Files
react-native-svg/windows/RNSVG/ImageView.h
Marlene Cota f88532d195 [Windows] Port to Direct2D to remove win2d dependency (#2052)
This change removes the win2d (Direct2D wrapper) dependency by using D2D directly. This removes the manual step of adding the win2d to any new react-native-windows projects that want to use react-native-svg. It is also a stepping stone to an easier Fabric implementation for windows.
2023-11-14 11:33:19 +01:00

59 lines
2.1 KiB
C++

#pragma once
#include "ImageView.g.h"
#include "RenderableView.h"
namespace winrt::RNSVG::implementation {
enum class ImageSourceType { Uri = 0, Download = 1, InlineData = 2 };
enum class ImageSourceFormat { Bitmap = 0, Svg = 1 };
struct ImageSource {
hstring uri{L""};
hstring method{L""};
std::vector<std::pair<hstring, hstring>> headers{};
float width{0.0f};
float height{0.0f};
float scale{1.0f};
bool packagerAsset{false};
ImageSourceType type{ImageSourceType::Uri};
ImageSourceFormat format{ImageSourceFormat::Bitmap};
};
struct ImageView : ImageViewT<ImageView, RNSVG::implementation::RenderableView> {
public:
ImageView() = default;
void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate);
void Draw(RNSVG::D2DDeviceContext const &deviceContext, Windows::Foundation::Size const &size);
void CreateResources();
void Unload();
private:
RNSVG::SVGLength m_x{};
RNSVG::SVGLength m_y{};
RNSVG::SVGLength m_width{};
RNSVG::SVGLength m_height{};
// preserveAspectRatio
std::string m_align{""};
RNSVG::MeetOrSlice m_meetOrSlice{RNSVG::MeetOrSlice::Meet};
ImageSource m_source{};
com_ptr<IWICBitmap> m_wicbitmap;
Windows::Foundation::IAsyncAction LoadImageSourceAsync(bool invalidate);
Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::InMemoryRandomAccessStream>
GetImageMemoryStreamAsync(ImageSource source);
Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::InMemoryRandomAccessStream>
GetImageStreamAsync(ImageSource source);
Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::InMemoryRandomAccessStream>
GetImageInlineDataAsync(ImageSource source);
com_ptr<IWICBitmapSource> ImageView::wicBitmapSourceFromStream(
Windows::Storage::Streams::InMemoryRandomAccessStream const &stream);
void generateBitmap(
Windows::Storage::Streams::InMemoryRandomAccessStream const &results);
};
} // namespace winrt::RNSVG::implementation
namespace winrt::RNSVG::factory_implementation {
struct ImageView : ImageViewT<ImageView, implementation::ImageView> {};
} // namespace winrt::RNSVG::factory_implementation