import Transform from '../Transform'; let pooledTransform = new Transform; function transformToMatrix(props) { let scaleX = props.scaleX != null ? props.scaleX : props.scale != null ? props.scale : 1; let scaleY = props.scaleY != null ? props.scaleY : props.scale != null ? props.scale : 1; pooledTransform .transformTo(1, 0, 0, 1, 0, 0) .move(props.x || 0, props.y || 0) .rotate(props.rotation || 0, props.originX, props.originY) .scale(scaleX, scaleY, props.originX, props.originY); if (props.transform != null) { pooledTransform.transform(props.transform); } return [ pooledTransform.xx, pooledTransform.yx, pooledTransform.xy, pooledTransform.yy, pooledTransform.x, pooledTransform.y ]; } export default function (props) { let coords = props.origin ? props.origin.split(/\s*,\s*/) : []; // TODO: support Percentage for originX,originY let originX = coords.length === 2 ? coords[0] : props.originX; let originY = coords.length === 2 ? coords[1] : props.originY; return transformToMatrix({ rotation: +props.rotation / 2 || +props.rotate / 2 || 0, scale: props.scale, scaleX: props.scaleX, scaleY: props.scaleY, originX: +originX || 0, originY: +originY || 0, x: +props.x || 0, y: +props.y || 0 }); }