Files
react-native-svg/windows/RNSVG/UseView.h
Marlene Cota f88532d195 [Windows] Port to Direct2D to remove win2d dependency (#2052)
This change removes the win2d (Direct2D wrapper) dependency by using D2D directly. This removes the manual step of adding the win2d to any new react-native-windows projects that want to use react-native-svg. It is also a stepping stone to an easier Fabric implementation for windows.
2023-11-14 11:33:19 +01:00

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#pragma once
#include "UseView.g.h"
#include "RenderableView.h"
namespace winrt::RNSVG::implementation {
struct UseView : UseViewT<UseView, RNSVG::implementation::RenderableView> {
public:
UseView() = default;
void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate);
void Draw(RNSVG::D2DDeviceContext const &deviceContext, Windows::Foundation::Size const &size);
private:
hstring m_href{L""};
RNSVG::SVGLength m_x{};
RNSVG::SVGLength m_y{};
RNSVG::SVGLength m_width{};
RNSVG::SVGLength m_height{};
RNSVG::IRenderable GetRenderableTemplate();
};
} // namespace winrt::RNSVG::implementation
namespace winrt::RNSVG::factory_implementation {
struct UseView : UseViewT<UseView, implementation::UseView> {};
} // namespace winrt::RNSVG::factory_implementation