Files
react-native-svg/windows/RNSVG/SymbolView.h
Marlene Cota 28d51bdf06 Add Windows support (#1632)
Adds Windows support.

Co-authored-by: Adam Gleitman <adam.gleitman@gmail.com>
Co-authored-by: REDMOND\agnel <agnel@microsoft.com>
2022-07-15 11:50:58 +02:00

36 lines
1.2 KiB
C++

#pragma once
#include "SymbolView.g.h"
#include "GroupView.h"
namespace winrt::RNSVG::implementation {
struct SymbolView : SymbolViewT<SymbolView, RNSVG::implementation::GroupView> {
public:
SymbolView() = default;
float MinX() { return m_minX; }
float MinY() { return m_minY; }
float VbWidth() { return m_vbWidth; }
float VbHeight() { return m_vbHeight; }
hstring Align() { return to_hstring(m_align); }
RNSVG::MeetOrSlice MeetOrSlice() { return m_meetOrSlice; }
// RenderableView
void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate);
void Render(
Microsoft::Graphics::Canvas::UI::Xaml::CanvasControl const &/*canvas*/,
Microsoft::Graphics::Canvas::CanvasDrawingSession const &/*session*/){};
private:
float m_minX{0.0f};
float m_minY{0.0f};
float m_vbWidth{0.0f};
float m_vbHeight{0.0f};
std::string m_align{""};
RNSVG::MeetOrSlice m_meetOrSlice{RNSVG::MeetOrSlice::Meet};
};
} // namespace winrt::RNSVG::implementation
namespace winrt::RNSVG::factory_implementation {
struct SymbolView : SymbolViewT<SymbolView, implementation::SymbolView> {};
} // namespace winrt::RNSVG::factory_implementation