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PR adding option for `Double` for all props that were of type `NumberProp` on `Android` so `reanimated` works the same as before on old architecture. It also introduces the change of how `fill` and `stroke` should be constructed for options not going through `render` method, e.g. `react-native-reanimated`. An example of how to handle it can be seen in the provided example: https://github.com/react-native-svg/react-native-svg/pull/1869/files#diff-76a76277daf14518270e8aea8a5e9358a8215d7e4276d2e5f1c4fe95107cdc20
12 lines
482 B
Bash
12 lines
482 B
Bash
# This `.xcode.env` file is versioned and is used to source the environment
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# used when running script phases inside Xcode.
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# To customize your local environment, you can create an `.xcode.env.local`
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# file that is not versioned.
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# NODE_BINARY variable contains the PATH to the node executable.
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#
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# Customize the NODE_BINARY variable here.
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# For example, to use nvm with brew, add the following line
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# . "$(brew --prefix nvm)/nvm.sh" --no-use
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export NODE_BINARY=$(command -v node)
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