#pragma once #include "MaskView.g.h" #include "GroupView.h" namespace winrt::RNSVG::implementation { struct MaskView : MaskViewT { public: MaskView() = default; // IRenderable void Draw(RNSVG::D2DDeviceContext const & /*deviceContext*/, Windows::Foundation::Size const & /*size*/){}; private: }; } // namespace winrt::RNSVG::implementation namespace winrt::RNSVG::factory_implementation { struct MaskView : MaskViewT {}; } // namespace winrt::RNSVG::factory_implementation