Files
react-native-svg/e2e/setupJest.ts
Bartosz Stefańczyk a089cc2efc feat: e2e snapshot tests (#2338)
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# Summary

This PR adds E2E tests based on view screenshots done via
`react-native-view-shot`. It only works with devices that have their
[pixel ratio](https://reactnative.dev/docs/pixelratio) equal `3`. If you
want to use device with different pixel ratio, you need to adjust it in
`e2e/generateReferences.ts` viewport and regenerate reference images
(see below).

Steps to run tests:
- Run Metro server for example app via `yarn start` in example app's
directory
- Run `example` app on platform of your choice (currently only Android &
iOS are supported) via `yarn android` or `yarn ios` in example app's
directory
- Run `yarn e2e` in project's root directory to start Jest server
- Select `E2E` tab in example app
- Wait for tests to finish
- You can see test results, as well as diffs (actual rendered svg vs
reference image) in `e2e/diffs` directory

Steps to add new test cases:
- Put SVG of your choice to `e2e/cases` directory
- Run `yarn generateE2eRefrences`, this will open headless chrome
browser via `puppeteer` and snapshot all rendered SVGs to .png files and
later use them as reference in tests
- You should see new .png files in `e2e/references`
- When you run E2E tests again, it will use new test case(s) you've
added

## Test Plan


https://github.com/software-mansion/react-native-svg/assets/41289688/24ee5447-ce9a-43b6-9dde-76229d25a30a


https://github.com/software-mansion/react-native-svg/assets/41289688/71d1873f-8155-4494-80bd-e4c1fa72a065


### What's required for testing (prerequisites)?
See Summary

### What are the steps to reproduce (after prerequisites)?
See Summary

## Compatibility

| OS      | Implemented |
| ------- | :---------: |
| iOS     |    	     |
| Android |         |
| Web | 			 |
## Checklist



<!-- Check completed item, when applicable, via: [X] -->

- [X] I have tested this on a device and a simulator
- [x] I added documentation in `README.md`
- [X] I updated the typed files (typescript)
- [X] I added a test for the API in the `__tests__` folder

---------

Co-authored-by: bohdanprog <bohdan.artiukhov@swmansion.com>
Co-authored-by: Jakub Grzywacz <jakub.grzywacz@swmansion.com>
2024-08-23 13:29:38 +02:00

36 lines
1.3 KiB
TypeScript

import { WebSocketServer } from 'ws';
// This is little hack, we don't use syntax sugar with `async` here as we need to manually resolve promise
// whenever a client connects using resolve callback. In result the Jest will wait until some device connects,
// so it can be used to render test cases.
const setupJest = () =>
new Promise<void>((resolve) => {
const wsServer = new WebSocketServer({ port: 7123 });
wsServer.on('connection', (client) => {
global.client = client;
// Add handler for one-time handshake message that confirms the client has connected properly
client.once('message', (message) => {
const parsedMessage = JSON.parse(message.toString('utf-8'));
console.log(
`[react-native-svg] Received handshake from a test client: ${JSON.stringify(
parsedMessage
)}`
);
global.os = parsedMessage.os;
global.arch = parsedMessage.arch;
console.log(`[react-native-svg] Running E2E test suites...\n`);
resolve();
});
});
console.log(
'\n\n[react-native-svg] E2E WebSocket server is running, waiting for client connection. Run example app and select E2E from examples list.\n'
);
global.server = wsServer;
});
export default setupJest;