/** * Copyright (c) 2015-present, Horcrux. * All rights reserved. * * This source code is licensed under the MIT-style license found in the * LICENSE file in the root directory of this source tree. */ /* Erica Sadun, http://ericasadun.com iPhone Developer's Cookbook, 6.x Edition BSD License, Use at your own risk */ #import #import @interface UIBezierPath (Points) @property (nonatomic, readonly) NSArray *points; @property (nonatomic, readonly) NSArray *bezierElements; @property (nonatomic, readonly) CGFloat length; - (NSArray *) pointPercentArray; - (CGPoint) pointAtPercent: (CGFloat) percent withSlope: (CGPoint *) slope; + (UIBezierPath *) pathWithPoints: (NSArray *) points; + (UIBezierPath *) pathWithElements: (NSArray *) elements; @end