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Adds Windows support. Co-authored-by: Adam Gleitman <adam.gleitman@gmail.com> Co-authored-by: REDMOND\agnel <agnel@microsoft.com>
31 lines
994 B
C++
31 lines
994 B
C++
#include "pch.h"
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#include "UseViewManager.h"
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#include "UseViewManager.g.cpp"
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using namespace winrt;
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using namespace Microsoft::ReactNative;
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namespace winrt::RNSVG::implementation {
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UseViewManager::UseViewManager() {
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m_class = RNSVG::SVGClass::RNSVGUse;
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m_name = L"RNSVGUse";
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}
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IMapView<hstring, ViewManagerPropertyType> UseViewManager::NativeProps() {
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auto const &parentProps{__super::NativeProps()};
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auto const &nativeProps{winrt::single_threaded_map<hstring, ViewManagerPropertyType>()};
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for (auto const &prop : parentProps) {
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nativeProps.Insert(prop.Key(), prop.Value());
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}
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nativeProps.Insert(L"href", ViewManagerPropertyType::String);
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nativeProps.Insert(L"x", ViewManagerPropertyType::String);
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nativeProps.Insert(L"y", ViewManagerPropertyType::String);
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nativeProps.Insert(L"width", ViewManagerPropertyType::String);
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nativeProps.Insert(L"height", ViewManagerPropertyType::String);
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return nativeProps.GetView();
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}
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} // namespace winrt::RNSVG::implementation
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