horcrux
2016-05-18 17:33:54 +08:00
parent 75e03f87e9
commit ce74efc58d
21 changed files with 629 additions and 223 deletions

66
Example/android/app/BUCK Normal file
View File

@@ -0,0 +1,66 @@
import re
# To learn about Buck see [Docs](https://buckbuild.com/).
# To run your application with Buck:
# - install Buck
# - `npm start` - to start the packager
# - `cd android`
# - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US`
# - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck
# - `buck install -r android/app` - compile, install and run application
#
lib_deps = []
for jarfile in glob(['libs/*.jar']):
name = 'jars__' + re.sub(r'^.*/([^/]+)\.jar$', r'\1', jarfile)
lib_deps.append(':' + name)
prebuilt_jar(
name = name,
binary_jar = jarfile,
)
for aarfile in glob(['libs/*.aar']):
name = 'aars__' + re.sub(r'^.*/([^/]+)\.aar$', r'\1', aarfile)
lib_deps.append(':' + name)
android_prebuilt_aar(
name = name,
aar = aarfile,
)
android_library(
name = 'all-libs',
exported_deps = lib_deps
)
android_library(
name = 'app-code',
srcs = glob([
'src/main/java/**/*.java',
]),
deps = [
':all-libs',
':build_config',
':res',
],
)
android_build_config(
name = 'build_config',
package = 'com.artsvgexample',
)
android_resource(
name = 'res',
res = 'src/main/res',
package = 'com.artsvgexample',
)
android_binary(
name = 'app',
package_type = 'debug',
manifest = 'src/main/AndroidManifest.xml',
keystore = '//android/keystores:debug',
deps = [
':app-code',
],
)

View File

@@ -9,7 +9,7 @@ import com.android.build.OutputFile
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "react.gradle"` line.
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
@@ -26,7 +26,9 @@ import com.android.build.OutputFile
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property is in the format 'bundleIn${productFlavor}${buildType}'
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
@@ -57,11 +59,10 @@ import com.android.build.OutputFile
* ]
*/
apply from: "react.gradle"
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create three separate APKs instead of one:
* - A universal APK that works on all devices
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
@@ -91,9 +92,9 @@ android {
}
splits {
abi {
enable enableSeparateBuildPerCPUArchitecture
universalApk false
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
@@ -119,9 +120,15 @@ android {
}
dependencies {
compile project(':react-native-svg')
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:0.20.+"
compile project(':react-native-svg')
compile "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

View File

@@ -61,7 +61,3 @@
-dontwarn java.nio.file.*
-dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
-dontwarn okio.**
# stetho
-dontwarn com.facebook.stetho.**

View File

@@ -1,12 +1,12 @@
package com.artsvgexample;
import com.facebook.react.ReactActivity;
import com.horcrux.svg.RNSvgPackage;
import com.facebook.react.ReactPackage;
import com.facebook.react.shell.MainReactPackage;
import java.util.Arrays;
import java.util.List;
import com.horcrux.svg.RNSvgPackage;
public class MainActivity extends ReactActivity {
@@ -28,15 +28,15 @@ public class MainActivity extends ReactActivity {
return BuildConfig.DEBUG;
}
/**
* A list of packages used by the app. If the app uses additional views
* or modules besides the default ones, add more packages here.
*/
/**
* A list of packages used by the app. If the app uses additional views
* or modules besides the default ones, add more packages here.
*/
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new RNSvgPackage(),
new MainReactPackage()
);
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new RNSvgPackage()
);
}
}