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feat(spf): HLS engine composition walkthrough + doc-driven cleanups (#1512)
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.7
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import type { CallbackActor } from '../../core/actors/actor';
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import { untrack } from '../../core/signals/primitives';
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import { SerialRunner, Task } from '../../core/tasks/task';
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import { getSegmentsToLoad } from '../../media/buffer/forward-buffer';
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import type { Cue, TextTrack } from '../../media/types';
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import type { TextTracksActor } from './text-tracks';
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// =============================================================================
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// Message / actor types
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// =============================================================================
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export type TextTrackSegmentLoaderMessage = {
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type: 'load';
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track: TextTrack;
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currentTime: number;
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};
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export type TextTrackSegmentLoaderActor = CallbackActor<TextTrackSegmentLoaderMessage>;
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/**
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* Resolves a text-track segment URL into the array of cues it contains.
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*
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* "Resolve" because the fn covers both network fetch and parse into the
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* domain model. Host-agnostic — the concrete resolver (e.g. the
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* browser's native VTT resolver) is supplied at engine-assembly time,
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* so this actor stays DOM-free.
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*/
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export type TextTrackSegmentResolver<C extends Cue = Cue> = (url: string) => Promise<C[]>;
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// =============================================================================
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// Implementation
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// =============================================================================
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/**
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* Loads text-track segments for a track and delegates cue management
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* to a TextTracksActor. Mirrors the SegmentLoaderActor/SourceBufferActor
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* pattern for the text-track equivalent.
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*
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* Planning is done in the load handler: segments already recorded in
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* TextTracksActor's context are skipped. Each load preempts in-flight
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* work via abortAll() before scheduling fresh tasks.
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*
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* The cue parser is injected so this factory is host-agnostic. A DOM
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* host supplies a VTT parser backed by `<track>`/`TextTrack` APIs; a
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* non-DOM host (worker, test fake, alternate runtime) supplies its own.
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*/
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export function createTextTrackSegmentLoaderActor<C extends Cue>(
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textTracksActor: TextTracksActor<C>,
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resolveSegment: TextTrackSegmentResolver<C>
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): TextTrackSegmentLoaderActor {
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const runner = new SerialRunner();
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let destroyed = false;
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return {
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send({ track, currentTime }: TextTrackSegmentLoaderMessage): void {
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if (destroyed) return;
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const trackId = track.id;
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const bufferedSegments = untrack(() => textTracksActor.snapshot.get().context.segments[trackId] ?? []);
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const segmentsToLoad = getSegmentsToLoad(track.segments, bufferedSegments, currentTime);
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runner.abortAll();
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for (const segment of segmentsToLoad) {
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runner.schedule(
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new Task(async (signal) => {
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if (signal.aborted) return;
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try {
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const cues = await resolveSegment(segment.url);
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if (signal.aborted) return;
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textTracksActor.send({
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type: 'add-cues',
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meta: { trackId, id: segment.id, startTime: segment.startTime, duration: segment.duration },
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cues,
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});
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} catch (error) {
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// Graceful degradation: log and continue to the next segment.
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console.error('Failed to load text-track segment:', error);
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}
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})
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);
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}
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},
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destroy(): void {
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if (destroyed) return;
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destroyed = true;
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runner.destroy();
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},
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};
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}
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