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# Summary Continuation of #2316 Introducing new filter `FeGaussianBlur`. ### Implementation notes On Android there is no easy way to fully implement Gaussian blur, as there is no native api for this. While a basic implementation is possible with `RenderScript`, it does not allow for blur in one axis and greater than `25` ## Test Plan Example app -> Filters -> FeGaussianBlur ## Compatibility | OS | Implemented | | ------- | :---------: | | iOS | ✅ | | Android | ✅ |
6 lines
115 B
Objective-C
6 lines
115 B
Objective-C
#import "RNSVGFilterPrimitiveManager.h"
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@interface RNSVGFeGaussianBlurManager : RNSVGFilterPrimitiveManager
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@end
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