#pragma once #include "TSpanView.g.h" #include "TextView.h" namespace winrt::RNSVG::implementation { struct TSpanView : TSpanViewT { public: TSpanView() = default; // IRenderablePaper void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate); // IRenderable virtual void Draw(RNSVG::D2DDeviceContext const &deviceContext, Windows::Foundation::Size const &size); private: std::string m_content; }; } // namespace winrt::RNSVG::implementation namespace winrt::RNSVG::factory_implementation { struct TSpanView : TSpanViewT {}; } // namespace winrt::RNSVG::factory_implementation